My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Great!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Royal Giant Musketeer Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Giant Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Cannon Musketeer
Zap
Cannon Firecracker Royal Giant
Barbarian Barrel
Knight Cannon Firecracker Musketeer Valkyrie
The Log
Cannon Firecracker Royal Giant Musketeer
Earthquake
Cannon Firecracker
Arrows
Firecracker
Royal Delivery
Knight Firecracker Musketeer Valkyrie
Fireball
Cannon Firecracker Musketeer
Poison
Cannon Firecracker Musketeer
Lightning
Knight Cannon Musketeer Valkyrie
Rocket
Musketeer Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Knight Cannon Firecracker Musketeer Valkyrie Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Rage The Log Knight Cannon

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Musketeer The Log
Cannon
Firecracker
Knight Royal Giant Valkyrie
Royal Giant
Firecracker Musketeer The Log
Musketeer
Knight Valkyrie Royal Giant The Log
Valkyrie
Musketeer Firecracker
Rage
The Log
Knight Royal Giant Musketeer

Defense Synergies 9 5

Knight
Cannon Firecracker Musketeer The Log
Cannon
Knight Musketeer The Log Firecracker Valkyrie
Firecracker
Knight Valkyrie The Log Cannon Musketeer
Royal Giant
Musketeer
Knight Cannon Valkyrie The Log Firecracker
Valkyrie
Firecracker Musketeer Cannon The Log
Rage
The Log
Cannon Firecracker Musketeer Knight Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Firecracker Musketeer Valkyrie The Log
Knight Cannon Firecracker Musketeer Valkyrie The Log
Cannon Knight Musketeer Valkyrie
Cannon Knight Firecracker Musketeer Valkyrie
Firecracker Valkyrie The Log
The Log Cannon Firecracker Musketeer Valkyrie
Musketeer Cannon Firecracker
Cannon Musketeer Valkyrie The Log
Cannon Musketeer
Knight Cannon Firecracker Musketeer Valkyrie
Valkyrie Knight Cannon Firecracker Musketeer The Log
Musketeer Firecracker
Cannon Knight Musketeer Valkyrie The Log
Valkyrie Cannon Firecracker The Log
Knight Cannon
Cannon The Log
Knight Cannon Firecracker Musketeer Valkyrie
Cannon Valkyrie Knight Firecracker Musketeer The Log
Valkyrie The Log Knight Cannon Firecracker Musketeer
Cannon Musketeer
Valkyrie Knight Cannon Firecracker Musketeer The Log
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie
Knight Firecracker Musketeer Valkyrie The Log
Knight Musketeer Valkyrie The Log
Valkyrie Knight Musketeer The Log
Knight Cannon Musketeer Valkyrie
Firecracker Musketeer
Knight Musketeer Valkyrie
Knight Valkyrie
Knight Firecracker Valkyrie The Log
Cannon Musketeer
Knight Musketeer Valkyrie
Valkyrie The Log
Knight Cannon Valkyrie
Cannon Firecracker Musketeer Valkyrie
Knight Firecracker Musketeer Valkyrie The Log
Valkyrie Cannon Firecracker Musketeer The Log
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Musketeer Valkyrie The Log
Firecracker Musketeer The Log
The Log
Knight Firecracker Musketeer Valkyrie The Log
Firecracker Valkyrie The Log
Firecracker Musketeer
Firecracker Musketeer The Log
The Log Firecracker
The Log Firecracker
Musketeer
Firecracker Knight Musketeer Valkyrie The Log
Firecracker Musketeer
Knight Firecracker Musketeer The Log
Firecracker Musketeer
Firecracker Musketeer The Log
Firecracker Musketeer The Log
Firecracker Musketeer The Log
Firecracker Musketeer The Log
Firecracker Valkyrie The Log
Musketeer The Log
Musketeer The Log
Musketeer The Log
Firecracker The Log Valkyrie
Firecracker The Log Musketeer
Musketeer The Log
Firecracker Musketeer The Log
Firecracker Musketeer
Firecracker Musketeer
Musketeer The Log
Firecracker
Firecracker The Log
Musketeer
Firecracker Musketeer
The Log
Knight Firecracker Musketeer Valkyrie
The Log Firecracker Musketeer
Firecracker Musketeer
Firecracker Musketeer The Log
Firecracker Musketeer
Firecracker Musketeer The Log
Firecracker

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