My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Goblin Barrel
Giant Snowball
Cannon Goblin Gang Musketeer Hog Rider Goblin Barrel
Zap
Cannon Goblin Gang Goblin Barrel
Barbarian Barrel
Knight Cannon Goblin Gang Musketeer Goblin Barrel
The Log
Cannon Goblin Gang Musketeer Hog Rider Goblin Barrel
Earthquake
Cannon Goblin Gang Hog Rider Goblin Barrel
Arrows
Goblin Gang Goblin Barrel
Royal Delivery
Knight Goblin Gang Musketeer Hog Rider Goblin Barrel
Fireball
Cannon Goblin Gang Musketeer Hog Rider Goblin Barrel
Poison
Cannon Goblin Gang Musketeer
Lightning
Knight Cannon Musketeer
Rocket
Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Rocket The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rocket

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Cannon Goblin Gang Goblin Barrel Musketeer Hog Rider Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Cannon Goblin Gang

Attack Synergies 8 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Musketeer Hog Rider Goblin Barrel The Log
Cannon
Goblin Gang
Knight Hog Rider Goblin Barrel
Musketeer
Knight Hog Rider The Log
Hog Rider
Knight Goblin Gang Musketeer The Log Rocket Goblin Barrel
Rocket
Hog Rider
Goblin Barrel
Knight Goblin Gang Hog Rider
The Log
Hog Rider Knight Musketeer

Defense Synergies 7 5

Knight
Cannon Goblin Gang Musketeer The Log
Cannon
Knight Musketeer The Log Goblin Gang Rocket
Goblin Gang
Knight Musketeer Cannon The Log
Musketeer
Knight Cannon Goblin Gang The Log
Hog Rider
Rocket
Cannon The Log
Goblin Barrel
The Log
Cannon Musketeer Knight Goblin Gang Rocket

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Cannon Musketeer The Log
Knight Cannon Goblin Gang Musketeer The Log
Cannon Goblin Gang Rocket Knight Musketeer
Cannon Knight Goblin Gang Musketeer
Rocket The Log
Goblin Gang The Log Cannon Musketeer
Musketeer Rocket Cannon Goblin Gang
Rocket Cannon Musketeer The Log
Cannon Goblin Gang Musketeer
Knight Goblin Gang Cannon Musketeer
Goblin Gang Knight Cannon Musketeer The Log
Musketeer Goblin Gang
Cannon Knight Goblin Gang Musketeer Rocket The Log
Rocket Cannon Goblin Gang The Log
Knight Cannon Goblin Gang
Rocket Cannon Goblin Gang The Log
Knight Cannon Goblin Gang Musketeer
Cannon Knight Goblin Gang Musketeer The Log
The Log Knight Cannon Musketeer
Cannon Musketeer
Goblin Gang Knight Cannon Musketeer The Log
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang
Knight Goblin Gang Musketeer Rocket The Log
Goblin Gang Knight Musketeer Rocket The Log
Goblin Gang Rocket Knight Musketeer The Log
Knight Cannon Goblin Gang Musketeer
Rocket Goblin Gang Musketeer
Goblin Gang Rocket Knight Musketeer
Knight
Rocket Knight The Log
Cannon Goblin Gang Musketeer
Knight Musketeer
Rocket The Log
Rocket Knight Cannon Goblin Gang
Cannon Musketeer
Goblin Gang Knight Musketeer Rocket The Log
Cannon Musketeer The Log
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Musketeer Rocket The Log
Musketeer The Log
Rocket The Log
Knight Musketeer Rocket The Log
Rocket The Log
Musketeer Rocket
Musketeer The Log
The Log
The Log
Rocket Goblin Gang Musketeer
Rocket Knight Musketeer The Log
Musketeer Rocket
Rocket Knight Musketeer The Log
Musketeer Rocket
Musketeer The Log
Rocket Musketeer The Log
Musketeer Rocket The Log
Rocket
Rocket
Rocket Musketeer The Log
Rocket The Log
Rocket Musketeer The Log
Rocket
Rocket Musketeer The Log
Rocket Musketeer The Log
The Log
The Log Musketeer
Musketeer The Log
Rocket Musketeer The Log
Musketeer
Rocket Musketeer
Musketeer Rocket The Log
Rocket
Rocket The Log
Goblin Gang Musketeer Rocket
Rocket Musketeer
The Log
Knight Goblin Gang Musketeer Rocket
The Log Musketeer
Rocket
Musketeer
Goblin Gang Musketeer Rocket The Log
Musketeer Rocket
Musketeer Rocket The Log
Rocket

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