My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Goblin Cage Balloon Bowler Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Inferno Dragon
Giant Snowball
Balloon Inferno Dragon
Zap
Firecracker Balloon Inferno Dragon
Barbarian Barrel
Knight Firecracker Goblin Cage
The Log
Firecracker Goblin Cage
Earthquake
Firecracker Goblin Cage
Arrows
Firecracker
Royal Delivery
Knight Firecracker Goblin Cage Balloon Bowler Inferno Dragon
Fireball
Firecracker Goblin Cage Balloon Bowler Inferno Dragon
Poison
Firecracker Goblin Cage Balloon
Lightning
Knight Goblin Cage Balloon Bowler Inferno Dragon
Rocket
Balloon Bowler Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Freeze Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Freeze Bowler Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Firecracker Fireball Goblin Cage Freeze Inferno Dragon Balloon Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Knight Firecracker Fireball Goblin Cage

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Balloon Fireball
Firecracker
Knight Goblin Cage Balloon Bowler Inferno Dragon
Fireball
Knight Freeze
Goblin Cage
Firecracker Balloon
Freeze
Balloon Fireball
Balloon
Knight Freeze Firecracker Goblin Cage
Bowler
Firecracker
Inferno Dragon
Firecracker

Defense Synergies 1 8

Knight
Firecracker Fireball Goblin Cage Bowler
Firecracker
Knight Goblin Cage
Fireball
Knight Goblin Cage Freeze
Goblin Cage
Knight Firecracker Fireball Bowler Inferno Dragon
Freeze
Fireball
Balloon
Bowler
Knight Goblin Cage
Inferno Dragon
Goblin Cage

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Knight Firecracker Fireball Goblin Cage
Inferno Dragon Knight Firecracker Goblin Cage
Goblin Cage Bowler Knight Freeze Inferno Dragon
Goblin Cage Inferno Dragon Knight Firecracker Bowler
Firecracker Fireball Goblin Cage Bowler
Fireball Freeze Bowler Firecracker
Inferno Dragon Firecracker Fireball Goblin Cage Freeze
Bowler Fireball Goblin Cage
Inferno Dragon Goblin Cage
Knight Firecracker Bowler
Knight Firecracker Fireball Freeze Bowler
Inferno Dragon Firecracker Fireball
Goblin Cage Bowler Knight Fireball Freeze
Fireball Bowler Firecracker Goblin Cage Freeze
Inferno Dragon Knight Goblin Cage
Fireball Goblin Cage Freeze Bowler Inferno Dragon
Knight Firecracker Fireball Goblin Cage Bowler
Fireball Goblin Cage Knight Firecracker Bowler
Goblin Cage Freeze Knight Firecracker Fireball Bowler Inferno Dragon
Goblin Cage Inferno Dragon
Bowler Knight Firecracker Fireball
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Fireball Goblin Cage Bowler
Fireball Knight Firecracker Bowler Inferno Dragon
Knight Goblin Cage Bowler
Bowler Knight Fireball Goblin Cage
Knight Goblin Cage Bowler Inferno Dragon
Firecracker Fireball Freeze
Knight Fireball Goblin Cage Bowler
Knight Goblin Cage Inferno Dragon
Goblin Cage Freeze Knight Firecracker Fireball Inferno Dragon
Goblin Cage Inferno Dragon
Inferno Dragon Knight Goblin Cage Bowler
Fireball Goblin Cage Bowler
Bowler Knight Fireball Goblin Cage
Firecracker Fireball Goblin Cage Bowler
Knight Firecracker Fireball Goblin Cage Freeze Bowler Inferno Dragon
Bowler Firecracker Fireball Goblin Cage Freeze Inferno Dragon
Fireball Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Firecracker Freeze
Firecracker Fireball Bowler
Fireball
Knight Firecracker Fireball Freeze
Fireball Firecracker Bowler
Firecracker Fireball Freeze
Firecracker Bowler
Fireball Firecracker Freeze Bowler
Fireball Firecracker
Fireball Bowler
Firecracker Knight Fireball Bowler
Fireball Firecracker
Knight Firecracker Fireball Bowler
Firecracker Fireball Freeze
Firecracker Fireball
Firecracker Fireball Bowler
Firecracker Fireball Bowler
Fireball Freeze
Firecracker Fireball Bowler
Firecracker Fireball Bowler
Fireball Bowler
Fireball
Bowler
Fireball
Firecracker Freeze Fireball Bowler
Inferno Dragon
Firecracker Fireball Bowler
Fireball Bowler
Fireball Firecracker
Firecracker Fireball
Firecracker Fireball Freeze
Fireball Bowler
Fireball
Firecracker Fireball Freeze
Firecracker Fireball Bowler
Fireball Freeze
Fireball Firecracker
Freeze
Fireball
Fireball Knight Firecracker Bowler
Firecracker Fireball Bowler
Fireball
Firecracker
Firecracker Fireball Freeze Bowler
Firecracker Fireball
Firecracker Fireball Freeze Bowler
Inferno Dragon
Fireball Firecracker Bowler

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