My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Musketeer Flying Machine Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Elixir Golem Musketeer Flying Machine Baby Dragon Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Elixir Golem Flying Machine Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Miner
Giant Snowball
Dart Goblin Musketeer Flying Machine Baby Dragon Witch Miner
Zap
Dart Goblin Flying Machine Witch
Barbarian Barrel
Knight Dart Goblin Elixir Golem Musketeer Witch
The Log
Dart Goblin Elixir Golem Musketeer Witch
Earthquake
Elixir Golem Witch
Arrows
Dart Goblin Flying Machine Witch
Royal Delivery
Knight Dart Goblin Elixir Golem Musketeer Flying Machine Baby Dragon Witch Miner
Fireball
Dart Goblin Elixir Golem Musketeer Flying Machine Baby Dragon Witch
Poison
Dart Goblin Elixir Golem Musketeer Flying Machine Witch
Lightning
Knight Musketeer Baby Dragon Witch
Rocket
Musketeer Witch

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Elixir Golem Baby Dragon Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Dart Goblin Elixir Golem Miner Musketeer Flying Machine Baby Dragon Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Dart Goblin Elixir Golem Miner

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Dart Goblin Musketeer Baby Dragon Flying Machine Witch Miner
Dart Goblin
Knight Miner Elixir Golem Baby Dragon
Elixir Golem
Dart Goblin Musketeer Flying Machine Baby Dragon Witch
Musketeer
Knight Elixir Golem Baby Dragon Miner
Flying Machine
Knight Elixir Golem Baby Dragon
Baby Dragon
Knight Dart Goblin Elixir Golem Musketeer Flying Machine Witch Miner
Witch
Knight Elixir Golem Baby Dragon Miner
Miner
Dart Goblin Knight Musketeer Baby Dragon Witch

Defense Synergies 2 12

Knight
Dart Goblin Musketeer Flying Machine Baby Dragon Witch
Dart Goblin
Knight Musketeer Flying Machine Baby Dragon Miner
Elixir Golem
Musketeer
Knight Dart Goblin Flying Machine Baby Dragon Miner
Flying Machine
Knight Dart Goblin Musketeer Baby Dragon
Baby Dragon
Knight Dart Goblin Musketeer Flying Machine Witch
Witch
Knight Baby Dragon
Miner
Dart Goblin Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Dart Goblin Musketeer Flying Machine Baby Dragon
Knight Dart Goblin Musketeer Flying Machine Witch
Witch Knight Dart Goblin Musketeer
Witch Knight Dart Goblin Musketeer
Dart Goblin Musketeer Flying Machine Baby Dragon
Dart Goblin Musketeer Flying Machine Baby Dragon Witch
Dart Goblin Musketeer Flying Machine Baby Dragon
Witch Musketeer
Knight Dart Goblin Musketeer Miner
Dart Goblin Witch Knight Musketeer Flying Machine Baby Dragon
Musketeer Dart Goblin Flying Machine Baby Dragon Witch
Knight Musketeer Flying Machine Witch
Dart Goblin Baby Dragon Witch
Knight
Knight Musketeer Witch
Knight Dart Goblin Musketeer Flying Machine Baby Dragon Witch
Baby Dragon Witch Knight Dart Goblin Musketeer Flying Machine
Dart Goblin Musketeer
Knight Dart Goblin Musketeer Flying Machine Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Witch
Knight Musketeer Flying Machine Baby Dragon Miner
Knight Musketeer Witch
Knight Musketeer
Knight Musketeer Witch
Dart Goblin Musketeer Flying Machine Baby Dragon Witch
Knight Dart Goblin Musketeer Flying Machine Witch
Knight
Knight Flying Machine Baby Dragon Witch
Witch Dart Goblin Musketeer
Knight Dart Goblin Musketeer Flying Machine Witch
Knight Witch
Dart Goblin Musketeer Flying Machine Baby Dragon Witch
Witch Knight Dart Goblin Musketeer Flying Machine Baby Dragon
Dart Goblin Musketeer Flying Machine Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Dart Goblin Musketeer Flying Machine Baby Dragon
Dart Goblin Musketeer Flying Machine Baby Dragon Miner
Dart Goblin Flying Machine Baby Dragon Miner
Knight Dart Goblin Musketeer Flying Machine
Baby Dragon
Dart Goblin Musketeer Flying Machine Baby Dragon Witch
Dart Goblin Musketeer Flying Machine Baby Dragon Witch
Dart Goblin Flying Machine Baby Dragon
Miner Dart Goblin Flying Machine
Musketeer
Miner Knight Dart Goblin Musketeer Flying Machine
Dart Goblin Musketeer Flying Machine Baby Dragon
Flying Machine Knight Dart Goblin Musketeer Baby Dragon Miner
Dart Goblin Musketeer Flying Machine Baby Dragon
Dart Goblin Musketeer Flying Machine Baby Dragon
Dart Goblin Musketeer Flying Machine Baby Dragon Witch
Dart Goblin Musketeer Flying Machine Baby Dragon
Dart Goblin Musketeer Flying Machine Baby Dragon
Dart Goblin Flying Machine Baby Dragon Witch Miner
Musketeer Baby Dragon
Musketeer
Musketeer Flying Machine Baby Dragon
Baby Dragon Witch
Witch
Miner Dart Goblin Musketeer Flying Machine Baby Dragon Witch
Musketeer Flying Machine Baby Dragon Witch Miner
Miner Dart Goblin Musketeer Baby Dragon
Dart Goblin Musketeer Flying Machine Baby Dragon Witch
Dart Goblin Musketeer Flying Machine Witch
Dart Goblin Musketeer Miner
Dart Goblin Musketeer Flying Machine Witch
Dart Goblin Musketeer Flying Machine Baby Dragon Witch
Miner Knight Dart Goblin Musketeer Flying Machine Baby Dragon
Dart Goblin Musketeer Flying Machine Baby Dragon
Dart Goblin Musketeer Flying Machine
Dart Goblin Musketeer Flying Machine Baby Dragon Witch
Dart Goblin Musketeer Flying Machine Witch
Dart Goblin Musketeer Flying Machine Baby Dragon Witch Miner
Dart Goblin

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