My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Dark Prince Balloon Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Balloon Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Dark Prince Balloon Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince Balloon Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Dark Prince Balloon Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army Dark Prince Balloon Miner
Giant Snowball
Goblin Barrel Skeleton Army Balloon Miner
Zap
Inferno Tower Goblin Barrel Skeleton Army Dark Prince Balloon
Barbarian Barrel
Inferno Tower Wizard Goblin Barrel Skeleton Army Dark Prince
The Log
Goblin Barrel Skeleton Army Dark Prince
Earthquake
Inferno Tower Goblin Barrel Skeleton Army
Arrows
Goblin Barrel Skeleton Army
Royal Delivery
Wizard Goblin Barrel Skeleton Army Dark Prince Balloon Miner
Fireball
Inferno Tower Wizard Goblin Barrel Skeleton Army Balloon
Poison
Inferno Tower Wizard Skeleton Army Balloon
Lightning
Inferno Tower Wizard Dark Prince Balloon Archer Queen
Rocket
Inferno Tower Wizard Balloon Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Dark Prince

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Skeleton Army Dark Prince Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Skeleton Army Miner Dark Prince Inferno Tower Wizard Balloon Archer Queen

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Barrel Skeleton Army Miner Dark Prince

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Inferno Tower
Wizard
Dark Prince Balloon Miner
Goblin Barrel
Dark Prince Skeleton Army Balloon Miner
Skeleton Army
Goblin Barrel
Dark Prince
Goblin Barrel Wizard Balloon Miner
Balloon
Miner Wizard Goblin Barrel Dark Prince
Miner
Balloon Wizard Goblin Barrel Dark Prince
Archer Queen

Defense Synergies 1 5

Inferno Tower
Skeleton Army Dark Prince
Wizard
Skeleton Army Dark Prince
Goblin Barrel
Skeleton Army
Inferno Tower Wizard Archer Queen
Dark Prince
Inferno Tower Wizard Archer Queen
Balloon
Miner
Archer Queen
Skeleton Army Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower Wizard
Inferno Tower Skeleton Army Dark Prince
Inferno Tower Skeleton Army Dark Prince
Inferno Tower Skeleton Army Dark Prince
Skeleton Army Dark Prince
Skeleton Army Dark Prince
Inferno Tower Wizard
Inferno Tower
Inferno Tower Skeleton Army Archer Queen
Skeleton Army Inferno Tower Dark Prince Miner
Skeleton Army Wizard Dark Prince
Inferno Tower Wizard
Inferno Tower Skeleton Army Wizard Dark Prince
Wizard Skeleton Army Dark Prince
Inferno Tower Skeleton Army
Inferno Tower Skeleton Army
Wizard Inferno Tower Skeleton Army Dark Prince
Wizard Skeleton Army Dark Prince
Wizard Dark Prince
Inferno Tower
Wizard Skeleton Army Dark Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Inferno Tower Dark Prince
Wizard Miner
Skeleton Army Inferno Tower Dark Prince
Skeleton Army Dark Prince Inferno Tower
Inferno Tower Skeleton Army Dark Prince
Wizard
Skeleton Army Dark Prince Inferno Tower
Inferno Tower Skeleton Army Dark Prince
Inferno Tower Skeleton Army Dark Prince
Inferno Tower Skeleton Army
Inferno Tower Dark Prince
Skeleton Army Dark Prince Archer Queen
Skeleton Army Dark Prince Inferno Tower Wizard
Wizard Skeleton Army
Inferno Tower Skeleton Army Dark Prince Archer Queen
Inferno Tower Wizard Dark Prince Archer Queen
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Miner
Miner
Dark Prince
Wizard Dark Prince
Wizard
Wizard
Wizard
Miner Wizard
Miner Wizard Dark Prince
Wizard Archer Queen
Miner
Wizard
Wizard
Wizard Dark Prince
Wizard Miner
Wizard
Wizard Dark Prince
Miner Wizard
Wizard Miner
Miner
Wizard
Wizard
Wizard Miner
Wizard
Skeleton Army Dark Prince
Wizard Archer Queen
Miner Wizard Dark Prince
Wizard
Archer Queen
Dark Prince Archer Queen
Archer Queen
Archer Queen
Dark Prince Miner Archer Queen
Wizard

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