My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Flying Machine Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Battle Ram Flying Machine Furnace

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Battle Ram Flying Machine Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Hog Rider
Giant Snowball
Battle Ram Flying Machine Hog Rider Furnace
Zap
Firecracker Battle Ram Flying Machine Furnace
Barbarian Barrel
Knight Firecracker Battle Ram Furnace
The Log
Firecracker Mini P.E.K.K.A Battle Ram Hog Rider Furnace
Earthquake
Firecracker Hog Rider Furnace
Arrows
Firecracker Flying Machine Furnace
Royal Delivery
Knight Firecracker Mini P.E.K.K.A Battle Ram Flying Machine Hog Rider
Fireball
Firecracker Battle Ram Flying Machine Hog Rider Furnace
Poison
Firecracker Flying Machine Furnace
Lightning
Knight Mini P.E.K.K.A Battle Ram Furnace
Rocket
Hog Rider Furnace

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Battle Ram

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Firecracker Fireball Mini P.E.K.K.A Battle Ram Flying Machine Hog Rider Furnace

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Knight Firecracker Fireball Mini P.E.K.K.A

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Battle Ram Hog Rider Fireball Flying Machine Furnace
Firecracker
Knight Hog Rider Mini P.E.K.K.A Battle Ram Flying Machine
Fireball
Hog Rider Knight Battle Ram
Mini P.E.K.K.A
Firecracker Hog Rider Furnace
Battle Ram
Knight Firecracker Fireball Flying Machine Furnace
Flying Machine
Knight Firecracker Battle Ram Hog Rider Furnace
Hog Rider
Knight Firecracker Fireball Mini P.E.K.K.A Flying Machine Furnace
Furnace
Knight Mini P.E.K.K.A Battle Ram Flying Machine Hog Rider

Defense Synergies 1 9

Knight
Firecracker Fireball Mini P.E.K.K.A Flying Machine Furnace
Firecracker
Knight Mini P.E.K.K.A Flying Machine
Fireball
Knight Mini P.E.K.K.A
Mini P.E.K.K.A
Knight Firecracker Fireball Furnace
Battle Ram
Flying Machine
Knight Firecracker Furnace
Hog Rider
Furnace
Knight Mini P.E.K.K.A Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Fireball Flying Machine
Mini P.E.K.K.A Knight Firecracker Flying Machine Furnace
Mini P.E.K.K.A Furnace Knight
Mini P.E.K.K.A Knight Firecracker Furnace
Firecracker Fireball Mini P.E.K.K.A
Fireball Firecracker Flying Machine Furnace
Furnace Firecracker Fireball Flying Machine
Fireball Flying Machine
Mini P.E.K.K.A Furnace
Knight Firecracker Mini P.E.K.K.A
Knight Firecracker Fireball Flying Machine Furnace
Firecracker Fireball Flying Machine Furnace
Mini P.E.K.K.A Furnace Knight Fireball Flying Machine
Fireball Firecracker Mini P.E.K.K.A Furnace
Mini P.E.K.K.A Knight Furnace
Fireball Mini P.E.K.K.A Furnace
Knight Firecracker Fireball Mini P.E.K.K.A Furnace
Fireball Knight Firecracker Flying Machine Furnace
Furnace Knight Firecracker Fireball Flying Machine
Mini P.E.K.K.A
Knight Firecracker Fireball Mini P.E.K.K.A Flying Machine Furnace
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Fireball Furnace
Fireball Knight Firecracker Mini P.E.K.K.A Flying Machine
Knight Mini P.E.K.K.A Furnace
Mini P.E.K.K.A Knight Fireball
Knight Mini P.E.K.K.A
Firecracker Fireball Furnace Flying Machine
Mini P.E.K.K.A Knight Fireball Flying Machine Furnace
Mini P.E.K.K.A Knight
Knight Firecracker Fireball Mini P.E.K.K.A Flying Machine
Knight Mini P.E.K.K.A Flying Machine
Fireball
Mini P.E.K.K.A Knight Fireball
Firecracker Fireball Flying Machine Furnace
Knight Firecracker Fireball Mini P.E.K.K.A Flying Machine Furnace
Firecracker Fireball Mini P.E.K.K.A Flying Machine
Fireball Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Firecracker Flying Machine
Firecracker Fireball Flying Machine
Fireball Flying Machine
Knight Firecracker Fireball Flying Machine
Fireball Firecracker Furnace
Firecracker Fireball Flying Machine Furnace
Firecracker Flying Machine Furnace
Fireball Firecracker Flying Machine
Fireball Firecracker Flying Machine
Fireball Mini P.E.K.K.A
Firecracker Knight Fireball Flying Machine
Fireball Firecracker Flying Machine
Flying Machine Knight Firecracker Fireball
Firecracker Fireball Flying Machine
Firecracker Fireball Flying Machine Furnace
Firecracker Fireball Flying Machine Furnace
Firecracker Fireball Flying Machine Furnace
Fireball
Mini P.E.K.K.A
Firecracker Fireball Mini P.E.K.K.A Flying Machine
Firecracker Fireball Flying Machine
Fireball
Fireball
Fireball Flying Machine
Firecracker Fireball Furnace
Firecracker Fireball Flying Machine
Fireball Flying Machine
Fireball Firecracker
Firecracker Fireball Flying Machine Furnace
Firecracker Fireball Flying Machine
Fireball Mini P.E.K.K.A
Fireball
Firecracker Fireball
Firecracker Fireball
Fireball Flying Machine
Fireball Firecracker Flying Machine
Fireball
Fireball Knight Firecracker Mini P.E.K.K.A Flying Machine
Firecracker Fireball Flying Machine
Fireball
Firecracker Flying Machine
Firecracker Fireball Flying Machine
Firecracker Fireball Flying Machine
Firecracker Fireball Flying Machine
Fireball Firecracker

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