My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Goblin Cage Rune Giant Ice Wizard Bandit Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Rune Giant Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit
Giant Snowball
Zap
Firecracker Bandit
Barbarian Barrel
Knight Firecracker Goblin Cage Ice Wizard Bandit
The Log
Firecracker Goblin Cage Bandit
Earthquake
Firecracker Goblin Cage
Arrows
Firecracker
Royal Delivery
Knight Firecracker Goblin Cage Ice Wizard Bandit
Fireball
Firecracker Goblin Cage Ice Wizard Bandit
Poison
Firecracker Goblin Cage Ice Wizard
Lightning
Knight Goblin Cage Ice Wizard Bandit Goblinstein
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rune Giant Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Firecracker Ice Wizard Bandit Fireball Goblin Cage Rune Giant Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Firecracker Ice Wizard Bandit

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Fireball Ice Wizard
Firecracker
Knight Goblin Cage Rune Giant Bandit
Fireball
Knight
Goblin Cage
Firecracker Bandit
Rune Giant
Firecracker Ice Wizard
Ice Wizard
Knight Rune Giant Bandit
Bandit
Firecracker Goblin Cage Ice Wizard
Goblinstein

Defense Synergies 2 11

Knight
Firecracker Ice Wizard Fireball Goblin Cage
Firecracker
Knight Goblin Cage Ice Wizard Bandit
Fireball
Knight Goblin Cage Ice Wizard Bandit
Goblin Cage
Knight Firecracker Fireball Ice Wizard Bandit
Rune Giant
Ice Wizard
Knight Firecracker Fireball Goblin Cage Bandit
Bandit
Firecracker Fireball Goblin Cage Ice Wizard
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Fireball Goblin Cage
Knight Firecracker Goblin Cage Ice Wizard Bandit
Goblin Cage Knight Ice Wizard Bandit
Goblin Cage Knight Firecracker Ice Wizard Bandit
Firecracker Fireball Goblin Cage
Fireball Firecracker Ice Wizard Bandit
Firecracker Fireball Goblin Cage Ice Wizard
Fireball Goblin Cage Bandit
Goblin Cage Ice Wizard
Knight Firecracker Ice Wizard Bandit
Ice Wizard Knight Firecracker Fireball Bandit
Firecracker Fireball Ice Wizard
Goblin Cage Knight Fireball Ice Wizard Bandit
Fireball Firecracker Goblin Cage
Knight Goblin Cage Bandit
Fireball Goblin Cage Bandit
Knight Firecracker Fireball Goblin Cage
Fireball Goblin Cage Knight Firecracker Ice Wizard Bandit
Goblin Cage Knight Firecracker Fireball Ice Wizard Bandit
Goblin Cage
Knight Firecracker Fireball Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Fireball Goblin Cage Bandit
Fireball Bandit Knight Firecracker
Bandit Knight Goblin Cage
Knight Fireball Goblin Cage Bandit
Knight Goblin Cage Bandit
Firecracker Fireball Ice Wizard
Knight Fireball Goblin Cage Ice Wizard Bandit
Knight Goblin Cage
Goblin Cage Knight Firecracker Fireball Bandit
Goblin Cage
Knight Goblin Cage
Fireball Goblin Cage
Knight Fireball Goblin Cage Bandit
Firecracker Fireball Goblin Cage
Knight Firecracker Fireball Goblin Cage
Firecracker Fireball Goblin Cage Ice Wizard
Fireball Goblin Cage Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Firecracker Bandit
Firecracker Fireball Ice Wizard Bandit
Fireball Bandit
Knight Firecracker Fireball
Fireball Firecracker
Firecracker Fireball Ice Wizard
Firecracker
Fireball Firecracker Ice Wizard
Fireball Firecracker Bandit
Fireball
Firecracker Knight Fireball Bandit
Fireball Firecracker
Knight Firecracker Fireball Bandit
Firecracker Fireball Bandit
Firecracker Fireball
Firecracker Fireball Bandit
Firecracker Fireball Bandit
Fireball
Firecracker Fireball Bandit
Firecracker Fireball
Fireball
Fireball
Fireball
Firecracker Fireball Ice Wizard
Firecracker Fireball Ice Wizard Bandit
Fireball Bandit
Fireball Firecracker Bandit
Firecracker Fireball Ice Wizard
Firecracker Fireball
Fireball
Fireball Bandit
Firecracker Fireball
Firecracker Fireball
Fireball Bandit
Fireball Firecracker Ice Wizard
Fireball
Fireball Knight Firecracker
Firecracker Fireball
Fireball
Firecracker
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Bandit
Fireball Firecracker

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