My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Hunter Cannon Cart Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Cannon Cart Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Cannon Cart Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Cannon Cart
Giant Snowball
Hog Rider
Zap
Firecracker Cannon Cart
Barbarian Barrel
Knight Firecracker Hunter Cannon Cart Royal Ghost
The Log
Firecracker Hog Rider Hunter Cannon Cart
Earthquake
Firecracker Hog Rider
Arrows
Firecracker
Royal Delivery
Knight Firecracker Hog Rider Hunter Cannon Cart Royal Ghost
Fireball
Firecracker Hog Rider Hunter Cannon Cart
Poison
Firecracker Hunter
Lightning
Knight Hunter Cannon Cart
Rocket
Hog Rider Hunter Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Hunter The Log Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Firecracker Royal Ghost Fireball Hog Rider Hunter Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Firecracker Royal Ghost

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Hog Rider Fireball Hunter Cannon Cart The Log
Firecracker
Knight Hog Rider Cannon Cart
Fireball
Hog Rider Knight The Log
Hog Rider
Knight Firecracker Fireball The Log Hunter Cannon Cart
Hunter
Knight Hog Rider Cannon Cart
Cannon Cart
The Log Knight Firecracker Hog Rider Hunter Royal Ghost
The Log
Hog Rider Cannon Cart Knight Fireball
Royal Ghost
Cannon Cart

Defense Synergies 4 8

Knight
Firecracker Hunter Fireball Cannon Cart The Log
Firecracker
Knight The Log Hunter
Fireball
The Log Knight
Hog Rider
Hunter
Knight Firecracker Cannon Cart The Log
Cannon Cart
Knight Hunter Royal Ghost
The Log
Firecracker Fireball Knight Hunter Royal Ghost
Royal Ghost
Cannon Cart The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Knight Firecracker Fireball The Log
Hunter Knight Firecracker Cannon Cart The Log
Hunter Knight Cannon Cart
Hunter Knight Firecracker Cannon Cart
Firecracker Fireball The Log
Fireball The Log Firecracker Hunter Cannon Cart Royal Ghost
Hunter Firecracker Fireball
Fireball Cannon Cart The Log
Hunter
Knight Firecracker Hunter Cannon Cart Royal Ghost
Knight Firecracker Fireball Hunter Cannon Cart The Log Royal Ghost
Hunter Firecracker Fireball
Hunter Knight Fireball Cannon Cart The Log
Fireball Firecracker Hunter Cannon Cart The Log Royal Ghost
Knight Hunter Cannon Cart
Fireball Hunter The Log
Knight Firecracker Fireball Hunter Cannon Cart
Fireball Knight Firecracker Hunter Cannon Cart The Log Royal Ghost
Hunter The Log Knight Firecracker Fireball Cannon Cart Royal Ghost
Hunter Cannon Cart
Royal Ghost Knight Firecracker Fireball Hunter Cannon Cart The Log
Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Fireball Cannon Cart Royal Ghost
Fireball Knight Firecracker Hunter Cannon Cart The Log Royal Ghost
Knight Hunter Cannon Cart The Log
Hunter Knight Fireball Cannon Cart The Log
Knight Hunter Cannon Cart
Firecracker Fireball Hunter
Knight Fireball Hunter Cannon Cart
Knight Hunter Cannon Cart
Knight Firecracker Fireball Cannon Cart The Log
Knight Hunter Cannon Cart
Fireball The Log
Cannon Cart Knight Fireball Hunter
Firecracker Fireball Cannon Cart
Knight Firecracker Fireball Hunter Cannon Cart The Log
Firecracker Fireball Hunter Cannon Cart The Log Royal Ghost
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Firecracker The Log Royal Ghost
Firecracker Fireball The Log Royal Ghost
Fireball Cannon Cart The Log
Cannon Cart Knight Firecracker Fireball The Log
Fireball Firecracker The Log
Firecracker Fireball Hunter
Firecracker The Log
Fireball The Log Firecracker Hunter
Fireball The Log Firecracker
Fireball
Firecracker Knight Fireball Cannon Cart The Log
Fireball Firecracker
Knight Firecracker Fireball Hunter Cannon Cart The Log
Firecracker Fireball Cannon Cart
Firecracker Fireball Cannon Cart The Log
Firecracker Fireball Hunter Cannon Cart The Log
Firecracker Fireball Cannon Cart The Log
Fireball
Firecracker Fireball Hunter The Log
Firecracker Fireball The Log
Fireball The Log
Fireball
The Log
Fireball Cannon Cart The Log
Firecracker The Log Fireball Hunter
Firecracker Fireball The Log Hunter Royal Ghost
Fireball The Log
Fireball Firecracker The Log
Firecracker Fireball Hunter
Firecracker Fireball
Fireball
Fireball Hunter The Log
Firecracker Fireball
Firecracker Fireball The Log
Fireball Cannon Cart
Fireball Firecracker Hunter
The Log Fireball
Fireball Knight Firecracker Hunter Cannon Cart
The Log Firecracker Fireball
Fireball
Firecracker Cannon Cart
Firecracker Fireball The Log
Firecracker Fireball
Firecracker Fireball Cannon Cart The Log Royal Ghost
Cannon Cart
Fireball Firecracker

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