My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians Mini P.E.K.K.A Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army Prince
Giant Snowball
Barbarians Goblin Barrel Skeleton Army
Zap
Goblin Barrel Skeleton Army Prince
Barbarian Barrel
Knight Barbarians Wizard Goblin Barrel Skeleton Army
The Log
Barbarians Mini P.E.K.K.A Goblin Barrel Skeleton Army Prince
Earthquake
Barbarians Goblin Barrel Skeleton Army
Arrows
Goblin Barrel Skeleton Army
Royal Delivery
Knight Barbarians Mini P.E.K.K.A Wizard Goblin Barrel Skeleton Army Prince
Fireball
Barbarians Wizard Goblin Barrel Skeleton Army
Poison
Barbarians Wizard Skeleton Army
Lightning
Knight Mini P.E.K.K.A Wizard Prince
Rocket
Barbarians Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Skeleton Army Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Goblin Barrel Skeleton Army Mini P.E.K.K.A Barbarians Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Goblin Barrel Skeleton Army

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Barrel Wizard Prince The Log
Barbarians
Mini P.E.K.K.A
Wizard The Log
Wizard
Knight Mini P.E.K.K.A Prince
Goblin Barrel
Knight Prince Skeleton Army
Skeleton Army
Goblin Barrel
Prince
Goblin Barrel Knight Wizard The Log
The Log
Knight Mini P.E.K.K.A Prince

Defense Synergies 2 12

Knight
Mini P.E.K.K.A Wizard Skeleton Army The Log
Barbarians
Skeleton Army
Mini P.E.K.K.A
The Log Knight Wizard Skeleton Army
Wizard
Knight Mini P.E.K.K.A Skeleton Army Prince The Log
Goblin Barrel
Skeleton Army
Knight Barbarians Mini P.E.K.K.A Wizard Prince The Log
Prince
The Log Wizard Skeleton Army
The Log
Mini P.E.K.K.A Prince Knight Wizard Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Wizard The Log
Barbarians Mini P.E.K.K.A Skeleton Army Knight Prince The Log
Barbarians Mini P.E.K.K.A Skeleton Army Prince Knight
Barbarians Mini P.E.K.K.A Skeleton Army Prince Knight
Barbarians Mini P.E.K.K.A Skeleton Army Prince The Log
Skeleton Army The Log
Wizard
Barbarians The Log
Barbarians Mini P.E.K.K.A Skeleton Army Prince
Knight Skeleton Army Barbarians Mini P.E.K.K.A Prince
Barbarians Skeleton Army Knight Wizard The Log
Wizard
Barbarians Mini P.E.K.K.A Skeleton Army Prince Knight Wizard The Log
Wizard Skeleton Army Barbarians Mini P.E.K.K.A Prince The Log
Barbarians Mini P.E.K.K.A Skeleton Army Knight Prince
Barbarians Skeleton Army Mini P.E.K.K.A Prince The Log
Barbarians Wizard Knight Mini P.E.K.K.A Skeleton Army Prince
Knight Barbarians Wizard Skeleton Army Prince The Log
Wizard The Log Knight Barbarians
Barbarians Mini P.E.K.K.A Prince
Wizard Skeleton Army Knight Barbarians Mini P.E.K.K.A Prince The Log
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Mini P.E.K.K.A Skeleton Army Prince
Knight Mini P.E.K.K.A Wizard Prince The Log
Barbarians Skeleton Army Knight Mini P.E.K.K.A Prince The Log
Mini P.E.K.K.A Skeleton Army Prince Knight Barbarians The Log
Barbarians Knight Mini P.E.K.K.A Skeleton Army Prince
Wizard
Mini P.E.K.K.A Skeleton Army Prince Knight Barbarians
Mini P.E.K.K.A Knight Barbarians Skeleton Army Prince
Knight Barbarians Mini P.E.K.K.A Skeleton Army Prince The Log
Barbarians Skeleton Army
Knight Barbarians Mini P.E.K.K.A Prince
Skeleton Army Barbarians Prince The Log
Barbarians Mini P.E.K.K.A Skeleton Army Prince Knight Wizard
Wizard Barbarians Skeleton Army
Barbarians Skeleton Army Knight Mini P.E.K.K.A Prince The Log
Barbarians Mini P.E.K.K.A Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight The Log
The Log
The Log
Knight Barbarians Prince The Log
Wizard The Log
Wizard
Wizard The Log
The Log Wizard
The Log Wizard
Mini P.E.K.K.A Prince
Knight Wizard Prince The Log
Wizard
Knight The Log
Prince The Log
Wizard The Log
Wizard The Log
Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Prince The Log
Wizard The Log
Prince The Log
Wizard
Prince The Log
Barbarians The Log
The Log Wizard
The Log Wizard
Wizard Prince The Log
The Log
Wizard
Wizard
Mini P.E.K.K.A
Wizard The Log
Prince
Wizard The Log
Barbarians Skeleton Army Prince
Wizard
The Log
Knight Mini P.E.K.K.A Wizard Prince
The Log Wizard
Prince
The Log
Prince The Log
Prince
Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: