My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin Inferno Tower Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Ice Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Royal Hogs Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Hogs
Giant Snowball
Bats Dart Goblin Royal Hogs
Zap
Bats Dart Goblin Inferno Tower Royal Hogs
Barbarian Barrel
Knight Dart Goblin Inferno Tower Royal Hogs Ice Wizard
The Log
Dart Goblin Royal Hogs
Earthquake
Inferno Tower Royal Hogs
Arrows
Bats Dart Goblin Royal Hogs
Royal Delivery
Bats Knight Dart Goblin Royal Hogs Ice Wizard
Fireball
Dart Goblin Inferno Tower Royal Hogs Ice Wizard
Poison
Bats Dart Goblin Inferno Tower Royal Hogs Ice Wizard
Lightning
Knight Inferno Tower Ice Wizard
Rocket
Inferno Tower Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Fireball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Inferno Tower Ice Wizard Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Knight Dart Goblin Ice Wizard Fireball Inferno Tower Royal Hogs Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Knight Dart Goblin Ice Wizard

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Mega Knight Royal Hogs
Knight
Bats Dart Goblin Fireball Royal Hogs Ice Wizard
Dart Goblin
Knight Royal Hogs Mega Knight
Fireball
Knight Royal Hogs Mega Knight
Inferno Tower
Royal Hogs
Bats Knight Dart Goblin Fireball Mega Knight
Ice Wizard
Knight
Mega Knight
Bats Dart Goblin Fireball Royal Hogs

Defense Synergies 4 14

Bats
Knight Dart Goblin Inferno Tower Ice Wizard Mega Knight
Knight
Bats Dart Goblin Inferno Tower Ice Wizard Fireball
Dart Goblin
Knight Bats Inferno Tower Ice Wizard Mega Knight
Fireball
Knight Inferno Tower Ice Wizard Mega Knight
Inferno Tower
Knight Bats Dart Goblin Fireball Ice Wizard Mega Knight
Royal Hogs
Ice Wizard
Knight Bats Dart Goblin Fireball Inferno Tower Mega Knight
Mega Knight
Bats Dart Goblin Fireball Inferno Tower Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Dart Goblin Fireball Inferno Tower
Inferno Tower Bats Knight Dart Goblin Ice Wizard Mega Knight
Inferno Tower Mega Knight Bats Knight Dart Goblin Ice Wizard
Inferno Tower Bats Knight Dart Goblin Ice Wizard Mega Knight
Fireball Mega Knight
Fireball Bats Dart Goblin Ice Wizard Mega Knight
Bats Dart Goblin Inferno Tower Fireball Ice Wizard
Dart Goblin Fireball Inferno Tower Mega Knight
Inferno Tower Ice Wizard
Knight Dart Goblin Inferno Tower Ice Wizard Mega Knight
Bats Dart Goblin Ice Wizard Knight Fireball Mega Knight
Inferno Tower Bats Dart Goblin Fireball Ice Wizard
Inferno Tower Mega Knight Bats Knight Fireball Ice Wizard
Fireball Mega Knight Bats Dart Goblin
Inferno Tower Knight Mega Knight
Inferno Tower Fireball Mega Knight
Mega Knight Bats Knight Fireball Inferno Tower
Fireball Mega Knight Bats Knight Dart Goblin Ice Wizard
Bats Knight Dart Goblin Fireball Ice Wizard Mega Knight
Dart Goblin Inferno Tower
Mega Knight Bats Knight Dart Goblin Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Fireball Inferno Tower
Fireball Knight Mega Knight
Mega Knight Bats Knight Inferno Tower
Mega Knight Bats Knight Fireball Inferno Tower
Inferno Tower Knight Mega Knight
Fireball Bats Dart Goblin Ice Wizard
Bats Knight Dart Goblin Fireball Inferno Tower Ice Wizard
Inferno Tower Mega Knight Knight
Mega Knight Bats Knight Fireball Inferno Tower
Inferno Tower Dart Goblin
Mega Knight Bats Knight Dart Goblin Inferno Tower
Mega Knight Fireball
Mega Knight Knight Fireball Inferno Tower
Dart Goblin Fireball Mega Knight
Inferno Tower Bats Knight Dart Goblin Fireball
Bats Mega Knight Dart Goblin Fireball Inferno Tower Ice Wizard
Fireball Inferno Tower Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Dart Goblin
Fireball Dart Goblin Ice Wizard
Dart Goblin Fireball
Knight Dart Goblin Fireball
Fireball Mega Knight
Fireball Bats Dart Goblin Ice Wizard
Dart Goblin
Fireball Dart Goblin Ice Wizard
Fireball Dart Goblin
Bats Fireball
Knight Dart Goblin Fireball
Fireball Dart Goblin
Knight Dart Goblin Fireball
Dart Goblin Fireball
Dart Goblin Fireball
Dart Goblin Fireball
Dart Goblin Fireball Mega Knight
Fireball
Bats
Dart Goblin Fireball Mega Knight
Dart Goblin Fireball Mega Knight
Fireball Mega Knight
Fireball
Fireball
Fireball Ice Wizard Mega Knight
Fireball Dart Goblin Ice Wizard
Fireball Mega Knight
Fireball Dart Goblin
Bats Dart Goblin Fireball Ice Wizard
Bats Dart Goblin Fireball
Fireball
Dart Goblin Fireball Mega Knight
Fireball
Mega Knight
Fireball
Bats Dart Goblin Fireball
Fireball Dart Goblin Ice Wizard
Fireball
Fireball Knight Dart Goblin Mega Knight
Dart Goblin Fireball
Fireball
Dart Goblin Mega Knight
Bats Dart Goblin Fireball
Bats Dart Goblin Fireball
Dart Goblin Fireball Mega Knight
Fireball Dart Goblin Mega Knight

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