My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Goblin Hut Wizard Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians Mini P.E.K.K.A Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Barbarians Goblin Hut Baby Dragon
Zap
Goblin Hut
Barbarian Barrel
Knight Barbarians Valkyrie Goblin Hut Wizard
The Log
Barbarians Mini P.E.K.K.A Goblin Hut
Earthquake
Barbarians Goblin Hut
Arrows
Goblin Hut
Royal Delivery
Knight Barbarians Mini P.E.K.K.A Valkyrie Goblin Hut Wizard Baby Dragon
Fireball
Barbarians Goblin Hut Wizard Baby Dragon
Poison
Barbarians Goblin Hut Wizard
Lightning
Knight Mini P.E.K.K.A Valkyrie Goblin Hut Wizard Baby Dragon
Rocket
Barbarians Valkyrie Goblin Hut Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Valkyrie Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Fireball Mini P.E.K.K.A Valkyrie Baby Dragon Barbarians Goblin Hut Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Knight Fireball Mini P.E.K.K.A Valkyrie

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Baby Dragon Fireball Goblin Hut Wizard
Barbarians
Fireball
Knight Baby Dragon
Mini P.E.K.K.A
Valkyrie Goblin Hut Wizard Baby Dragon
Valkyrie
Mini P.E.K.K.A Goblin Hut Wizard Baby Dragon
Goblin Hut
Knight Mini P.E.K.K.A Valkyrie Baby Dragon
Wizard
Knight Mini P.E.K.K.A Valkyrie
Baby Dragon
Knight Fireball Mini P.E.K.K.A Valkyrie Goblin Hut

Defense Synergies 0 17

Knight
Fireball Mini P.E.K.K.A Goblin Hut Wizard Baby Dragon
Barbarians
Fireball
Knight Mini P.E.K.K.A Valkyrie Goblin Hut
Mini P.E.K.K.A
Knight Fireball Valkyrie Goblin Hut Wizard Baby Dragon
Valkyrie
Fireball Mini P.E.K.K.A Goblin Hut Wizard Baby Dragon
Goblin Hut
Knight Fireball Mini P.E.K.K.A Valkyrie Wizard Baby Dragon
Wizard
Knight Mini P.E.K.K.A Valkyrie Goblin Hut
Baby Dragon
Knight Mini P.E.K.K.A Valkyrie Goblin Hut

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Valkyrie Goblin Hut Wizard Baby Dragon
Barbarians Mini P.E.K.K.A Knight Valkyrie Goblin Hut
Barbarians Mini P.E.K.K.A Goblin Hut Knight Valkyrie
Barbarians Mini P.E.K.K.A Goblin Hut Knight Valkyrie
Barbarians Fireball Mini P.E.K.K.A Valkyrie
Fireball Valkyrie Baby Dragon
Fireball Goblin Hut Wizard Baby Dragon
Barbarians Fireball Valkyrie Baby Dragon
Barbarians Mini P.E.K.K.A Goblin Hut
Knight Barbarians Mini P.E.K.K.A Valkyrie
Barbarians Valkyrie Knight Fireball Goblin Hut Wizard Baby Dragon
Fireball Goblin Hut Wizard Baby Dragon
Barbarians Mini P.E.K.K.A Goblin Hut Knight Fireball Valkyrie Wizard
Fireball Valkyrie Wizard Barbarians Mini P.E.K.K.A Goblin Hut Baby Dragon
Barbarians Mini P.E.K.K.A Knight Goblin Hut
Barbarians Fireball Mini P.E.K.K.A Goblin Hut
Barbarians Wizard Knight Fireball Mini P.E.K.K.A Valkyrie Goblin Hut
Fireball Valkyrie Knight Barbarians Goblin Hut Wizard Baby Dragon
Valkyrie Wizard Baby Dragon Knight Barbarians Fireball Goblin Hut
Barbarians Mini P.E.K.K.A Goblin Hut
Valkyrie Wizard Knight Barbarians Fireball Mini P.E.K.K.A Baby Dragon
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Mini P.E.K.K.A Valkyrie Fireball Goblin Hut
Fireball Knight Mini P.E.K.K.A Valkyrie Wizard Baby Dragon
Barbarians Knight Mini P.E.K.K.A Valkyrie Goblin Hut
Mini P.E.K.K.A Valkyrie Knight Barbarians Fireball
Barbarians Knight Mini P.E.K.K.A Valkyrie Goblin Hut
Fireball Wizard Goblin Hut Baby Dragon
Mini P.E.K.K.A Knight Barbarians Fireball Valkyrie Goblin Hut
Mini P.E.K.K.A Knight Barbarians Valkyrie
Knight Barbarians Fireball Mini P.E.K.K.A Valkyrie Goblin Hut Baby Dragon
Barbarians Goblin Hut
Knight Barbarians Mini P.E.K.K.A Valkyrie Goblin Hut
Barbarians Fireball Valkyrie
Barbarians Mini P.E.K.K.A Knight Fireball Valkyrie Wizard
Wizard Barbarians Fireball Valkyrie Baby Dragon
Barbarians Goblin Hut Knight Fireball Mini P.E.K.K.A Valkyrie Baby Dragon
Valkyrie Barbarians Fireball Mini P.E.K.K.A Goblin Hut Wizard Baby Dragon
Fireball Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Valkyrie Baby Dragon
Fireball Baby Dragon
Fireball Goblin Hut Baby Dragon
Knight Barbarians Fireball Valkyrie
Fireball Wizard Valkyrie Baby Dragon
Fireball Wizard Baby Dragon
Wizard Baby Dragon
Fireball Wizard Baby Dragon
Fireball Wizard
Fireball Mini P.E.K.K.A
Knight Fireball Valkyrie Wizard
Fireball Wizard Baby Dragon
Knight Fireball Goblin Hut Baby Dragon
Fireball Baby Dragon
Fireball Goblin Hut Baby Dragon
Fireball Goblin Hut Wizard Baby Dragon
Fireball Goblin Hut Wizard Baby Dragon
Fireball
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Wizard Baby Dragon
Fireball Valkyrie Wizard Baby Dragon
Fireball Baby Dragon
Fireball Wizard
Barbarians Fireball Baby Dragon
Fireball Valkyrie Wizard Baby Dragon
Fireball Wizard Baby Dragon
Fireball Wizard Baby Dragon
Fireball Baby Dragon
Fireball Wizard Baby Dragon
Fireball Goblin Hut Wizard
Fireball Mini P.E.K.K.A
Fireball Wizard
Fireball
Fireball Wizard
Barbarians Fireball Goblin Hut
Fireball Wizard Baby Dragon
Fireball
Fireball Knight Mini P.E.K.K.A Valkyrie Wizard Baby Dragon
Fireball Wizard Baby Dragon
Fireball
Fireball Baby Dragon
Fireball
Fireball Baby Dragon
Fireball Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: