My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Valkyrie Goblin Giant P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Elite Barbarians Mini P.E.K.K.A Valkyrie Goblin Giant P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Goblin Curse
Giant Snowball
Goblin Curse
Zap
Goblin Curse Goblin Giant
Barbarian Barrel
Ice Spirit Elite Barbarians Valkyrie Goblin Curse
The Log
Ice Spirit Elite Barbarians Mini P.E.K.K.A Goblin Curse
Earthquake
Arrows
Ice Spirit Goblin Curse
Royal Delivery
Ice Spirit Elite Barbarians Mini P.E.K.K.A Valkyrie P.E.K.K.A
Fireball
Elite Barbarians
Poison
Goblin Curse
Lightning
Elite Barbarians Mini P.E.K.K.A Valkyrie
Rocket
Elite Barbarians Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Valkyrie The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Mini P.E.K.K.A Valkyrie Goblin Curse P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Goblin Curse The Log Mini P.E.K.K.A Valkyrie Elite Barbarians Goblin Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Goblin Curse The Log Mini P.E.K.K.A

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Valkyrie P.E.K.K.A Elite Barbarians Mini P.E.K.K.A Goblin Curse Goblin Giant
Elite Barbarians
Valkyrie Ice Spirit Goblin Giant The Log
Mini P.E.K.K.A
Ice Spirit Valkyrie Goblin Giant The Log
Valkyrie
Ice Spirit Elite Barbarians Mini P.E.K.K.A P.E.K.K.A
Goblin Curse
The Log Ice Spirit
Goblin Giant
Ice Spirit Elite Barbarians Mini P.E.K.K.A The Log
P.E.K.K.A
Ice Spirit Valkyrie The Log
The Log
Goblin Curse Elite Barbarians Mini P.E.K.K.A Goblin Giant P.E.K.K.A

Defense Synergies 4 11

Ice Spirit
Mini P.E.K.K.A Elite Barbarians Valkyrie Goblin Giant P.E.K.K.A The Log
Elite Barbarians
Valkyrie Ice Spirit Mini P.E.K.K.A The Log
Mini P.E.K.K.A
Ice Spirit The Log Elite Barbarians Valkyrie
Valkyrie
Elite Barbarians Ice Spirit Mini P.E.K.K.A P.E.K.K.A The Log
Goblin Curse
Goblin Giant
Ice Spirit The Log
P.E.K.K.A
The Log Ice Spirit Valkyrie
The Log
Mini P.E.K.K.A P.E.K.K.A Ice Spirit Elite Barbarians Valkyrie Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Goblin Giant The Log
Elite Barbarians Mini P.E.K.K.A P.E.K.K.A Ice Spirit Valkyrie Goblin Curse The Log
Mini P.E.K.K.A P.E.K.K.A Elite Barbarians Valkyrie Goblin Curse
Elite Barbarians Mini P.E.K.K.A P.E.K.K.A Valkyrie Goblin Curse
Elite Barbarians Mini P.E.K.K.A Valkyrie P.E.K.K.A The Log
The Log Valkyrie
Ice Spirit Goblin Curse
Valkyrie Goblin Giant P.E.K.K.A The Log
Mini P.E.K.K.A P.E.K.K.A Elite Barbarians Goblin Curse
Elite Barbarians Ice Spirit Mini P.E.K.K.A Valkyrie
Valkyrie Goblin Curse Goblin Giant The Log
Goblin Curse
Mini P.E.K.K.A P.E.K.K.A Ice Spirit Elite Barbarians Valkyrie Goblin Curse The Log
Valkyrie Ice Spirit Mini P.E.K.K.A Goblin Curse P.E.K.K.A The Log
Elite Barbarians Mini P.E.K.K.A P.E.K.K.A Goblin Curse
Ice Spirit Elite Barbarians Mini P.E.K.K.A Goblin Curse P.E.K.K.A The Log
Elite Barbarians Mini P.E.K.K.A Valkyrie P.E.K.K.A
Ice Spirit Valkyrie Elite Barbarians The Log
Valkyrie The Log Ice Spirit Goblin Curse
Mini P.E.K.K.A P.E.K.K.A Elite Barbarians Goblin Curse
Valkyrie Elite Barbarians Mini P.E.K.K.A Goblin Curse Goblin Giant P.E.K.K.A The Log
P.E.K.K.A Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Elite Barbarians P.E.K.K.A
Elite Barbarians Mini P.E.K.K.A Valkyrie The Log
P.E.K.K.A Ice Spirit Elite Barbarians Mini P.E.K.K.A Valkyrie Goblin Giant The Log
Mini P.E.K.K.A Valkyrie P.E.K.K.A Elite Barbarians Goblin Giant The Log
P.E.K.K.A Elite Barbarians Mini P.E.K.K.A Valkyrie Goblin Curse Goblin Giant
Ice Spirit Goblin Curse Goblin Giant
Mini P.E.K.K.A P.E.K.K.A Elite Barbarians Valkyrie Goblin Giant
Mini P.E.K.K.A P.E.K.K.A Elite Barbarians Valkyrie Goblin Curse Goblin Giant
P.E.K.K.A Ice Spirit Elite Barbarians Mini P.E.K.K.A Valkyrie The Log
P.E.K.K.A Goblin Curse Goblin Giant
P.E.K.K.A Elite Barbarians Mini P.E.K.K.A Valkyrie
P.E.K.K.A Elite Barbarians Valkyrie Goblin Giant The Log
Elite Barbarians Mini P.E.K.K.A P.E.K.K.A Valkyrie Goblin Curse Goblin Giant
Valkyrie Goblin Curse
Elite Barbarians Ice Spirit Mini P.E.K.K.A Valkyrie Goblin Giant P.E.K.K.A The Log
Valkyrie Elite Barbarians Mini P.E.K.K.A Goblin Curse P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
Goblin Curse The Log
Goblin Giant The Log
Valkyrie The Log
Valkyrie Goblin Curse The Log
Ice Spirit Goblin Curse Goblin Giant
The Log
The Log Ice Spirit Goblin Curse
The Log
Elite Barbarians Mini P.E.K.K.A
Valkyrie The Log
Goblin Curse
Elite Barbarians The Log
Elite Barbarians The Log
The Log
The Log
Mini P.E.K.K.A
Mini P.E.K.K.A The Log
Valkyrie Goblin Curse The Log
The Log
The Log
The Log
Goblin Curse The Log Ice Spirit Valkyrie
The Log
The Log
Goblin Curse The Log
Elite Barbarians Goblin Curse
Ice Spirit
Elite Barbarians Mini P.E.K.K.A
The Log
Ice Spirit
P.E.K.K.A
Goblin Curse The Log
Ice Spirit
Goblin Curse
The Log
Mini P.E.K.K.A Valkyrie
The Log
Elite Barbarians P.E.K.K.A
Ice Spirit Elite Barbarians The Log
Goblin Giant The Log
P.E.K.K.A

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