My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Mediocre
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Balloon Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Balloon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Goblin Barrel Balloon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel Balloon
Giant Snowball
Hog Rider Goblin Barrel Balloon
Zap
Firecracker Goblin Barrel Balloon
Barbarian Barrel
Knight Firecracker Goblin Barrel Electro Wizard
The Log
Firecracker Hog Rider Goblin Barrel
Earthquake
Firecracker Hog Rider Goblin Barrel
Arrows
Firecracker Goblin Barrel
Royal Delivery
Knight Firecracker Hog Rider Goblin Barrel Balloon Electro Wizard
Fireball
Firecracker Hog Rider Goblin Barrel Balloon Electro Wizard
Poison
Firecracker Balloon Electro Wizard
Lightning
Knight Balloon Electro Wizard
Rocket
Hog Rider Balloon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Firecracker Goblin Barrel Fireball Hog Rider Electro Wizard Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Firecracker Goblin Barrel Fireball

Attack Synergies 6 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Hog Rider Goblin Barrel Balloon Fireball Electro Wizard
Firecracker
Knight Hog Rider Goblin Barrel Balloon Mega Knight
Fireball
Hog Rider Knight Electro Wizard Mega Knight
Hog Rider
Knight Firecracker Fireball Goblin Barrel Balloon Electro Wizard Mega Knight
Goblin Barrel
Knight Firecracker Hog Rider Balloon Mega Knight
Balloon
Knight Firecracker Hog Rider Goblin Barrel Electro Wizard Mega Knight
Electro Wizard
Knight Fireball Hog Rider Balloon Mega Knight
Mega Knight
Firecracker Fireball Hog Rider Goblin Barrel Balloon Electro Wizard

Defense Synergies 2 6

Knight
Firecracker Electro Wizard Fireball
Firecracker
Knight Electro Wizard Mega Knight
Fireball
Knight Electro Wizard Mega Knight
Hog Rider
Goblin Barrel
Balloon
Electro Wizard
Knight Firecracker Fireball Mega Knight
Mega Knight
Firecracker Fireball Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Fireball Electro Wizard
Knight Firecracker Electro Wizard Mega Knight
Mega Knight Knight Electro Wizard
Knight Firecracker Electro Wizard Mega Knight
Firecracker Fireball Mega Knight
Fireball Firecracker Electro Wizard Mega Knight
Electro Wizard Firecracker Fireball
Fireball Electro Wizard Mega Knight
Knight Firecracker Electro Wizard Mega Knight
Electro Wizard Knight Firecracker Fireball Mega Knight
Firecracker Fireball Electro Wizard
Mega Knight Knight Fireball Electro Wizard
Fireball Mega Knight Firecracker Electro Wizard
Knight Electro Wizard Mega Knight
Fireball Electro Wizard Mega Knight
Mega Knight Knight Firecracker Fireball Electro Wizard
Fireball Mega Knight Knight Firecracker Electro Wizard
Knight Firecracker Fireball Electro Wizard Mega Knight
Electro Wizard
Mega Knight Knight Firecracker Fireball Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Fireball Electro Wizard
Fireball Electro Wizard Knight Firecracker Mega Knight
Mega Knight Knight Electro Wizard
Mega Knight Knight Fireball Electro Wizard
Knight Mega Knight
Firecracker Fireball Electro Wizard
Knight Fireball Electro Wizard
Mega Knight Knight
Electro Wizard Mega Knight Knight Firecracker Fireball
Mega Knight Knight
Mega Knight Fireball Electro Wizard
Mega Knight Knight Fireball
Firecracker Fireball Mega Knight
Electro Wizard Knight Firecracker Fireball
Mega Knight Firecracker Fireball Electro Wizard
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Firecracker
Firecracker Fireball Electro Wizard
Fireball
Knight Firecracker Fireball
Fireball Firecracker Mega Knight
Firecracker Fireball
Firecracker
Fireball Firecracker
Fireball Firecracker
Fireball Electro Wizard
Firecracker Knight Fireball Electro Wizard
Fireball Firecracker
Knight Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Mega Knight
Fireball
Firecracker Fireball Electro Wizard Mega Knight
Firecracker Fireball Mega Knight
Fireball Mega Knight
Fireball
Fireball
Firecracker Fireball Mega Knight
Firecracker Fireball Electro Wizard
Fireball Mega Knight
Fireball Firecracker
Firecracker Fireball Electro Wizard
Electro Wizard Firecracker Fireball
Fireball
Fireball Mega Knight
Firecracker Fireball Electro Wizard
Mega Knight
Firecracker Fireball
Electro Wizard Fireball
Fireball Firecracker Electro Wizard
Fireball
Fireball Knight Firecracker Electro Wizard Mega Knight
Firecracker Fireball
Fireball
Firecracker Mega Knight
Firecracker Fireball Electro Wizard
Firecracker Fireball Electro Wizard
Firecracker Fireball Electro Wizard Mega Knight
Fireball Firecracker Mega Knight

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