My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Baby Dragon Witch Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians Mini P.E.K.K.A Valkyrie Baby Dragon Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Barbarians Goblin Barrel Baby Dragon Witch Princess
Zap
Goblin Barrel Witch Princess
Barbarian Barrel
Knight Barbarians Valkyrie Goblin Barrel Witch Princess
The Log
Barbarians Mini P.E.K.K.A Goblin Barrel Witch Princess
Earthquake
Barbarians Goblin Barrel Witch
Arrows
Goblin Barrel Witch Princess
Royal Delivery
Knight Barbarians Mini P.E.K.K.A Valkyrie Goblin Barrel Baby Dragon Witch Princess
Fireball
Barbarians Goblin Barrel Baby Dragon Witch Princess
Poison
Barbarians Witch Princess
Lightning
Knight Mini P.E.K.K.A Valkyrie Baby Dragon Witch
Rocket
Barbarians Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Valkyrie Baby Dragon Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Goblin Barrel Princess Mini P.E.K.K.A Valkyrie Baby Dragon Barbarians Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Goblin Barrel Princess Mini P.E.K.K.A

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Barrel Baby Dragon Princess Witch
Barbarians
Mini P.E.K.K.A
Valkyrie Baby Dragon Princess
Valkyrie
Goblin Barrel Mini P.E.K.K.A Baby Dragon Witch
Goblin Barrel
Knight Valkyrie Baby Dragon Princess
Baby Dragon
Knight Mini P.E.K.K.A Valkyrie Goblin Barrel Witch
Witch
Knight Valkyrie Baby Dragon
Princess
Knight Mini P.E.K.K.A Goblin Barrel

Defense Synergies 1 11

Knight
Princess Mini P.E.K.K.A Baby Dragon Witch
Barbarians
Mini P.E.K.K.A
Knight Valkyrie Baby Dragon Witch Princess
Valkyrie
Mini P.E.K.K.A Baby Dragon Witch Princess
Goblin Barrel
Baby Dragon
Knight Mini P.E.K.K.A Valkyrie Witch
Witch
Knight Mini P.E.K.K.A Valkyrie Baby Dragon
Princess
Knight Mini P.E.K.K.A Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Valkyrie Baby Dragon
Barbarians Mini P.E.K.K.A Knight Valkyrie Witch
Barbarians Mini P.E.K.K.A Witch Knight Valkyrie
Barbarians Mini P.E.K.K.A Witch Knight Valkyrie
Barbarians Mini P.E.K.K.A Valkyrie Princess
Valkyrie Baby Dragon
Baby Dragon Witch Princess
Barbarians Valkyrie Baby Dragon
Barbarians Mini P.E.K.K.A Witch Princess
Knight Barbarians Mini P.E.K.K.A Valkyrie
Barbarians Valkyrie Witch Knight Baby Dragon Princess
Baby Dragon Witch Princess
Barbarians Mini P.E.K.K.A Knight Valkyrie Witch
Valkyrie Barbarians Mini P.E.K.K.A Baby Dragon Witch Princess
Barbarians Mini P.E.K.K.A Knight
Barbarians Mini P.E.K.K.A
Barbarians Knight Mini P.E.K.K.A Valkyrie Witch
Knight Barbarians Valkyrie Baby Dragon Witch
Valkyrie Baby Dragon Witch Knight Barbarians Princess
Barbarians Mini P.E.K.K.A
Valkyrie Knight Barbarians Mini P.E.K.K.A Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Mini P.E.K.K.A Valkyrie Witch
Knight Mini P.E.K.K.A Valkyrie Baby Dragon
Barbarians Knight Mini P.E.K.K.A Valkyrie Witch
Mini P.E.K.K.A Valkyrie Knight Barbarians
Barbarians Knight Mini P.E.K.K.A Valkyrie Witch
Baby Dragon Witch Princess
Mini P.E.K.K.A Knight Barbarians Valkyrie Witch
Mini P.E.K.K.A Knight Barbarians Valkyrie
Knight Barbarians Mini P.E.K.K.A Valkyrie Baby Dragon Witch
Witch Barbarians
Knight Barbarians Mini P.E.K.K.A Valkyrie Witch
Barbarians Valkyrie
Barbarians Mini P.E.K.K.A Knight Valkyrie Witch
Barbarians Valkyrie Baby Dragon Witch Princess
Barbarians Witch Knight Mini P.E.K.K.A Valkyrie Baby Dragon
Valkyrie Barbarians Mini P.E.K.K.A Baby Dragon Witch Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Valkyrie Baby Dragon
Baby Dragon Princess
Baby Dragon
Knight Barbarians Valkyrie
Valkyrie Baby Dragon
Baby Dragon Witch Princess
Baby Dragon Witch Princess
Baby Dragon Princess
Mini P.E.K.K.A
Knight Valkyrie Princess
Baby Dragon Princess
Knight Baby Dragon Princess
Baby Dragon Princess
Princess Baby Dragon
Baby Dragon Witch Princess
Baby Dragon Princess
Mini P.E.K.K.A
Mini P.E.K.K.A Baby Dragon Princess
Valkyrie Baby Dragon Witch Princess
Baby Dragon
Princess
Barbarians Baby Dragon
Valkyrie Baby Dragon Witch Princess
Witch
Baby Dragon Witch Princess
Baby Dragon Witch Princess
Baby Dragon
Baby Dragon Witch Princess
Witch
Mini P.E.K.K.A
Princess
Princess
Barbarians Witch Princess
Baby Dragon Witch Princess
Knight Mini P.E.K.K.A Valkyrie Baby Dragon Princess
Baby Dragon Princess
Baby Dragon Witch Princess
Witch Princess
Baby Dragon Witch Princess

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