My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Valkyrie Rune Giant Inferno Dragon Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Rune Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians Valkyrie Rune Giant Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Goblin Barrel Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Inferno Dragon Ram Rider
Giant Snowball
Barbarians Goblin Barrel Inferno Dragon Ram Rider
Zap
Firecracker Goblin Barrel Inferno Dragon Ram Rider
Barbarian Barrel
Knight Firecracker Barbarians Valkyrie Goblin Barrel
The Log
Firecracker Barbarians Goblin Barrel Ram Rider
Earthquake
Firecracker Barbarians Goblin Barrel
Arrows
Firecracker Goblin Barrel
Royal Delivery
Knight Firecracker Barbarians Valkyrie Goblin Barrel Inferno Dragon Ram Rider
Fireball
Firecracker Barbarians Goblin Barrel Inferno Dragon Ram Rider
Poison
Firecracker Barbarians
Lightning
Knight Valkyrie Inferno Dragon Ram Rider
Rocket
Barbarians Valkyrie Inferno Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Rune Giant Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Firecracker Goblin Barrel Valkyrie Rune Giant Inferno Dragon Barbarians Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Firecracker Goblin Barrel Valkyrie

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Goblin Barrel Ram Rider
Firecracker
Knight Valkyrie Goblin Barrel Rune Giant Inferno Dragon Ram Rider
Barbarians
Valkyrie
Goblin Barrel Firecracker Ram Rider
Goblin Barrel
Knight Valkyrie Firecracker Ram Rider
Rune Giant
Firecracker
Inferno Dragon
Firecracker
Ram Rider
Knight Firecracker Valkyrie Goblin Barrel

Defense Synergies 2 0

Knight
Firecracker
Firecracker
Knight Valkyrie
Barbarians
Valkyrie
Firecracker
Goblin Barrel
Rune Giant
Inferno Dragon
Ram Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Valkyrie Ram Rider
Barbarians Inferno Dragon Knight Firecracker Valkyrie Ram Rider
Barbarians Ram Rider Knight Valkyrie Inferno Dragon
Barbarians Inferno Dragon Knight Firecracker Valkyrie Ram Rider
Firecracker Barbarians Valkyrie
Firecracker Valkyrie
Inferno Dragon Ram Rider Firecracker
Barbarians Valkyrie Ram Rider
Barbarians Inferno Dragon
Knight Firecracker Barbarians Valkyrie
Barbarians Valkyrie Knight Firecracker Ram Rider
Inferno Dragon Firecracker Ram Rider
Barbarians Knight Valkyrie Ram Rider
Valkyrie Firecracker Barbarians
Barbarians Inferno Dragon Knight Ram Rider
Barbarians Inferno Dragon Ram Rider
Barbarians Knight Firecracker Valkyrie
Valkyrie Knight Firecracker Barbarians Ram Rider
Valkyrie Knight Firecracker Barbarians Inferno Dragon Ram Rider
Barbarians Inferno Dragon Ram Rider
Valkyrie Knight Firecracker Barbarians
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Valkyrie
Knight Firecracker Valkyrie Inferno Dragon
Barbarians Knight Valkyrie Ram Rider
Valkyrie Knight Barbarians Ram Rider
Barbarians Knight Valkyrie Inferno Dragon Ram Rider
Firecracker Ram Rider
Knight Barbarians Valkyrie Ram Rider
Knight Barbarians Valkyrie Inferno Dragon
Knight Firecracker Barbarians Valkyrie Inferno Dragon
Barbarians Inferno Dragon
Inferno Dragon Knight Barbarians Valkyrie
Barbarians Valkyrie
Barbarians Knight Valkyrie Ram Rider
Firecracker Barbarians Valkyrie
Barbarians Knight Firecracker Valkyrie Inferno Dragon
Valkyrie Firecracker Barbarians Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Valkyrie
Firecracker Ram Rider
Knight Firecracker Barbarians Valkyrie
Firecracker Valkyrie
Firecracker Ram Rider
Firecracker
Firecracker Ram Rider
Firecracker Ram Rider
Firecracker Knight Valkyrie Ram Rider
Firecracker
Knight Firecracker
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker Valkyrie
Barbarians
Firecracker Valkyrie
Inferno Dragon
Firecracker Ram Rider
Ram Rider
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker
Barbarians
Firecracker Ram Rider
Knight Firecracker Valkyrie
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker
Inferno Dragon
Firecracker

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