My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Elixir Golem Electro Dragon Cannon Cart Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elixir Golem Battle Healer Cannon Cart Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Cannon Cart Phoenix
Giant Snowball
Electro Dragon
Zap
Cannon Cart
Barbarian Barrel
Knight Elixir Golem Cannon Cart
The Log
Elixir Golem Cannon Cart
Earthquake
Elixir Golem
Arrows
Royal Delivery
Knight Elixir Golem Battle Healer Electro Dragon Cannon Cart
Fireball
Elixir Golem Battle Healer Electro Dragon Cannon Cart
Poison
Elixir Golem Battle Healer Electro Dragon Phoenix
Lightning
Knight Battle Healer Electro Dragon Cannon Cart Phoenix
Rocket
Battle Healer Electro Dragon Cannon Cart Phoenix

Against air swarms

Spells and units that can counter air swarms.

Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Elixir Golem Battle Healer Rage Tornado

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Knight Elixir Golem Tornado Battle Healer Phoenix Electro Dragon Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Knight Elixir Golem Tornado

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Electro Dragon Cannon Cart
Elixir Golem
Battle Healer Rage Tornado Electro Dragon
Battle Healer
Elixir Golem Rage Electro Dragon Tornado Cannon Cart
Rage
Elixir Golem Battle Healer Electro Dragon Cannon Cart Phoenix
Tornado
Elixir Golem Battle Healer Electro Dragon Cannon Cart
Electro Dragon
Battle Healer Knight Elixir Golem Rage Tornado Cannon Cart
Cannon Cart
Knight Battle Healer Rage Tornado Electro Dragon
Phoenix
Rage

Defense Synergies 2 9

Knight
Electro Dragon Tornado Cannon Cart Phoenix
Elixir Golem
Battle Healer
Electro Dragon Tornado Cannon Cart Phoenix
Rage
Tornado
Knight Battle Healer Electro Dragon Cannon Cart
Electro Dragon
Knight Battle Healer Tornado Cannon Cart
Cannon Cart
Knight Battle Healer Tornado Electro Dragon
Phoenix
Knight Battle Healer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Knight Electro Dragon
Knight Battle Healer Electro Dragon Cannon Cart Phoenix
Tornado Knight Electro Dragon Cannon Cart
Knight Electro Dragon Cannon Cart Phoenix
Battle Healer Tornado
Tornado Electro Dragon Cannon Cart
Tornado Electro Dragon Phoenix
Battle Healer Electro Dragon Cannon Cart Phoenix
Tornado Phoenix
Knight Tornado Battle Healer Cannon Cart Phoenix
Knight Tornado Electro Dragon Cannon Cart
Tornado Electro Dragon Phoenix
Knight Battle Healer Electro Dragon Cannon Cart
Tornado Electro Dragon Cannon Cart
Knight Cannon Cart Phoenix
Tornado
Knight Tornado Electro Dragon Cannon Cart
Knight Battle Healer Tornado Electro Dragon Cannon Cart
Tornado Knight Battle Healer Electro Dragon Cannon Cart
Tornado Cannon Cart Phoenix
Knight Battle Healer Electro Dragon Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Battle Healer Cannon Cart
Knight Battle Healer Electro Dragon Cannon Cart Phoenix
Knight Battle Healer Electro Dragon Cannon Cart
Knight Battle Healer Tornado Cannon Cart Phoenix
Knight Battle Healer Cannon Cart Phoenix
Tornado Electro Dragon
Knight Battle Healer Cannon Cart Phoenix
Knight Battle Healer Cannon Cart Phoenix
Electro Dragon Knight Tornado Cannon Cart Phoenix
Phoenix
Knight Electro Dragon Cannon Cart Phoenix
Tornado Phoenix
Cannon Cart Knight
Electro Dragon Cannon Cart
Electro Dragon Phoenix Knight Battle Healer Tornado Cannon Cart
Battle Healer Electro Dragon Cannon Cart Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Electro Dragon
Tornado Electro Dragon
Electro Dragon Cannon Cart
Cannon Cart Knight
Tornado Electro Dragon
Tornado
Tornado Electro Dragon
Tornado Electro Dragon
Tornado Electro Dragon
Knight Tornado Electro Dragon Cannon Cart
Tornado Electro Dragon
Knight Cannon Cart
Electro Dragon Cannon Cart
Cannon Cart
Electro Dragon Cannon Cart
Electro Dragon Cannon Cart
Tornado
Electro Dragon
Tornado Electro Dragon
Tornado
Tornado
Electro Dragon Cannon Cart
Tornado Electro Dragon
Tornado Electro Dragon
Tornado Electro Dragon
Tornado
Tornado Electro Dragon
Electro Dragon
Electro Dragon
Electro Dragon
Electro Dragon Cannon Cart
Tornado Electro Dragon
Knight Electro Dragon Cannon Cart
Electro Dragon
Tornado
Electro Dragon Cannon Cart
Electro Dragon Tornado
Tornado Electro Dragon
Electro Dragon Tornado Cannon Cart
Cannon Cart
Electro Dragon

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