My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Elite Barbarians Dart Goblin P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians
Giant Snowball
Cannon Goblin Gang Dart Goblin
Zap
Cannon Goblin Gang Dart Goblin
Barbarian Barrel
Knight Cannon Goblin Gang Elite Barbarians Dart Goblin Electro Wizard
The Log
Cannon Goblin Gang Elite Barbarians Dart Goblin
Earthquake
Cannon Goblin Gang
Arrows
Goblin Gang Dart Goblin
Royal Delivery
Knight Goblin Gang Elite Barbarians Dart Goblin P.E.K.K.A Electro Wizard
Fireball
Cannon Goblin Gang Elite Barbarians Dart Goblin Electro Wizard
Poison
Cannon Goblin Gang Dart Goblin Electro Wizard
Lightning
Knight Cannon Elite Barbarians Electro Wizard
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Cannon Goblin Gang Dart Goblin Electro Wizard Elite Barbarians P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Cannon Goblin Gang

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Dart Goblin Elite Barbarians The Log Electro Wizard
Cannon
Goblin Gang
Knight Dart Goblin P.E.K.K.A
Elite Barbarians
Knight Dart Goblin The Log
Dart Goblin
Knight Goblin Gang Elite Barbarians P.E.K.K.A The Log
P.E.K.K.A
Electro Wizard Goblin Gang Dart Goblin The Log
The Log
Knight Elite Barbarians Dart Goblin P.E.K.K.A
Electro Wizard
P.E.K.K.A Knight

Defense Synergies 6 15

Knight
Cannon Goblin Gang Dart Goblin Electro Wizard The Log
Cannon
Knight The Log Goblin Gang Dart Goblin Electro Wizard
Goblin Gang
Knight Cannon Dart Goblin P.E.K.K.A The Log Electro Wizard
Elite Barbarians
Dart Goblin The Log
Dart Goblin
Knight Cannon Goblin Gang Elite Barbarians P.E.K.K.A The Log Electro Wizard
P.E.K.K.A
The Log Goblin Gang Dart Goblin Electro Wizard
The Log
Cannon P.E.K.K.A Knight Goblin Gang Elite Barbarians Dart Goblin Electro Wizard
Electro Wizard
Knight Cannon Goblin Gang Dart Goblin P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Dart Goblin The Log Electro Wizard
Elite Barbarians P.E.K.K.A Knight Cannon Goblin Gang Dart Goblin The Log Electro Wizard
Cannon Goblin Gang P.E.K.K.A Knight Elite Barbarians Dart Goblin Electro Wizard
Cannon Elite Barbarians P.E.K.K.A Knight Goblin Gang Dart Goblin Electro Wizard
Elite Barbarians P.E.K.K.A The Log
Goblin Gang The Log Cannon Dart Goblin Electro Wizard
Dart Goblin Electro Wizard Cannon Goblin Gang
Cannon Dart Goblin P.E.K.K.A The Log Electro Wizard
Cannon P.E.K.K.A Goblin Gang Elite Barbarians
Knight Goblin Gang Elite Barbarians Cannon Dart Goblin Electro Wizard
Goblin Gang Dart Goblin Electro Wizard Knight Cannon The Log
Goblin Gang Dart Goblin Electro Wizard
Cannon P.E.K.K.A Knight Goblin Gang Elite Barbarians The Log Electro Wizard
Cannon Goblin Gang Dart Goblin P.E.K.K.A The Log Electro Wizard
Elite Barbarians P.E.K.K.A Knight Cannon Goblin Gang Electro Wizard
Cannon Goblin Gang Elite Barbarians P.E.K.K.A The Log Electro Wizard
Knight Cannon Goblin Gang Elite Barbarians P.E.K.K.A Electro Wizard
Cannon Knight Goblin Gang Elite Barbarians Dart Goblin The Log Electro Wizard
The Log Knight Cannon Dart Goblin Electro Wizard
P.E.K.K.A Cannon Elite Barbarians Dart Goblin Electro Wizard
Goblin Gang Knight Cannon Elite Barbarians Dart Goblin P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Elite Barbarians P.E.K.K.A Electro Wizard
Electro Wizard Knight Goblin Gang Elite Barbarians The Log
Goblin Gang P.E.K.K.A Knight Elite Barbarians The Log Electro Wizard
Goblin Gang P.E.K.K.A Knight Elite Barbarians The Log Electro Wizard
P.E.K.K.A Knight Cannon Goblin Gang Elite Barbarians
Goblin Gang Dart Goblin Electro Wizard
Goblin Gang P.E.K.K.A Knight Elite Barbarians Dart Goblin Electro Wizard
P.E.K.K.A Knight Elite Barbarians
P.E.K.K.A Electro Wizard Knight Elite Barbarians The Log
P.E.K.K.A Cannon Goblin Gang Dart Goblin
P.E.K.K.A Knight Elite Barbarians Dart Goblin
P.E.K.K.A Elite Barbarians The Log Electro Wizard
Elite Barbarians P.E.K.K.A Knight Cannon Goblin Gang
Cannon Dart Goblin
Goblin Gang Elite Barbarians Electro Wizard Knight Dart Goblin P.E.K.K.A The Log
Cannon Elite Barbarians Dart Goblin P.E.K.K.A The Log Electro Wizard
Cannon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Dart Goblin The Log
Dart Goblin The Log Electro Wizard
Dart Goblin The Log
Knight Dart Goblin The Log
The Log
Dart Goblin
Dart Goblin The Log
The Log Dart Goblin
The Log Dart Goblin
Goblin Gang Elite Barbarians Electro Wizard
Knight Dart Goblin The Log Electro Wizard
Dart Goblin
Knight Elite Barbarians Dart Goblin The Log
Dart Goblin
Elite Barbarians Dart Goblin The Log
Dart Goblin The Log
Dart Goblin The Log
Dart Goblin The Log Electro Wizard
Dart Goblin The Log
The Log
The Log
The Log
The Log
The Log Dart Goblin Electro Wizard
The Log
Dart Goblin The Log
Elite Barbarians Dart Goblin Electro Wizard
Electro Wizard Dart Goblin
Elite Barbarians
Dart Goblin The Log
Electro Wizard
P.E.K.K.A
The Log
Electro Wizard Goblin Gang Dart Goblin
Dart Goblin Electro Wizard
The Log
Knight Goblin Gang Dart Goblin Electro Wizard
The Log Dart Goblin
Elite Barbarians Dart Goblin P.E.K.K.A
Goblin Gang Elite Barbarians Dart Goblin The Log Electro Wizard
Dart Goblin Electro Wizard
Dart Goblin The Log Electro Wizard
P.E.K.K.A
Dart Goblin

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