My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Wizard Dark Prince Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dark Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Inferno Dragon
Giant Snowball
Cannon Inferno Dragon
Zap
Cannon Firecracker Dark Prince Inferno Dragon
Barbarian Barrel
Knight Cannon Firecracker Wizard Dark Prince
The Log
Cannon Firecracker Dark Prince
Earthquake
Cannon Firecracker
Arrows
Firecracker
Royal Delivery
Knight Firecracker Wizard Dark Prince Inferno Dragon
Fireball
Cannon Firecracker Wizard Inferno Dragon
Poison
Cannon Firecracker Wizard
Lightning
Knight Cannon Wizard Dark Prince Inferno Dragon
Rocket
Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Dark Prince The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Dark Prince Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Cannon Firecracker Dark Prince Inferno Dragon Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Cannon Firecracker

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Wizard The Log
Cannon
Firecracker
Knight Dark Prince Inferno Dragon Mega Knight
Wizard
Knight Dark Prince Mega Knight
Dark Prince
Firecracker Wizard
The Log
Knight Mega Knight
Inferno Dragon
Mega Knight Firecracker
Mega Knight
Inferno Dragon Firecracker Wizard The Log

Defense Synergies 4 15

Knight
Cannon Firecracker Wizard The Log
Cannon
Knight The Log Firecracker Wizard Dark Prince Inferno Dragon
Firecracker
Knight The Log Cannon Dark Prince Mega Knight
Wizard
Knight Cannon Dark Prince The Log Mega Knight
Dark Prince
Cannon Firecracker Wizard The Log
The Log
Cannon Firecracker Knight Wizard Dark Prince Inferno Dragon Mega Knight
Inferno Dragon
Cannon The Log Mega Knight
Mega Knight
Firecracker Wizard The Log Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Firecracker Wizard The Log
Inferno Dragon Knight Cannon Firecracker Dark Prince The Log Mega Knight
Cannon Mega Knight Knight Dark Prince Inferno Dragon
Cannon Inferno Dragon Knight Firecracker Dark Prince Mega Knight
Firecracker Dark Prince The Log Mega Knight
The Log Cannon Firecracker Dark Prince Mega Knight
Inferno Dragon Cannon Firecracker Wizard
Cannon The Log Mega Knight
Cannon Inferno Dragon
Knight Cannon Firecracker Dark Prince Mega Knight
Knight Cannon Firecracker Wizard Dark Prince The Log Mega Knight
Inferno Dragon Firecracker Wizard
Cannon Mega Knight Knight Wizard Dark Prince The Log
Wizard Mega Knight Cannon Firecracker Dark Prince The Log
Inferno Dragon Knight Cannon Mega Knight
Cannon The Log Inferno Dragon Mega Knight
Wizard Mega Knight Knight Cannon Firecracker Dark Prince
Cannon Mega Knight Knight Firecracker Wizard Dark Prince The Log
Wizard The Log Knight Cannon Firecracker Dark Prince Inferno Dragon Mega Knight
Cannon Inferno Dragon
Wizard Dark Prince Mega Knight Knight Cannon Firecracker The Log
Cannon Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Dark Prince
Knight Firecracker Wizard The Log Inferno Dragon Mega Knight
Mega Knight Knight Dark Prince The Log
Dark Prince Mega Knight Knight The Log
Knight Cannon Dark Prince Inferno Dragon Mega Knight
Firecracker Wizard
Dark Prince Knight
Mega Knight Knight Dark Prince Inferno Dragon
Mega Knight Knight Firecracker Dark Prince The Log Inferno Dragon
Cannon Inferno Dragon
Inferno Dragon Mega Knight Knight Dark Prince
Mega Knight Dark Prince The Log
Dark Prince Mega Knight Knight Cannon Wizard
Wizard Cannon Firecracker Mega Knight
Knight Firecracker Dark Prince The Log Inferno Dragon
Mega Knight Cannon Firecracker Wizard Dark Prince The Log Inferno Dragon
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker The Log
Firecracker The Log
The Log
Knight Firecracker Dark Prince The Log
Wizard Firecracker Dark Prince The Log Mega Knight
Firecracker Wizard
Firecracker Wizard The Log
The Log Firecracker Wizard
The Log Firecracker Wizard
Firecracker Knight Wizard Dark Prince The Log
Firecracker Wizard
Knight Firecracker The Log
Firecracker
Firecracker The Log
Firecracker Wizard The Log
Firecracker Wizard The Log Mega Knight
Firecracker Wizard Dark Prince The Log Mega Knight
Firecracker Wizard The Log Mega Knight
The Log Mega Knight
Wizard
The Log
The Log
Firecracker The Log Wizard Dark Prince Mega Knight
Inferno Dragon
Firecracker The Log Wizard
Wizard The Log Mega Knight
Firecracker The Log
Firecracker Wizard
Firecracker Wizard
Wizard The Log Mega Knight
Firecracker
Mega Knight
Firecracker Wizard The Log
Dark Prince
Firecracker Wizard
The Log
Knight Firecracker Wizard Dark Prince Mega Knight
The Log Firecracker Wizard
Firecracker Dark Prince Mega Knight
Firecracker The Log
Firecracker
Firecracker Dark Prince The Log Mega Knight
Inferno Dragon
Firecracker Wizard Mega Knight

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