My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Musketeer Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Cannon Musketeer Hog Rider Skeleton Army
Zap
Cannon Firecracker Skeleton Army
Barbarian Barrel
Knight Cannon Firecracker Musketeer Skeleton Army Magic Archer
The Log
Cannon Firecracker Musketeer Hog Rider Skeleton Army
Earthquake
Cannon Firecracker Hog Rider Skeleton Army
Arrows
Firecracker Skeleton Army
Royal Delivery
Knight Firecracker Musketeer Hog Rider Skeleton Army Magic Archer
Fireball
Cannon Firecracker Musketeer Hog Rider Skeleton Army Magic Archer
Poison
Cannon Firecracker Musketeer Skeleton Army Magic Archer
Lightning
Knight Cannon Musketeer Magic Archer
Rocket
Musketeer Hog Rider Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Cannon Firecracker Skeleton Army Musketeer Hog Rider Magic Archer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Cannon Firecracker

Attack Synergies 6 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Musketeer Hog Rider The Log Magic Archer
Cannon
Firecracker
Knight Hog Rider
Musketeer
Knight Hog Rider The Log
Hog Rider
Knight Firecracker Musketeer The Log Magic Archer
Skeleton Army
The Log
Hog Rider Knight Musketeer Magic Archer
Magic Archer
Knight Hog Rider The Log

Defense Synergies 8 11

Knight
Cannon Firecracker Musketeer Magic Archer Skeleton Army The Log
Cannon
Knight Musketeer The Log Firecracker Skeleton Army Magic Archer
Firecracker
Knight The Log Cannon Musketeer Skeleton Army
Musketeer
Knight Cannon The Log Firecracker Skeleton Army
Hog Rider
Skeleton Army
Knight Cannon Firecracker Musketeer The Log Magic Archer
The Log
Cannon Firecracker Musketeer Knight Skeleton Army Magic Archer
Magic Archer
Knight Cannon Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Firecracker Musketeer The Log Magic Archer
Skeleton Army Knight Cannon Firecracker Musketeer The Log
Cannon Skeleton Army Knight Musketeer
Cannon Skeleton Army Knight Firecracker Musketeer
Firecracker Skeleton Army The Log
Skeleton Army The Log Cannon Firecracker Musketeer Magic Archer
Musketeer Cannon Firecracker Magic Archer
Cannon Musketeer The Log Magic Archer
Cannon Musketeer Skeleton Army
Knight Skeleton Army Cannon Firecracker Musketeer
Skeleton Army Knight Cannon Firecracker Musketeer The Log Magic Archer
Musketeer Firecracker Magic Archer
Cannon Skeleton Army Knight Musketeer The Log
Skeleton Army Cannon Firecracker The Log Magic Archer
Skeleton Army Knight Cannon
Skeleton Army Cannon The Log
Knight Cannon Firecracker Musketeer Skeleton Army
Cannon Knight Firecracker Musketeer Skeleton Army The Log Magic Archer
The Log Knight Cannon Firecracker Musketeer Magic Archer
Cannon Musketeer
Skeleton Army Knight Cannon Firecracker Musketeer The Log
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army
Knight Firecracker Musketeer The Log Magic Archer
Skeleton Army Knight Musketeer The Log
Skeleton Army Knight Musketeer The Log
Knight Cannon Musketeer Skeleton Army
Firecracker Musketeer Magic Archer
Skeleton Army Knight Musketeer
Knight Skeleton Army
Knight Firecracker Skeleton Army The Log Magic Archer
Cannon Musketeer Skeleton Army
Knight Musketeer
Skeleton Army The Log
Skeleton Army Knight Cannon
Cannon Firecracker Musketeer Skeleton Army Magic Archer
Skeleton Army Knight Firecracker Musketeer The Log Magic Archer
Cannon Firecracker Musketeer The Log Magic Archer
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Knight Firecracker Musketeer The Log
Firecracker Musketeer The Log Magic Archer
The Log Magic Archer
Knight Firecracker Musketeer The Log
Firecracker The Log Magic Archer
Firecracker Musketeer Magic Archer
Firecracker Musketeer The Log Magic Archer
The Log Firecracker Magic Archer
The Log Firecracker
Musketeer
Firecracker Knight Musketeer The Log Magic Archer
Firecracker Musketeer Magic Archer
Knight Firecracker Musketeer The Log Magic Archer
Firecracker Musketeer Magic Archer
Firecracker Musketeer The Log Magic Archer
Firecracker Musketeer The Log Magic Archer
Magic Archer Firecracker Musketeer The Log
Firecracker Musketeer The Log Magic Archer
Firecracker The Log Magic Archer
Musketeer The Log Magic Archer
Musketeer The Log
Musketeer The Log
Firecracker The Log Magic Archer
Firecracker The Log Musketeer Magic Archer
Musketeer The Log Magic Archer
Firecracker Musketeer The Log Magic Archer
Firecracker Musketeer Magic Archer
Firecracker Musketeer
Musketeer The Log Magic Archer
Firecracker Magic Archer
Firecracker The Log Magic Archer
Musketeer Skeleton Army Magic Archer
Firecracker Musketeer Magic Archer
The Log
Knight Firecracker Musketeer Magic Archer
The Log Firecracker Musketeer Magic Archer
Firecracker Musketeer
Firecracker Musketeer The Log Magic Archer
Firecracker Musketeer Magic Archer
Firecracker Musketeer The Log Magic Archer
Firecracker

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