My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

3 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army
Giant Snowball
Cannon Skeleton Army Lumberjack
Zap
Cannon Firecracker Skeleton Army
Barbarian Barrel
Knight Cannon Firecracker Skeleton Army Lumberjack
The Log
Cannon Firecracker Mini P.E.K.K.A Skeleton Army Lumberjack
Earthquake
Cannon Firecracker Skeleton Army
Arrows
Firecracker Skeleton Army
Royal Delivery
Knight Firecracker Mini P.E.K.K.A Skeleton Army Lumberjack
Fireball
Cannon Firecracker Skeleton Army Lumberjack
Poison
Cannon Firecracker Skeleton Army
Lightning
Knight Cannon Mini P.E.K.K.A Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Cannon Firecracker Skeleton Army Fireball Mini P.E.K.K.A Lumberjack Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Cannon Firecracker Skeleton Army

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Fireball Lumberjack
Cannon
Firecracker
Knight Mini P.E.K.K.A Lumberjack Mega Knight
Fireball
Knight Mega Knight
Mini P.E.K.K.A
Firecracker Lumberjack Mega Knight
Skeleton Army
Lumberjack
Knight Firecracker Mini P.E.K.K.A Mega Knight
Mega Knight
Firecracker Fireball Mini P.E.K.K.A Lumberjack

Defense Synergies 2 18

Knight
Cannon Firecracker Fireball Mini P.E.K.K.A Skeleton Army Lumberjack
Cannon
Knight Firecracker Fireball Mini P.E.K.K.A Skeleton Army Lumberjack
Firecracker
Knight Cannon Mini P.E.K.K.A Skeleton Army Lumberjack Mega Knight
Fireball
Knight Cannon Mini P.E.K.K.A Lumberjack Mega Knight
Mini P.E.K.K.A
Knight Cannon Firecracker Fireball Skeleton Army
Skeleton Army
Knight Cannon Firecracker Mini P.E.K.K.A Lumberjack
Lumberjack
Knight Cannon Firecracker Fireball Skeleton Army
Mega Knight
Firecracker Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Firecracker Fireball
Mini P.E.K.K.A Skeleton Army Lumberjack Knight Cannon Firecracker Mega Knight
Cannon Mini P.E.K.K.A Skeleton Army Lumberjack Mega Knight Knight
Cannon Mini P.E.K.K.A Skeleton Army Lumberjack Knight Firecracker Mega Knight
Firecracker Fireball Mini P.E.K.K.A Skeleton Army Lumberjack Mega Knight
Fireball Skeleton Army Cannon Firecracker Lumberjack Mega Knight
Cannon Firecracker Fireball
Cannon Fireball Mega Knight
Cannon Mini P.E.K.K.A Skeleton Army Lumberjack
Knight Skeleton Army Cannon Firecracker Mini P.E.K.K.A Lumberjack Mega Knight
Skeleton Army Knight Cannon Firecracker Fireball Lumberjack Mega Knight
Firecracker Fireball
Cannon Mini P.E.K.K.A Skeleton Army Lumberjack Mega Knight Knight Fireball
Fireball Skeleton Army Mega Knight Cannon Firecracker Mini P.E.K.K.A Lumberjack
Mini P.E.K.K.A Skeleton Army Knight Cannon Lumberjack Mega Knight
Skeleton Army Cannon Fireball Mini P.E.K.K.A Lumberjack Mega Knight
Mega Knight Knight Cannon Firecracker Fireball Mini P.E.K.K.A Skeleton Army Lumberjack
Cannon Fireball Mega Knight Knight Firecracker Skeleton Army Lumberjack
Knight Cannon Firecracker Fireball Lumberjack Mega Knight
Mini P.E.K.K.A Cannon Lumberjack
Skeleton Army Mega Knight Knight Cannon Firecracker Fireball Mini P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Skeleton Army Lumberjack Mega Knight Fireball
Fireball Knight Firecracker Mini P.E.K.K.A Lumberjack Mega Knight
Skeleton Army Lumberjack Mega Knight Knight Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army Lumberjack Mega Knight Knight Fireball
Knight Cannon Mini P.E.K.K.A Skeleton Army Lumberjack Mega Knight
Firecracker Fireball
Mini P.E.K.K.A Skeleton Army Knight Fireball Lumberjack
Mini P.E.K.K.A Mega Knight Knight Skeleton Army Lumberjack
Mega Knight Knight Firecracker Fireball Mini P.E.K.K.A Skeleton Army
Cannon Skeleton Army
Mega Knight Knight Mini P.E.K.K.A Lumberjack
Skeleton Army Mega Knight Fireball
Mini P.E.K.K.A Skeleton Army Mega Knight Knight Cannon Fireball Lumberjack
Cannon Firecracker Fireball Skeleton Army Mega Knight
Skeleton Army Knight Firecracker Fireball Mini P.E.K.K.A Lumberjack
Mega Knight Cannon Firecracker Fireball Mini P.E.K.K.A
Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Firecracker
Firecracker Fireball
Fireball
Knight Firecracker Fireball
Fireball Firecracker Mega Knight
Firecracker Fireball
Firecracker
Fireball Firecracker
Fireball Firecracker
Fireball Mini P.E.K.K.A Lumberjack
Firecracker Knight Fireball
Fireball Firecracker
Knight Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Mega Knight
Fireball
Mini P.E.K.K.A
Firecracker Fireball Mini P.E.K.K.A Mega Knight
Firecracker Fireball Mega Knight
Fireball Mega Knight
Fireball
Fireball
Firecracker Fireball Mega Knight
Firecracker Fireball
Fireball Mega Knight
Fireball Firecracker
Firecracker Fireball
Firecracker Fireball
Fireball Mini P.E.K.K.A
Fireball Mega Knight
Firecracker Fireball
Mega Knight
Firecracker Fireball
Fireball Skeleton Army
Fireball Firecracker
Fireball
Fireball Knight Firecracker Mini P.E.K.K.A Lumberjack Mega Knight
Firecracker Fireball
Fireball
Firecracker Mega Knight
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Mega Knight
Fireball Firecracker Mega Knight

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