My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Three Musketeers Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Three Musketeers Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Three Musketeers Guards Inferno Dragon
Giant Snowball
Dart Goblin Three Musketeers Guards Inferno Dragon
Zap
Dart Goblin Three Musketeers Guards Inferno Dragon
Barbarian Barrel
Knight Dart Goblin Three Musketeers Guards Electro Wizard
The Log
Dart Goblin Three Musketeers Guards
Earthquake
Guards
Arrows
Dart Goblin Guards
Royal Delivery
Knight Dart Goblin Three Musketeers Guards Electro Wizard Inferno Dragon
Fireball
Dart Goblin Three Musketeers Electro Wizard Inferno Dragon
Poison
Dart Goblin Three Musketeers Guards Electro Wizard
Lightning
Knight Three Musketeers Electro Wizard Inferno Dragon
Rocket
Three Musketeers Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Guards Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball Three Musketeers Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Dart Goblin Guards Fireball Electro Wizard Inferno Dragon Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Dart Goblin Guards

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Dart Goblin Three Musketeers Fireball The Log Electro Wizard
Dart Goblin
Knight The Log
Fireball
Knight The Log Electro Wizard
Three Musketeers
Knight Guards The Log
Guards
Three Musketeers The Log
The Log
Knight Dart Goblin Fireball Three Musketeers Guards
Electro Wizard
Knight Fireball
Inferno Dragon

Defense Synergies 3 14

Knight
Dart Goblin Electro Wizard Fireball Three Musketeers The Log
Dart Goblin
Knight Guards The Log Electro Wizard Inferno Dragon
Fireball
The Log Knight Electro Wizard
Three Musketeers
Knight The Log
Guards
Dart Goblin The Log Electro Wizard
The Log
Fireball Knight Dart Goblin Three Musketeers Guards Electro Wizard Inferno Dragon
Electro Wizard
Knight Dart Goblin Fireball Guards The Log Inferno Dragon
Inferno Dragon
Dart Goblin The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Dart Goblin Fireball The Log Electro Wizard
Inferno Dragon Knight Dart Goblin Three Musketeers The Log Electro Wizard
Three Musketeers Knight Dart Goblin Electro Wizard Inferno Dragon
Three Musketeers Inferno Dragon Knight Dart Goblin Guards Electro Wizard
Fireball The Log
Fireball The Log Dart Goblin Guards Electro Wizard
Dart Goblin Three Musketeers Electro Wizard Inferno Dragon Fireball
Dart Goblin Fireball The Log Electro Wizard
Three Musketeers Inferno Dragon
Knight Guards Dart Goblin Electro Wizard
Dart Goblin Guards Electro Wizard Knight Fireball The Log
Three Musketeers Inferno Dragon Dart Goblin Fireball Electro Wizard
Knight Fireball Three Musketeers Guards The Log Electro Wizard
Fireball Three Musketeers Dart Goblin Guards The Log Electro Wizard
Inferno Dragon Knight Three Musketeers Electro Wizard
Fireball Three Musketeers The Log Electro Wizard Inferno Dragon
Three Musketeers Knight Fireball Electro Wizard
Fireball Knight Dart Goblin Three Musketeers Guards The Log Electro Wizard
The Log Knight Dart Goblin Fireball Guards Electro Wizard Inferno Dragon
Dart Goblin Three Musketeers Electro Wizard Inferno Dragon
Knight Dart Goblin Fireball Guards The Log Electro Wizard
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Fireball Electro Wizard
Fireball Electro Wizard Knight The Log Inferno Dragon
Guards Knight The Log Electro Wizard
Guards Knight Fireball The Log Electro Wizard
Knight Three Musketeers Guards Inferno Dragon
Fireball Dart Goblin Three Musketeers Electro Wizard
Guards Knight Dart Goblin Fireball Electro Wizard
Knight Inferno Dragon
Electro Wizard Knight Fireball The Log Inferno Dragon
Dart Goblin Three Musketeers Guards Inferno Dragon
Inferno Dragon Knight Dart Goblin Guards
Fireball Guards The Log Electro Wizard
Knight Fireball Three Musketeers Guards
Dart Goblin Fireball Three Musketeers
Guards Electro Wizard Knight Dart Goblin Fireball Three Musketeers The Log Inferno Dragon
Dart Goblin Fireball The Log Electro Wizard Inferno Dragon
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Dart Goblin Guards The Log
Fireball Dart Goblin The Log Electro Wizard
Dart Goblin Fireball The Log
Knight Dart Goblin Fireball Guards The Log
Fireball The Log
Fireball Dart Goblin
Dart Goblin The Log
Fireball The Log Dart Goblin
Fireball The Log Dart Goblin
Fireball Three Musketeers Guards Electro Wizard
Knight Dart Goblin Fireball The Log Electro Wizard
Fireball Dart Goblin
Knight Dart Goblin Fireball Three Musketeers The Log
Dart Goblin Fireball
Dart Goblin Fireball The Log
Dart Goblin Fireball Three Musketeers The Log
Dart Goblin Fireball Three Musketeers The Log
Fireball Three Musketeers
Dart Goblin Fireball Three Musketeers The Log Electro Wizard
Dart Goblin Fireball The Log
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball
Inferno Dragon
Fireball The Log Dart Goblin Electro Wizard
Fireball The Log
Fireball Dart Goblin The Log
Dart Goblin Fireball Electro Wizard
Electro Wizard Dart Goblin Fireball Guards
Fireball
Dart Goblin Fireball The Log
Fireball Electro Wizard
Fireball The Log
Electro Wizard Dart Goblin Fireball Guards
Fireball Dart Goblin Three Musketeers Electro Wizard
The Log Fireball
Fireball Knight Dart Goblin Three Musketeers Electro Wizard
The Log Dart Goblin Fireball
Fireball
Dart Goblin Three Musketeers
Dart Goblin Fireball Guards The Log Electro Wizard
Dart Goblin Fireball Electro Wizard
Dart Goblin Fireball The Log Electro Wizard
Inferno Dragon
Fireball Dart Goblin

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