My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Mediocre
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Ice Golem Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Ice Golem Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Ice Golem Hog Rider Barbarian Barrel Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Cannon Hog Rider
Zap
Cannon Firecracker
Barbarian Barrel
Knight Cannon Firecracker Magic Archer
The Log
Cannon Firecracker Hog Rider
Earthquake
Cannon Firecracker Hog Rider
Arrows
Firecracker
Royal Delivery
Knight Firecracker Hog Rider Magic Archer
Fireball
Cannon Firecracker Hog Rider Magic Archer
Poison
Cannon Firecracker Magic Archer
Lightning
Knight Cannon Ice Golem Magic Archer
Rocket
Hog Rider Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Ice Golem Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Ice Golem Barbarian Barrel The Log Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Ice Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Barbarian Barrel The Log Knight Cannon Firecracker Hog Rider Magic Archer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Golem Barbarian Barrel The Log Knight

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Hog Rider Barbarian Barrel The Log Magic Archer
Cannon
Firecracker
Knight Hog Rider Ice Golem Barbarian Barrel
Ice Golem
Hog Rider Firecracker Barbarian Barrel Magic Archer
Hog Rider
Knight Firecracker Ice Golem The Log Barbarian Barrel Magic Archer
Barbarian Barrel
Knight Firecracker Ice Golem Hog Rider
The Log
Hog Rider Knight Magic Archer
Magic Archer
Knight Ice Golem Hog Rider The Log

Defense Synergies 7 11

Knight
Cannon Firecracker Magic Archer Barbarian Barrel The Log
Cannon
Knight Ice Golem The Log Firecracker Barbarian Barrel Magic Archer
Firecracker
Knight Ice Golem The Log Cannon Barbarian Barrel
Ice Golem
Cannon Firecracker Barbarian Barrel The Log Magic Archer
Hog Rider
Barbarian Barrel
Knight Cannon Firecracker Ice Golem Magic Archer
The Log
Cannon Firecracker Knight Ice Golem Magic Archer
Magic Archer
Knight Cannon Ice Golem Barbarian Barrel The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Firecracker Ice Golem Barbarian Barrel The Log Magic Archer
Knight Cannon Firecracker The Log
Cannon Knight
Cannon Knight Firecracker
Firecracker Barbarian Barrel The Log
Barbarian Barrel The Log Cannon Firecracker Magic Archer
Cannon Firecracker Magic Archer
Cannon Ice Golem Barbarian Barrel The Log Magic Archer
Cannon
Knight Cannon Firecracker Ice Golem Barbarian Barrel
Knight Cannon Firecracker Ice Golem Barbarian Barrel The Log Magic Archer
Firecracker Magic Archer
Cannon Knight The Log
Cannon Firecracker Barbarian Barrel The Log Magic Archer
Knight Cannon
Cannon The Log
Knight Cannon Firecracker
Cannon Knight Firecracker Barbarian Barrel The Log Magic Archer
Barbarian Barrel The Log Knight Cannon Firecracker Ice Golem Magic Archer
Cannon
Knight Cannon Firecracker Barbarian Barrel The Log
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Ice Golem Barbarian Barrel
Knight Firecracker Ice Golem Barbarian Barrel The Log Magic Archer
Knight Ice Golem The Log
Knight Ice Golem Barbarian Barrel The Log
Knight Cannon
Firecracker Ice Golem Magic Archer
Knight Ice Golem
Knight
Knight Firecracker Ice Golem Barbarian Barrel The Log Magic Archer
Cannon
Knight
The Log
Knight Cannon Ice Golem
Cannon Firecracker Magic Archer
Knight Firecracker Ice Golem Barbarian Barrel The Log Magic Archer
Cannon Firecracker Ice Golem Barbarian Barrel The Log Magic Archer
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Knight Firecracker Ice Golem Barbarian Barrel The Log
Firecracker Barbarian Barrel The Log Magic Archer
Barbarian Barrel The Log Magic Archer
Knight Firecracker Ice Golem Barbarian Barrel The Log
Firecracker Barbarian Barrel The Log Magic Archer
Firecracker Ice Golem Magic Archer
Firecracker The Log Magic Archer
The Log Firecracker Ice Golem Barbarian Barrel Magic Archer
The Log Firecracker
Firecracker Knight Barbarian Barrel The Log Magic Archer
Firecracker Magic Archer
Knight Firecracker Ice Golem Barbarian Barrel The Log Magic Archer
Firecracker Barbarian Barrel Magic Archer
Firecracker Ice Golem Barbarian Barrel The Log Magic Archer
Firecracker Barbarian Barrel The Log Magic Archer
Magic Archer Firecracker Barbarian Barrel The Log
Barbarian Barrel
Firecracker Barbarian Barrel The Log Magic Archer
Firecracker Barbarian Barrel The Log Magic Archer
The Log Magic Archer
The Log
Barbarian Barrel The Log
Firecracker Ice Golem The Log Barbarian Barrel Magic Archer
Firecracker The Log Barbarian Barrel Magic Archer
The Log Magic Archer
Firecracker Barbarian Barrel The Log Magic Archer
Firecracker Ice Golem Magic Archer
Firecracker
The Log Magic Archer
Firecracker Magic Archer
Firecracker The Log Magic Archer
Barbarian Barrel Magic Archer
Firecracker Magic Archer
The Log Barbarian Barrel
Knight Firecracker Magic Archer
The Log Firecracker Ice Golem Magic Archer
Firecracker
Firecracker The Log Magic Archer
Firecracker Magic Archer
Firecracker Barbarian Barrel The Log Magic Archer
Firecracker

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