My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Inferno Tower Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Valkyrie Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians Dart Goblin Valkyrie Hog Rider Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Barbarians Dart Goblin Hog Rider
Zap
Firecracker Dart Goblin Inferno Tower
Barbarian Barrel
Knight Firecracker Barbarians Dart Goblin Valkyrie Inferno Tower Magic Archer
The Log
Firecracker Barbarians Dart Goblin Hog Rider
Earthquake
Firecracker Barbarians Hog Rider Inferno Tower
Arrows
Firecracker Dart Goblin
Royal Delivery
Knight Firecracker Barbarians Dart Goblin Valkyrie Hog Rider Magic Archer
Fireball
Firecracker Barbarians Dart Goblin Hog Rider Inferno Tower Magic Archer
Poison
Firecracker Barbarians Dart Goblin Inferno Tower Magic Archer
Lightning
Knight Valkyrie Inferno Tower Magic Archer
Rocket
Barbarians Valkyrie Hog Rider Inferno Tower Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Inferno Tower

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Firecracker Dart Goblin Valkyrie Hog Rider Magic Archer Barbarians Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Firecracker Dart Goblin Valkyrie

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Dart Goblin Hog Rider Magic Archer
Firecracker
Knight Hog Rider Dart Goblin Valkyrie
Barbarians
Hog Rider
Dart Goblin
Knight Valkyrie Firecracker Hog Rider
Valkyrie
Dart Goblin Hog Rider Firecracker Magic Archer
Hog Rider
Knight Firecracker Valkyrie Barbarians Dart Goblin Magic Archer
Inferno Tower
Magic Archer
Knight Valkyrie Hog Rider

Defense Synergies 5 7

Knight
Firecracker Dart Goblin Inferno Tower Magic Archer
Firecracker
Knight Valkyrie Dart Goblin Inferno Tower
Barbarians
Dart Goblin
Knight Firecracker Valkyrie Inferno Tower Magic Archer
Valkyrie
Firecracker Dart Goblin Inferno Tower Magic Archer
Hog Rider
Inferno Tower
Knight Firecracker Dart Goblin Valkyrie
Magic Archer
Knight Dart Goblin Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Dart Goblin Valkyrie Inferno Tower Magic Archer
Barbarians Inferno Tower Knight Firecracker Dart Goblin Valkyrie
Barbarians Inferno Tower Knight Dart Goblin Valkyrie
Barbarians Inferno Tower Knight Firecracker Dart Goblin Valkyrie
Firecracker Barbarians Valkyrie
Firecracker Dart Goblin Valkyrie Magic Archer
Dart Goblin Inferno Tower Firecracker Magic Archer
Barbarians Dart Goblin Valkyrie Inferno Tower Magic Archer
Barbarians Inferno Tower
Knight Firecracker Barbarians Dart Goblin Valkyrie Inferno Tower
Barbarians Dart Goblin Valkyrie Knight Firecracker Magic Archer
Inferno Tower Firecracker Dart Goblin Magic Archer
Barbarians Inferno Tower Knight Valkyrie
Valkyrie Firecracker Barbarians Dart Goblin Magic Archer
Barbarians Inferno Tower Knight
Barbarians Inferno Tower
Barbarians Knight Firecracker Valkyrie Inferno Tower
Knight Firecracker Barbarians Dart Goblin Valkyrie Magic Archer
Valkyrie Knight Firecracker Barbarians Dart Goblin Magic Archer
Barbarians Dart Goblin Inferno Tower
Valkyrie Knight Firecracker Barbarians Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Valkyrie Inferno Tower
Knight Firecracker Valkyrie Magic Archer
Barbarians Knight Valkyrie Inferno Tower
Valkyrie Knight Barbarians Inferno Tower
Barbarians Inferno Tower Knight Valkyrie
Firecracker Dart Goblin Magic Archer
Knight Barbarians Dart Goblin Valkyrie Inferno Tower
Inferno Tower Knight Barbarians Valkyrie
Knight Firecracker Barbarians Valkyrie Inferno Tower Magic Archer
Inferno Tower Barbarians Dart Goblin
Knight Barbarians Dart Goblin Valkyrie Inferno Tower
Barbarians Valkyrie
Barbarians Knight Valkyrie Inferno Tower
Firecracker Barbarians Dart Goblin Valkyrie Magic Archer
Barbarians Inferno Tower Knight Firecracker Dart Goblin Valkyrie Magic Archer
Valkyrie Firecracker Barbarians Dart Goblin Inferno Tower Magic Archer
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Knight Firecracker Dart Goblin Valkyrie
Firecracker Dart Goblin Magic Archer
Dart Goblin Magic Archer
Knight Firecracker Barbarians Dart Goblin Valkyrie
Firecracker Valkyrie Magic Archer
Firecracker Dart Goblin Magic Archer
Firecracker Dart Goblin Magic Archer
Firecracker Dart Goblin Magic Archer
Firecracker Dart Goblin
Firecracker Knight Dart Goblin Valkyrie Magic Archer
Firecracker Dart Goblin Magic Archer
Knight Firecracker Dart Goblin Magic Archer
Firecracker Dart Goblin Magic Archer
Firecracker Dart Goblin Magic Archer
Firecracker Dart Goblin Magic Archer
Magic Archer Firecracker Dart Goblin
Firecracker Dart Goblin Magic Archer
Firecracker Dart Goblin Valkyrie Magic Archer
Magic Archer
Barbarians
Firecracker Valkyrie Magic Archer
Firecracker Dart Goblin Magic Archer
Magic Archer
Firecracker Dart Goblin Magic Archer
Firecracker Dart Goblin Magic Archer
Firecracker Dart Goblin
Dart Goblin Magic Archer
Firecracker Magic Archer
Firecracker Magic Archer
Barbarians Dart Goblin Magic Archer
Firecracker Dart Goblin Magic Archer
Knight Firecracker Dart Goblin Valkyrie Magic Archer
Firecracker Dart Goblin Magic Archer
Firecracker Dart Goblin
Firecracker Dart Goblin Magic Archer
Firecracker Dart Goblin Magic Archer
Firecracker Dart Goblin Magic Archer
Firecracker Dart Goblin

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