My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Baby Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Tombstone Valkyrie Baby Dragon Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Dart Goblin Valkyrie Baby Dragon Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Ram Rider
Giant Snowball
Tombstone Dart Goblin Baby Dragon Ram Rider
Zap
Tombstone Dart Goblin Ram Rider
Barbarian Barrel
Ice Spirit Tombstone Dart Goblin Valkyrie
The Log
Ice Spirit Tombstone Dart Goblin Ram Rider
Earthquake
Tombstone
Arrows
Ice Spirit Tombstone Dart Goblin
Royal Delivery
Ice Spirit Dart Goblin Valkyrie Baby Dragon Ram Rider
Fireball
Tombstone Dart Goblin Baby Dragon Ram Rider
Poison
Tombstone Dart Goblin
Lightning
Tombstone Valkyrie Baby Dragon Ram Rider
Rocket
Valkyrie Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Earthquake Valkyrie Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Tombstone Valkyrie Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Tombstone Dart Goblin Earthquake Valkyrie Baby Dragon Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Zap Tombstone Dart Goblin

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Valkyrie Dart Goblin Baby Dragon Ram Rider
Zap
Ice Spirit Earthquake Ram Rider Dart Goblin Valkyrie Baby Dragon
Tombstone
Dart Goblin
Valkyrie Ice Spirit Zap Baby Dragon Ram Rider
Earthquake
Zap Ram Rider
Valkyrie
Ice Spirit Dart Goblin Zap Baby Dragon Ram Rider
Baby Dragon
Ice Spirit Zap Dart Goblin Valkyrie Ram Rider
Ram Rider
Zap Ice Spirit Dart Goblin Earthquake Valkyrie Baby Dragon

Defense Synergies 2 19

Ice Spirit
Zap Tombstone Dart Goblin Earthquake Valkyrie Baby Dragon Ram Rider
Zap
Ice Spirit Tombstone Dart Goblin Earthquake Valkyrie Baby Dragon Ram Rider
Tombstone
Dart Goblin Ice Spirit Zap Earthquake Baby Dragon Ram Rider
Dart Goblin
Tombstone Ice Spirit Zap Valkyrie Baby Dragon Ram Rider
Earthquake
Ice Spirit Zap Tombstone
Valkyrie
Ice Spirit Zap Dart Goblin Baby Dragon
Baby Dragon
Ice Spirit Zap Tombstone Dart Goblin Valkyrie
Ram Rider
Ice Spirit Zap Tombstone Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Zap Tombstone Dart Goblin Valkyrie Baby Dragon Ram Rider
Ice Spirit Zap Tombstone Dart Goblin Valkyrie Ram Rider
Ram Rider Tombstone Dart Goblin Valkyrie
Tombstone Dart Goblin Valkyrie Ram Rider
Tombstone Earthquake Valkyrie
Zap Dart Goblin Earthquake Valkyrie Baby Dragon
Dart Goblin Ram Rider Ice Spirit Zap Tombstone Baby Dragon
Earthquake Zap Dart Goblin Valkyrie Baby Dragon Ram Rider
Tombstone
Ice Spirit Dart Goblin Valkyrie
Dart Goblin Valkyrie Zap Tombstone Earthquake Baby Dragon Ram Rider
Zap Dart Goblin Baby Dragon Ram Rider
Tombstone Ice Spirit Zap Earthquake Valkyrie Ram Rider
Valkyrie Ice Spirit Zap Tombstone Dart Goblin Earthquake Baby Dragon
Tombstone Ram Rider
Ice Spirit Zap Ram Rider
Tombstone Valkyrie
Ice Spirit Tombstone Valkyrie Zap Dart Goblin Baby Dragon Ram Rider
Zap Earthquake Valkyrie Baby Dragon Ice Spirit Tombstone Dart Goblin Ram Rider
Dart Goblin Ram Rider
Valkyrie Dart Goblin Earthquake Baby Dragon
Tombstone

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Tombstone
Zap Valkyrie Baby Dragon
Tombstone Ice Spirit Zap Valkyrie Ram Rider
Valkyrie Zap Ram Rider
Tombstone Valkyrie Ram Rider
Ice Spirit Zap Dart Goblin Baby Dragon Ram Rider
Tombstone Dart Goblin Valkyrie Ram Rider
Valkyrie
Zap Ice Spirit Tombstone Valkyrie Baby Dragon
Tombstone Dart Goblin
Tombstone Dart Goblin Valkyrie
Zap Valkyrie
Tombstone Valkyrie Ram Rider
Dart Goblin Valkyrie Baby Dragon
Tombstone Ice Spirit Zap Dart Goblin Valkyrie Baby Dragon
Valkyrie Zap Dart Goblin Earthquake Baby Dragon
Zap Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Dart Goblin Valkyrie Baby Dragon
Zap Dart Goblin Baby Dragon Ram Rider
Earthquake Dart Goblin Baby Dragon
Earthquake Dart Goblin Valkyrie
Zap Earthquake Valkyrie Baby Dragon
Ice Spirit Zap Dart Goblin Baby Dragon Ram Rider
Dart Goblin Earthquake Baby Dragon
Earthquake Ice Spirit Zap Dart Goblin Baby Dragon Ram Rider
Zap Dart Goblin Ram Rider
Zap Dart Goblin Earthquake Valkyrie Ram Rider
Zap Dart Goblin Baby Dragon
Earthquake Dart Goblin Baby Dragon
Earthquake Dart Goblin Baby Dragon
Earthquake Zap Dart Goblin Baby Dragon
Earthquake Zap Dart Goblin Baby Dragon
Earthquake Dart Goblin Baby Dragon
Earthquake
Zap Dart Goblin Earthquake Baby Dragon
Zap Dart Goblin Earthquake Valkyrie Baby Dragon
Earthquake Baby Dragon
Earthquake Zap Baby Dragon
Zap Earthquake Ice Spirit Valkyrie Baby Dragon
Zap Dart Goblin Earthquake Baby Dragon Ram Rider
Zap Baby Dragon Ram Rider
Zap Dart Goblin Baby Dragon
Zap Dart Goblin Baby Dragon
Zap Ice Spirit Dart Goblin
Zap Dart Goblin Earthquake
Zap Ice Spirit
Earthquake
Zap Earthquake Ice Spirit Tombstone Dart Goblin
Zap Dart Goblin Baby Dragon Ram Rider
Dart Goblin Valkyrie Baby Dragon
Zap Dart Goblin Earthquake Baby Dragon
Zap
Dart Goblin
Zap Ice Spirit Dart Goblin Baby Dragon
Zap Dart Goblin
Zap Dart Goblin Baby Dragon
Dart Goblin

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