My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Tesla Hunter Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Mini P.E.K.K.A Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider
Zap
Firecracker
Barbarian Barrel
Ice Spirit Firecracker Tesla Hunter
The Log
Ice Spirit Firecracker Mini P.E.K.K.A Hog Rider Hunter
Earthquake
Firecracker Tesla Hog Rider
Arrows
Ice Spirit Firecracker
Royal Delivery
Ice Spirit Firecracker Mini P.E.K.K.A Hog Rider Hunter
Fireball
Firecracker Tesla Hog Rider Hunter
Poison
Firecracker Hunter
Lightning
Tesla Mini P.E.K.K.A Hunter
Rocket
Hog Rider Hunter

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Firecracker Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Firecracker Hunter Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Mini P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Firecracker Tesla Mini P.E.K.K.A Hog Rider Hunter Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Zap Firecracker Tesla

Attack Synergies 5 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Hog Rider Firecracker Mini P.E.K.K.A Hunter Mega Knight
Zap
Ice Spirit Firecracker Hog Rider Mini P.E.K.K.A Hunter Mega Knight
Firecracker
Zap Hog Rider Ice Spirit Mini P.E.K.K.A Mega Knight
Tesla
Mini P.E.K.K.A
Ice Spirit Zap Firecracker Hog Rider Hunter Mega Knight
Hog Rider
Ice Spirit Zap Firecracker Mini P.E.K.K.A Hunter Mega Knight
Hunter
Ice Spirit Zap Mini P.E.K.K.A Hog Rider Mega Knight
Mega Knight
Ice Spirit Zap Firecracker Mini P.E.K.K.A Hog Rider Hunter

Defense Synergies 4 14

Ice Spirit
Zap Mini P.E.K.K.A Firecracker Tesla Hunter Mega Knight
Zap
Ice Spirit Mini P.E.K.K.A Mega Knight Firecracker Tesla Hunter
Firecracker
Ice Spirit Zap Tesla Mini P.E.K.K.A Hunter Mega Knight
Tesla
Ice Spirit Zap Firecracker Mini P.E.K.K.A
Mini P.E.K.K.A
Ice Spirit Zap Firecracker Tesla Hunter
Hog Rider
Hunter
Ice Spirit Zap Firecracker Mini P.E.K.K.A Mega Knight
Mega Knight
Zap Ice Spirit Firecracker Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Tesla
Mini P.E.K.K.A Hunter Ice Spirit Zap Firecracker Tesla Mega Knight
Tesla Mini P.E.K.K.A Hunter Mega Knight
Tesla Mini P.E.K.K.A Hunter Firecracker Mega Knight
Firecracker Mini P.E.K.K.A Mega Knight
Zap Firecracker Tesla Hunter Mega Knight
Tesla Hunter Ice Spirit Zap Firecracker
Zap Tesla Mega Knight
Tesla Mini P.E.K.K.A Hunter
Ice Spirit Firecracker Tesla Mini P.E.K.K.A Hunter Mega Knight
Zap Firecracker Tesla Hunter Mega Knight
Tesla Hunter Zap Firecracker
Tesla Mini P.E.K.K.A Hunter Mega Knight Ice Spirit Zap
Mega Knight Ice Spirit Zap Firecracker Tesla Mini P.E.K.K.A Hunter
Mini P.E.K.K.A Tesla Hunter Mega Knight
Ice Spirit Zap Tesla Mini P.E.K.K.A Hunter Mega Knight
Tesla Mega Knight Firecracker Mini P.E.K.K.A Hunter
Ice Spirit Tesla Mega Knight Zap Firecracker Hunter
Zap Hunter Ice Spirit Firecracker Tesla Mega Knight
Mini P.E.K.K.A Tesla Hunter
Mega Knight Firecracker Tesla Mini P.E.K.K.A Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Zap Tesla
Zap Firecracker Tesla Mini P.E.K.K.A Hunter Mega Knight
Mega Knight Ice Spirit Zap Mini P.E.K.K.A Hunter
Mini P.E.K.K.A Hunter Mega Knight Zap Tesla
Tesla Mini P.E.K.K.A Hunter Mega Knight
Firecracker Ice Spirit Zap Tesla Hunter
Mini P.E.K.K.A Tesla Hunter
Mini P.E.K.K.A Mega Knight Tesla Hunter
Zap Mega Knight Ice Spirit Firecracker Mini P.E.K.K.A
Tesla
Mega Knight Tesla Mini P.E.K.K.A Hunter
Mega Knight Zap
Mini P.E.K.K.A Mega Knight Tesla Hunter
Firecracker Tesla Mega Knight
Tesla Ice Spirit Zap Firecracker Mini P.E.K.K.A Hunter
Mega Knight Zap Firecracker Tesla Mini P.E.K.K.A Hunter
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker Zap
Firecracker
Zap Firecracker Mega Knight
Firecracker Ice Spirit Zap Hunter
Firecracker
Ice Spirit Zap Firecracker Hunter
Zap Firecracker
Mini P.E.K.K.A
Firecracker Zap
Zap Firecracker
Firecracker Hunter
Firecracker
Zap Firecracker
Zap Firecracker Hunter
Firecracker Mega Knight
Mini P.E.K.K.A
Zap Firecracker Mini P.E.K.K.A Hunter Mega Knight
Zap Firecracker Mega Knight
Mega Knight
Zap
Zap Firecracker Ice Spirit Hunter Mega Knight
Firecracker Zap Hunter
Zap Mega Knight
Zap Firecracker
Zap Firecracker Hunter
Zap Ice Spirit Firecracker
Mini P.E.K.K.A
Zap Hunter Mega Knight
Zap Ice Spirit Firecracker
Mega Knight
Firecracker
Zap Ice Spirit
Zap Firecracker Hunter
Firecracker Mini P.E.K.K.A Hunter Mega Knight
Zap Firecracker
Zap
Firecracker Mega Knight
Zap Ice Spirit Firecracker
Firecracker Zap
Zap Firecracker Mega Knight
Firecracker Mega Knight

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