My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Electro Wizard Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Sparky
Giant Snowball
Cannon
Zap
Cannon Firecracker Sparky
Barbarian Barrel
Knight Cannon Firecracker Electro Wizard Sparky
The Log
Cannon Firecracker Sparky
Earthquake
Cannon Firecracker
Arrows
Firecracker
Royal Delivery
Knight Firecracker Electro Wizard Sparky
Fireball
Cannon Firecracker Electro Wizard Sparky
Poison
Cannon Firecracker Electro Wizard Sparky
Lightning
Knight Cannon Electro Wizard Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Freeze The Log Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Freeze Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Cannon Firecracker Freeze Electro Wizard Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Cannon Firecracker

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker The Log Electro Wizard Sparky
Cannon
Firecracker
Knight Sparky Mega Knight
Freeze
The Log
Knight Sparky Mega Knight
Electro Wizard
Knight Sparky Mega Knight
Sparky
Knight Firecracker The Log Electro Wizard
Mega Knight
Firecracker The Log Electro Wizard

Defense Synergies 5 14

Knight
Cannon Firecracker Electro Wizard The Log Sparky
Cannon
Knight The Log Firecracker Electro Wizard Sparky
Firecracker
Knight The Log Cannon Electro Wizard Mega Knight
Freeze
Electro Wizard Sparky Mega Knight
The Log
Cannon Firecracker Knight Electro Wizard Sparky Mega Knight
Electro Wizard
Knight Cannon Firecracker Freeze The Log Mega Knight
Sparky
Knight Cannon Freeze The Log
Mega Knight
Firecracker Freeze The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Firecracker The Log Electro Wizard Sparky
Sparky Knight Cannon Firecracker The Log Electro Wizard Mega Knight
Cannon Sparky Mega Knight Knight Freeze Electro Wizard
Cannon Sparky Knight Firecracker Electro Wizard Mega Knight
Firecracker The Log Sparky Mega Knight
Freeze The Log Cannon Firecracker Electro Wizard Mega Knight
Electro Wizard Cannon Firecracker Freeze
Cannon The Log Electro Wizard Sparky Mega Knight
Cannon Sparky
Knight Cannon Firecracker Electro Wizard Sparky Mega Knight
Electro Wizard Knight Cannon Firecracker Freeze The Log Mega Knight
Firecracker Electro Wizard
Cannon Sparky Mega Knight Knight Freeze The Log Electro Wizard
Sparky Mega Knight Cannon Firecracker Freeze The Log Electro Wizard
Sparky Knight Cannon Electro Wizard Mega Knight
Cannon Freeze The Log Electro Wizard Sparky Mega Knight
Sparky Mega Knight Knight Cannon Firecracker Electro Wizard
Cannon Mega Knight Knight Firecracker The Log Electro Wizard
Freeze The Log Knight Cannon Firecracker Electro Wizard Mega Knight
Sparky Cannon Electro Wizard
Mega Knight Knight Cannon Firecracker The Log Electro Wizard Sparky
Cannon Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Electro Wizard Sparky
Electro Wizard Knight Firecracker The Log Mega Knight
Mega Knight Knight The Log Electro Wizard Sparky
Mega Knight Knight The Log Electro Wizard Sparky
Knight Cannon Sparky Mega Knight
Firecracker Freeze Electro Wizard
Sparky Knight Electro Wizard
Mega Knight Knight Sparky
Freeze Electro Wizard Mega Knight Knight Firecracker The Log Sparky
Cannon Sparky
Mega Knight Knight Sparky
Mega Knight The Log Electro Wizard
Mega Knight Knight Cannon Sparky
Cannon Firecracker Sparky Mega Knight
Electro Wizard Sparky Knight Firecracker Freeze The Log
Mega Knight Cannon Firecracker Freeze The Log Electro Wizard Sparky
Cannon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Freeze The Log Sparky
Firecracker The Log Electro Wizard
The Log Sparky
Knight Firecracker Freeze The Log Sparky
Firecracker The Log Sparky Mega Knight
Firecracker Freeze
Firecracker The Log Sparky
The Log Firecracker Freeze
The Log Firecracker
Electro Wizard Sparky
Firecracker Knight The Log Electro Wizard Sparky
Firecracker
Knight Firecracker The Log Sparky
Firecracker Freeze
Firecracker The Log Sparky
Firecracker The Log Sparky
Firecracker The Log Sparky Mega Knight
Freeze Sparky
Sparky
Firecracker The Log Electro Wizard Sparky Mega Knight
Firecracker The Log Mega Knight
The Log Sparky Mega Knight
The Log Sparky
The Log
Firecracker Freeze The Log Sparky Mega Knight
Firecracker The Log Electro Wizard Sparky
The Log Sparky Mega Knight
Firecracker The Log Sparky
Firecracker Electro Wizard Sparky
Electro Wizard Firecracker Freeze
Sparky
The Log Sparky Mega Knight
Firecracker Freeze Electro Wizard Sparky
Sparky Mega Knight
Firecracker The Log Sparky
Electro Wizard Freeze
Firecracker Electro Wizard
Freeze
The Log
Knight Firecracker Electro Wizard Sparky Mega Knight
The Log Firecracker
Sparky
Firecracker Sparky Mega Knight
Firecracker Freeze The Log Electro Wizard Sparky
Firecracker Electro Wizard
Firecracker Freeze The Log Electro Wizard Sparky Mega Knight
Sparky
Firecracker Sparky Mega Knight

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