My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Witch P.E.K.K.A Ice Wizard Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Elite Barbarians P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Bandit
Giant Snowball
Witch
Zap
Witch Bandit
Barbarian Barrel
Ice Spirit Elite Barbarians Witch Ice Wizard Bandit
The Log
Ice Spirit Elite Barbarians Witch Bandit
Earthquake
Witch
Arrows
Ice Spirit Witch
Royal Delivery
Ice Spirit Elite Barbarians Witch P.E.K.K.A Ice Wizard Bandit
Fireball
Elite Barbarians Witch Ice Wizard Bandit
Poison
Witch Ice Wizard
Lightning
Elite Barbarians Witch Ice Wizard Bandit
Rocket
Elite Barbarians Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit P.E.K.K.A Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap The Log Ice Wizard Bandit Witch Elite Barbarians P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Zap The Log Ice Wizard

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap P.E.K.K.A Elite Barbarians Witch Bandit
Zap
Ice Spirit Elite Barbarians P.E.K.K.A Witch The Log Ice Wizard Bandit
Elite Barbarians
Zap Ice Spirit The Log Bandit
Witch
Ice Spirit Zap P.E.K.K.A Bandit
P.E.K.K.A
Ice Spirit Zap Witch The Log Ice Wizard
The Log
Zap Elite Barbarians P.E.K.K.A Bandit
Ice Wizard
Zap P.E.K.K.A Bandit
Bandit
Ice Spirit Zap Elite Barbarians Witch The Log Ice Wizard

Defense Synergies 2 20

Ice Spirit
Zap Elite Barbarians Witch P.E.K.K.A The Log Ice Wizard Bandit
Zap
Ice Spirit Elite Barbarians Witch P.E.K.K.A The Log Ice Wizard Bandit
Elite Barbarians
Ice Spirit Zap The Log
Witch
Ice Spirit Zap The Log Ice Wizard Bandit
P.E.K.K.A
The Log Ice Spirit Zap Ice Wizard
The Log
P.E.K.K.A Ice Spirit Zap Elite Barbarians Witch Ice Wizard Bandit
Ice Wizard
Ice Spirit Zap Witch P.E.K.K.A The Log Bandit
Bandit
Ice Spirit Zap Witch The Log Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap The Log
Elite Barbarians P.E.K.K.A Ice Spirit Zap Witch The Log Ice Wizard Bandit
Witch P.E.K.K.A Elite Barbarians Ice Wizard Bandit
Elite Barbarians Witch P.E.K.K.A Ice Wizard Bandit
Elite Barbarians P.E.K.K.A The Log
The Log Zap Ice Wizard Bandit
Ice Spirit Zap Witch Ice Wizard
Zap P.E.K.K.A The Log Bandit
Witch P.E.K.K.A Elite Barbarians Ice Wizard
Elite Barbarians Ice Spirit Ice Wizard Bandit
Witch Ice Wizard Zap The Log Bandit
Zap Witch Ice Wizard
P.E.K.K.A Ice Spirit Zap Elite Barbarians Witch The Log Ice Wizard Bandit
Ice Spirit Zap Witch P.E.K.K.A The Log
Elite Barbarians P.E.K.K.A Bandit
Ice Spirit Zap Elite Barbarians P.E.K.K.A The Log Bandit
Elite Barbarians Witch P.E.K.K.A
Ice Spirit Zap Elite Barbarians Witch The Log Ice Wizard Bandit
Zap Witch The Log Ice Spirit Ice Wizard Bandit
P.E.K.K.A Elite Barbarians
Elite Barbarians Witch P.E.K.K.A The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians Witch P.E.K.K.A Bandit
Bandit Zap Elite Barbarians The Log
P.E.K.K.A Bandit Ice Spirit Zap Elite Barbarians Witch The Log
P.E.K.K.A Zap Elite Barbarians The Log Bandit
P.E.K.K.A Elite Barbarians Witch Bandit
Ice Spirit Zap Witch Ice Wizard
P.E.K.K.A Elite Barbarians Witch Ice Wizard Bandit
P.E.K.K.A Elite Barbarians
Zap P.E.K.K.A Ice Spirit Elite Barbarians Witch The Log Bandit
Witch P.E.K.K.A
P.E.K.K.A Elite Barbarians Witch
P.E.K.K.A Zap Elite Barbarians The Log
Elite Barbarians P.E.K.K.A Witch Bandit
Witch
Elite Barbarians Witch Ice Spirit Zap P.E.K.K.A The Log
Zap Elite Barbarians Witch P.E.K.K.A The Log Ice Wizard
Zap Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log Bandit
Zap The Log Ice Wizard Bandit
The Log Bandit
The Log
Zap The Log
Ice Spirit Zap Witch Ice Wizard
Witch The Log
The Log Ice Spirit Zap Ice Wizard
The Log Zap Bandit
Elite Barbarians
Zap The Log Bandit
Zap
Elite Barbarians The Log Bandit
Bandit
Zap Elite Barbarians The Log
Zap Witch The Log Bandit
The Log Bandit
Zap The Log Bandit
Zap Witch The Log
The Log
The Log
Zap The Log
Zap The Log Ice Spirit Witch Ice Wizard
Witch
The Log Zap Witch Ice Wizard Bandit
Zap Witch The Log Bandit
Zap The Log Bandit
Elite Barbarians Zap Witch Ice Wizard
Zap Ice Spirit Witch
Elite Barbarians
Zap The Log Bandit
Zap Ice Spirit
P.E.K.K.A
The Log
Zap Ice Spirit Witch Bandit
Zap Witch Ice Wizard
The Log
The Log Zap
Zap
Elite Barbarians P.E.K.K.A
Zap Ice Spirit Elite Barbarians Witch The Log
Zap Witch
Zap Witch The Log Bandit
P.E.K.K.A

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