My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Rage Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Hogs Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Hogs Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs
Giant Snowball
Cannon Royal Hogs
Zap
Cannon Firecracker Royal Hogs
Barbarian Barrel
Knight Cannon Firecracker Royal Hogs Magic Archer
The Log
Cannon Firecracker Royal Hogs
Earthquake
Cannon Firecracker Royal Hogs
Arrows
Firecracker Royal Hogs
Royal Delivery
Knight Firecracker Royal Hogs Magic Archer
Fireball
Cannon Firecracker Royal Hogs Magic Archer
Poison
Cannon Firecracker Royal Hogs Magic Archer
Lightning
Knight Cannon Magic Archer
Rocket
Royal Hogs Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Royal Delivery Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Royal Delivery Poison Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Royal Delivery Rage Poison

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Knight Cannon Firecracker Royal Delivery Poison Magic Archer Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Knight Cannon Firecracker

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Royal Hogs Poison Magic Archer
Cannon
Firecracker
Knight Royal Hogs
Royal Delivery
Royal Hogs
Knight Firecracker Poison Magic Archer
Rage
Poison
Knight Royal Hogs
Magic Archer
Knight Royal Hogs

Defense Synergies 5 6

Knight
Cannon Firecracker Royal Delivery Magic Archer Poison
Cannon
Knight Royal Delivery Firecracker Poison Magic Archer
Firecracker
Knight Cannon Royal Delivery
Royal Delivery
Knight Cannon Firecracker Magic Archer
Royal Hogs
Rage
Poison
Knight Cannon
Magic Archer
Knight Cannon Royal Delivery

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Firecracker Magic Archer
Knight Cannon Firecracker Royal Delivery
Cannon Knight Royal Delivery
Cannon Knight Firecracker
Firecracker Royal Delivery Poison
Royal Delivery Cannon Firecracker Magic Archer
Cannon Firecracker Royal Delivery Poison Magic Archer
Cannon Poison Magic Archer
Cannon
Knight Cannon Firecracker Royal Delivery
Poison Knight Cannon Firecracker Royal Delivery Magic Archer
Firecracker Royal Delivery Poison Magic Archer
Cannon Knight Royal Delivery
Cannon Firecracker Royal Delivery Poison Magic Archer
Knight Cannon
Cannon Royal Delivery
Knight Cannon Firecracker Royal Delivery Poison
Cannon Royal Delivery Knight Firecracker Magic Archer
Royal Delivery Poison Knight Cannon Firecracker Magic Archer
Cannon
Knight Cannon Firecracker Royal Delivery Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Royal Delivery
Royal Delivery Poison Knight Firecracker Magic Archer
Royal Delivery Knight
Knight Royal Delivery
Knight Cannon Royal Delivery
Firecracker Royal Delivery Poison Magic Archer
Royal Delivery Knight
Knight Royal Delivery
Royal Delivery Knight Firecracker Poison Magic Archer
Cannon Royal Delivery
Knight
Royal Delivery Poison
Royal Delivery Knight Cannon
Cannon Firecracker Magic Archer
Knight Firecracker Royal Delivery Poison Magic Archer
Poison Cannon Firecracker Royal Delivery Magic Archer
Cannon Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer Knight Firecracker
Firecracker Poison Magic Archer
Poison Magic Archer
Knight Firecracker Poison
Poison Firecracker Magic Archer
Firecracker Poison Magic Archer
Firecracker Poison Magic Archer
Poison Firecracker Magic Archer
Poison Firecracker
Poison
Firecracker Poison Knight Magic Archer
Poison Firecracker Magic Archer
Poison Knight Firecracker Magic Archer
Firecracker Poison Magic Archer
Firecracker Poison Magic Archer
Firecracker Poison Magic Archer
Magic Archer Firecracker Poison
Poison
Firecracker Poison Magic Archer
Firecracker Poison Magic Archer
Poison Magic Archer
Poison
Poison
Firecracker Poison Magic Archer
Firecracker Poison Magic Archer
Poison Magic Archer
Poison Firecracker Magic Archer
Poison Firecracker Magic Archer
Firecracker Poison
Poison Magic Archer
Firecracker Poison Magic Archer
Firecracker Poison Magic Archer
Magic Archer
Poison Firecracker Magic Archer
Poison Knight Firecracker Magic Archer
Firecracker Poison Magic Archer
Poison
Firecracker
Firecracker Poison Magic Archer
Firecracker Poison Magic Archer
Poison Firecracker Magic Archer
Firecracker

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