My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Hunter

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Wall Breakers Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians Dart Goblin Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Wall Breakers Goblin Barrel
Giant Snowball
Cannon Dart Goblin Wall Breakers Goblin Barrel
Zap
Cannon Dart Goblin Wall Breakers Goblin Barrel
Barbarian Barrel
Knight Cannon Elite Barbarians Dart Goblin Wall Breakers Goblin Barrel Hunter
The Log
Cannon Elite Barbarians Dart Goblin Wall Breakers Goblin Barrel Hunter
Earthquake
Cannon Goblin Barrel
Arrows
Dart Goblin Wall Breakers Goblin Barrel
Royal Delivery
Knight Elite Barbarians Dart Goblin Wall Breakers Goblin Barrel Hunter
Fireball
Cannon Elite Barbarians Dart Goblin Wall Breakers Goblin Barrel Hunter
Poison
Cannon Dart Goblin Hunter
Lightning
Knight Cannon Elite Barbarians Hunter
Rocket
Elite Barbarians Hunter

Against air swarms

Spells and units that can counter air swarms.

Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Hunter The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers The Log Knight Cannon Dart Goblin Goblin Barrel Hunter Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Wall Breakers The Log Knight Cannon

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Dart Goblin Wall Breakers Goblin Barrel Elite Barbarians Hunter The Log
Cannon
Elite Barbarians
Knight Dart Goblin The Log
Dart Goblin
Knight Goblin Barrel Elite Barbarians Wall Breakers The Log
Wall Breakers
Knight Dart Goblin The Log
Goblin Barrel
Knight Dart Goblin
Hunter
Knight
The Log
Knight Elite Barbarians Dart Goblin Wall Breakers

Defense Synergies 4 9

Knight
Cannon Dart Goblin Hunter The Log
Cannon
Knight The Log Dart Goblin Hunter
Elite Barbarians
Dart Goblin Hunter The Log
Dart Goblin
Knight Cannon Elite Barbarians Hunter The Log
Wall Breakers
Goblin Barrel
Hunter
Knight Cannon Elite Barbarians Dart Goblin The Log
The Log
Cannon Knight Elite Barbarians Dart Goblin Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Dart Goblin The Log
Elite Barbarians Hunter Knight Cannon Dart Goblin The Log
Cannon Hunter Knight Elite Barbarians Dart Goblin
Cannon Elite Barbarians Hunter Knight Dart Goblin
Elite Barbarians The Log
The Log Cannon Dart Goblin Hunter
Dart Goblin Hunter Cannon
Cannon Dart Goblin The Log
Cannon Hunter Elite Barbarians
Knight Elite Barbarians Cannon Dart Goblin Hunter
Dart Goblin Knight Cannon Hunter The Log
Hunter Dart Goblin
Cannon Hunter Knight Elite Barbarians The Log
Cannon Dart Goblin Hunter The Log
Elite Barbarians Knight Cannon Hunter
Cannon Elite Barbarians Hunter The Log
Knight Cannon Elite Barbarians Hunter
Cannon Knight Elite Barbarians Dart Goblin Hunter The Log
Hunter The Log Knight Cannon Dart Goblin
Cannon Elite Barbarians Dart Goblin Hunter
Knight Cannon Elite Barbarians Dart Goblin Hunter The Log
Cannon Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Elite Barbarians
Knight Elite Barbarians Hunter The Log
Knight Elite Barbarians Hunter The Log
Hunter Knight Elite Barbarians The Log
Knight Cannon Elite Barbarians Hunter
Dart Goblin Hunter
Knight Elite Barbarians Dart Goblin Hunter
Knight Elite Barbarians Hunter
Knight Elite Barbarians The Log
Cannon Dart Goblin
Knight Elite Barbarians Dart Goblin Hunter
Elite Barbarians The Log
Elite Barbarians Knight Cannon Hunter
Cannon Dart Goblin
Elite Barbarians Knight Dart Goblin Hunter The Log
Cannon Elite Barbarians Dart Goblin Hunter The Log
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Dart Goblin The Log
Dart Goblin The Log
Dart Goblin The Log
Knight Dart Goblin The Log
The Log
Dart Goblin Hunter
Dart Goblin The Log
The Log Dart Goblin Hunter
The Log Dart Goblin
Elite Barbarians
Knight Dart Goblin The Log
Dart Goblin
Knight Elite Barbarians Dart Goblin Hunter The Log
Dart Goblin
Elite Barbarians Dart Goblin The Log
Dart Goblin Hunter The Log
Dart Goblin The Log
Dart Goblin Hunter The Log
Dart Goblin The Log
The Log
The Log
The Log
The Log Hunter
The Log Dart Goblin Hunter
The Log
Dart Goblin The Log
Elite Barbarians Dart Goblin Hunter
Dart Goblin
Elite Barbarians
Dart Goblin Hunter The Log
The Log
Dart Goblin
Dart Goblin Hunter
The Log
Knight Dart Goblin Hunter
The Log Dart Goblin
Elite Barbarians Dart Goblin
Elite Barbarians Dart Goblin The Log
Dart Goblin
Dart Goblin The Log
Dart Goblin

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