My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Firecracker Wizard Princess Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Guards
Giant Snowball
Bats Guards Princess
Zap
Bats Firecracker Guards Princess
Barbarian Barrel
Knight Firecracker Wizard Guards Princess
The Log
Firecracker Guards Princess
Earthquake
Firecracker Guards
Arrows
Bats Firecracker Guards Princess
Royal Delivery
Bats Knight Firecracker Wizard Guards Princess
Fireball
Firecracker Wizard Princess
Poison
Bats Firecracker Wizard Guards Princess
Lightning
Knight Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Wizard Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Guards Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Knight Firecracker Guards Princess Fireball Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Knight Firecracker Guards

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Mega Knight Firecracker
Knight
Bats Firecracker Princess Fireball Wizard
Firecracker
Knight Bats Princess Mega Knight
Fireball
Knight Princess Mega Knight
Wizard
Knight Mega Knight
Guards
Princess
Knight Firecracker Fireball Mega Knight
Mega Knight
Bats Firecracker Fireball Wizard Princess

Defense Synergies 3 13

Bats
Knight Firecracker Mega Knight
Knight
Bats Firecracker Princess Fireball Wizard
Firecracker
Knight Bats Guards Princess Mega Knight
Fireball
Knight Princess Mega Knight
Wizard
Knight Guards Mega Knight
Guards
Firecracker Wizard Princess
Princess
Knight Firecracker Fireball Guards Mega Knight
Mega Knight
Bats Firecracker Fireball Wizard Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Fireball Wizard
Bats Knight Firecracker Mega Knight
Mega Knight Bats Knight
Bats Knight Firecracker Guards Mega Knight
Firecracker Fireball Princess Mega Knight
Fireball Bats Firecracker Guards Mega Knight
Bats Firecracker Fireball Wizard Princess
Fireball Mega Knight
Princess
Knight Guards Firecracker Mega Knight
Bats Guards Knight Firecracker Fireball Wizard Princess Mega Knight
Bats Firecracker Fireball Wizard Princess
Mega Knight Bats Knight Fireball Wizard Guards
Fireball Wizard Mega Knight Bats Firecracker Guards Princess
Knight Mega Knight
Fireball Mega Knight
Wizard Mega Knight Bats Knight Firecracker Fireball
Fireball Mega Knight Bats Knight Firecracker Wizard Guards
Wizard Bats Knight Firecracker Fireball Guards Princess Mega Knight
Wizard Mega Knight Bats Knight Firecracker Fireball Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Mega Knight Fireball
Fireball Knight Firecracker Wizard Mega Knight
Guards Mega Knight Bats Knight
Guards Mega Knight Bats Knight Fireball
Knight Guards Mega Knight
Firecracker Fireball Wizard Bats Princess
Guards Bats Knight Fireball
Mega Knight Knight
Mega Knight Bats Knight Firecracker Fireball
Guards
Mega Knight Bats Knight Guards
Mega Knight Fireball Guards
Mega Knight Knight Fireball Wizard Guards
Wizard Firecracker Fireball Princess Mega Knight
Guards Bats Knight Firecracker Fireball
Bats Mega Knight Firecracker Fireball Wizard Princess
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Knight Firecracker Guards
Firecracker Fireball Princess
Fireball
Knight Firecracker Fireball Guards
Fireball Wizard Firecracker Mega Knight
Firecracker Fireball Wizard Bats Princess
Firecracker Wizard Princess
Fireball Firecracker Wizard Princess
Fireball Firecracker Wizard
Bats Fireball Guards
Firecracker Knight Fireball Wizard Princess
Fireball Firecracker Wizard Princess
Knight Firecracker Fireball Princess
Firecracker Fireball Princess
Princess Firecracker Fireball
Firecracker Fireball Wizard Princess
Firecracker Fireball Wizard Princess Mega Knight
Fireball
Bats
Firecracker Fireball Wizard Princess Mega Knight
Firecracker Fireball Wizard Princess Mega Knight
Fireball Mega Knight
Fireball Wizard Princess
Fireball
Firecracker Fireball Wizard Princess Mega Knight
Firecracker Fireball Wizard Princess
Fireball Wizard Princess Mega Knight
Fireball Firecracker
Bats Firecracker Fireball Wizard Princess
Bats Firecracker Fireball Wizard Guards
Fireball
Fireball Wizard Mega Knight
Firecracker Fireball Princess
Mega Knight
Firecracker Fireball Wizard Princess
Bats Fireball Guards Princess
Fireball Firecracker Wizard Princess
Fireball
Fireball Knight Firecracker Wizard Princess Mega Knight
Firecracker Fireball Wizard Princess
Fireball
Firecracker Mega Knight
Bats Firecracker Fireball Guards Princess
Firecracker Bats Fireball Princess
Firecracker Fireball Princess Mega Knight

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