My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Balloon Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Miner Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarian Barrel Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon Miner Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Miner
Giant Snowball
Balloon Miner Lumberjack
Zap
Firecracker Balloon
Barbarian Barrel
Knight Firecracker Electro Wizard Lumberjack
The Log
Firecracker Lumberjack
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Knight Firecracker Balloon Miner Electro Wizard Lumberjack
Fireball
Firecracker Balloon Electro Wizard Lumberjack
Poison
Firecracker Balloon Electro Wizard
Lightning
Knight Balloon Electro Wizard Lumberjack
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Barbarian Barrel Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Poison Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Knight Firecracker Miner Poison Electro Wizard Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Knight Firecracker Miner

Attack Synergies 7 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Balloon Barbarian Barrel Poison Miner Electro Wizard Lumberjack
Firecracker
Knight Miner Barbarian Barrel Balloon Lumberjack
Barbarian Barrel
Balloon Knight Firecracker Miner Lumberjack
Poison
Miner Knight Balloon
Balloon
Knight Barbarian Barrel Miner Lumberjack Firecracker Poison Electro Wizard
Miner
Firecracker Poison Balloon Knight Barbarian Barrel Electro Wizard Lumberjack
Electro Wizard
Knight Balloon Miner Lumberjack
Lumberjack
Balloon Knight Firecracker Barbarian Barrel Miner Electro Wizard

Defense Synergies 2 12

Knight
Firecracker Electro Wizard Barbarian Barrel Poison Lumberjack
Firecracker
Knight Barbarian Barrel Electro Wizard Lumberjack
Barbarian Barrel
Knight Firecracker Poison Miner Electro Wizard Lumberjack
Poison
Knight Barbarian Barrel Electro Wizard
Balloon
Miner
Barbarian Barrel
Electro Wizard
Knight Firecracker Barbarian Barrel Poison Lumberjack
Lumberjack
Knight Firecracker Barbarian Barrel Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Barbarian Barrel Electro Wizard
Lumberjack Knight Firecracker Electro Wizard
Lumberjack Knight Electro Wizard
Lumberjack Knight Firecracker Electro Wizard
Firecracker Barbarian Barrel Poison Lumberjack
Barbarian Barrel Firecracker Electro Wizard Lumberjack
Electro Wizard Firecracker Poison
Barbarian Barrel Poison Electro Wizard
Lumberjack
Knight Firecracker Barbarian Barrel Miner Electro Wizard Lumberjack
Poison Electro Wizard Knight Firecracker Barbarian Barrel Lumberjack
Firecracker Poison Electro Wizard
Lumberjack Knight Electro Wizard
Firecracker Barbarian Barrel Poison Electro Wizard Lumberjack
Knight Electro Wizard Lumberjack
Electro Wizard Lumberjack
Knight Firecracker Poison Electro Wizard Lumberjack
Knight Firecracker Barbarian Barrel Electro Wizard Lumberjack
Barbarian Barrel Poison Knight Firecracker Electro Wizard Lumberjack
Electro Wizard Lumberjack
Knight Firecracker Barbarian Barrel Poison Electro Wizard Lumberjack
Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Barbarian Barrel Electro Wizard
Poison Electro Wizard Knight Firecracker Barbarian Barrel Miner Lumberjack
Lumberjack Knight Electro Wizard
Lumberjack Knight Barbarian Barrel Electro Wizard
Knight Lumberjack
Firecracker Poison Electro Wizard
Knight Electro Wizard Lumberjack
Knight Lumberjack
Electro Wizard Knight Firecracker Barbarian Barrel Poison
Knight Lumberjack
Poison Electro Wizard
Knight Lumberjack
Firecracker
Electro Wizard Knight Firecracker Barbarian Barrel Poison Lumberjack
Poison Firecracker Barbarian Barrel Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Firecracker Barbarian Barrel
Firecracker Poison Barbarian Barrel Miner Electro Wizard
Barbarian Barrel Poison Miner
Knight Firecracker Barbarian Barrel Poison
Poison Firecracker Barbarian Barrel
Firecracker Poison
Firecracker Poison
Poison Firecracker Barbarian Barrel
Poison Miner Firecracker
Poison Electro Wizard Lumberjack
Firecracker Poison Miner Knight Barbarian Barrel Electro Wizard
Poison Firecracker
Poison Knight Firecracker Barbarian Barrel Miner
Firecracker Barbarian Barrel Poison
Firecracker Barbarian Barrel Poison
Firecracker Barbarian Barrel Poison
Firecracker Barbarian Barrel Poison
Barbarian Barrel Poison
Firecracker Barbarian Barrel Poison Electro Wizard
Firecracker Barbarian Barrel Poison Miner
Poison
Poison
Barbarian Barrel Poison
Firecracker Poison Barbarian Barrel
Firecracker Poison Miner Barbarian Barrel Electro Wizard
Poison Miner
Poison Miner Firecracker Barbarian Barrel
Poison Firecracker Electro Wizard
Electro Wizard Firecracker Poison
Poison Miner
Firecracker Poison Electro Wizard
Firecracker Poison
Electro Wizard Barbarian Barrel
Poison Firecracker Electro Wizard
Barbarian Barrel
Poison Miner Knight Firecracker Electro Wizard Lumberjack
Firecracker Poison
Poison
Firecracker
Firecracker Poison Electro Wizard
Firecracker Poison Electro Wizard
Poison Firecracker Barbarian Barrel Miner Electro Wizard
Firecracker
Poison

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