My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Ram Rider Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Bandit Ram Rider Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Bandit Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Bandit Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Bandit Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner Bandit Ram Rider
Giant Snowball
Dart Goblin Miner Ram Rider Little Prince
Zap
Dart Goblin Bandit Ram Rider Little Prince
Barbarian Barrel
Knight Dart Goblin Bandit Little Prince
The Log
Dart Goblin Bandit Ram Rider Little Prince
Earthquake
Arrows
Dart Goblin Little Prince
Royal Delivery
Knight Dart Goblin Miner Bandit Ram Rider Little Prince
Fireball
Dart Goblin Bandit Ram Rider Little Prince
Poison
Dart Goblin Little Prince
Lightning
Knight Bandit Ram Rider Little Prince
Rocket
Ram Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Poison Miner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Dart Goblin Miner Bandit Little Prince Poison Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Dart Goblin Miner Bandit

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Dart Goblin Poison Miner Ram Rider Little Prince
Dart Goblin
Knight Miner Bandit Ram Rider Mega Knight
Poison
Miner Knight Ram Rider Mega Knight
Miner
Dart Goblin Poison Knight Bandit Mega Knight
Bandit
Dart Goblin Miner Ram Rider Mega Knight Little Prince
Ram Rider
Knight Dart Goblin Poison Bandit Mega Knight
Mega Knight
Dart Goblin Poison Miner Bandit Ram Rider
Little Prince
Knight Bandit

Defense Synergies 2 10

Knight
Dart Goblin Little Prince Poison
Dart Goblin
Knight Miner Bandit Ram Rider Mega Knight
Poison
Knight Mega Knight
Miner
Dart Goblin Mega Knight
Bandit
Dart Goblin Ram Rider Mega Knight Little Prince
Ram Rider
Dart Goblin Bandit
Mega Knight
Dart Goblin Poison Miner Bandit
Little Prince
Knight Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Dart Goblin Ram Rider
Knight Dart Goblin Bandit Ram Rider Mega Knight
Ram Rider Mega Knight Knight Dart Goblin Bandit
Knight Dart Goblin Bandit Ram Rider Mega Knight
Poison Mega Knight
Dart Goblin Bandit Mega Knight
Dart Goblin Ram Rider Poison Little Prince
Dart Goblin Poison Bandit Ram Rider Mega Knight
Knight Dart Goblin Miner Bandit Mega Knight Little Prince
Dart Goblin Poison Knight Bandit Ram Rider Mega Knight
Dart Goblin Poison Ram Rider
Mega Knight Knight Bandit Ram Rider
Mega Knight Dart Goblin Poison
Knight Bandit Ram Rider Mega Knight
Bandit Ram Rider Mega Knight
Mega Knight Knight Poison
Mega Knight Knight Dart Goblin Bandit Ram Rider Little Prince
Poison Knight Dart Goblin Bandit Ram Rider Mega Knight Little Prince
Dart Goblin Ram Rider
Mega Knight Knight Dart Goblin Poison Bandit Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Bandit
Poison Bandit Knight Miner Mega Knight
Bandit Mega Knight Knight Ram Rider
Mega Knight Knight Bandit Ram Rider
Knight Bandit Ram Rider Mega Knight
Poison Dart Goblin Ram Rider
Knight Dart Goblin Bandit Ram Rider
Mega Knight Knight
Mega Knight Knight Poison Bandit
Dart Goblin
Mega Knight Knight Dart Goblin
Mega Knight Poison
Mega Knight Knight Bandit Ram Rider
Dart Goblin Mega Knight
Knight Dart Goblin Poison Little Prince
Poison Mega Knight Dart Goblin

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Dart Goblin Bandit
Poison Dart Goblin Miner Bandit Ram Rider
Dart Goblin Poison Miner Bandit
Knight Dart Goblin Poison
Poison Mega Knight
Poison Dart Goblin Ram Rider
Dart Goblin Poison
Poison Dart Goblin Ram Rider
Poison Miner Dart Goblin Bandit Ram Rider
Poison
Poison Miner Knight Dart Goblin Bandit Ram Rider
Poison Dart Goblin
Poison Knight Dart Goblin Miner Bandit
Dart Goblin Poison Bandit
Dart Goblin Poison
Dart Goblin Poison Bandit
Dart Goblin Poison Bandit Mega Knight
Poison
Dart Goblin Poison Bandit Mega Knight
Dart Goblin Poison Miner Mega Knight Little Prince
Poison Mega Knight
Poison
Poison
Poison Mega Knight Little Prince
Poison Miner Dart Goblin Bandit Ram Rider
Poison Miner Bandit Ram Rider Mega Knight
Poison Miner Dart Goblin Bandit
Poison Dart Goblin Little Prince
Dart Goblin Poison
Poison Dart Goblin Miner Bandit Mega Knight
Poison
Mega Knight
Poison
Dart Goblin Bandit
Poison Dart Goblin Ram Rider
Poison Miner Knight Dart Goblin Mega Knight
Dart Goblin Poison
Poison
Dart Goblin Mega Knight
Dart Goblin Poison
Dart Goblin Poison
Poison Dart Goblin Miner Bandit Mega Knight Little Prince
Dart Goblin Mega Knight

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