My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Bowler Executioner Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider
Zap
Firecracker
Barbarian Barrel
Knight Firecracker Executioner Electro Wizard
The Log
Firecracker Hog Rider
Earthquake
Firecracker Hog Rider
Arrows
Firecracker
Royal Delivery
Knight Firecracker Hog Rider Bowler Executioner Electro Wizard
Fireball
Firecracker Hog Rider Bowler Executioner Electro Wizard
Poison
Firecracker Executioner Electro Wizard
Lightning
Knight Bowler Executioner Electro Wizard
Rocket
Hog Rider Bowler Executioner

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Bowler Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Bowler Executioner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Firecracker Fireball Hog Rider Electro Wizard Bowler Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Knight Firecracker Fireball Hog Rider

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Hog Rider Executioner Fireball Electro Wizard
Firecracker
Knight Hog Rider Bowler Mega Knight
Fireball
Hog Rider Knight Electro Wizard Mega Knight
Hog Rider
Knight Firecracker Fireball Bowler Executioner Electro Wizard Mega Knight
Bowler
Firecracker Hog Rider Executioner Electro Wizard
Executioner
Knight Hog Rider Bowler Mega Knight
Electro Wizard
Knight Fireball Hog Rider Bowler Mega Knight
Mega Knight
Firecracker Fireball Hog Rider Executioner Electro Wizard

Defense Synergies 3 9

Knight
Firecracker Executioner Electro Wizard Fireball Bowler
Firecracker
Knight Electro Wizard Mega Knight
Fireball
Knight Electro Wizard Mega Knight
Hog Rider
Bowler
Knight Electro Wizard
Executioner
Knight Mega Knight
Electro Wizard
Knight Firecracker Fireball Bowler Mega Knight
Mega Knight
Firecracker Fireball Executioner Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Knight Firecracker Fireball Executioner Electro Wizard
Knight Firecracker Executioner Electro Wizard Mega Knight
Bowler Mega Knight Knight Executioner Electro Wizard
Knight Firecracker Bowler Electro Wizard Mega Knight
Firecracker Fireball Bowler Mega Knight
Fireball Bowler Firecracker Executioner Electro Wizard Mega Knight
Electro Wizard Firecracker Fireball Executioner
Bowler Fireball Electro Wizard Mega Knight
Knight Firecracker Bowler Electro Wizard Mega Knight
Executioner Electro Wizard Knight Firecracker Fireball Bowler Mega Knight
Executioner Firecracker Fireball Electro Wizard
Bowler Mega Knight Knight Fireball Electro Wizard
Fireball Bowler Executioner Mega Knight Firecracker Electro Wizard
Knight Electro Wizard Mega Knight
Fireball Bowler Electro Wizard Mega Knight
Mega Knight Knight Firecracker Fireball Bowler Executioner Electro Wizard
Fireball Mega Knight Knight Firecracker Bowler Executioner Electro Wizard
Executioner Knight Firecracker Fireball Bowler Electro Wizard Mega Knight
Electro Wizard
Bowler Mega Knight Knight Firecracker Fireball Executioner Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Fireball Bowler Electro Wizard
Fireball Electro Wizard Knight Firecracker Bowler Executioner Mega Knight
Mega Knight Knight Bowler Electro Wizard
Bowler Mega Knight Knight Fireball Electro Wizard
Knight Bowler Executioner Mega Knight
Firecracker Fireball Executioner Electro Wizard
Knight Fireball Bowler Electro Wizard
Mega Knight Knight
Electro Wizard Mega Knight Knight Firecracker Fireball
Mega Knight Knight Bowler
Mega Knight Fireball Bowler Electro Wizard
Bowler Mega Knight Knight Fireball Executioner
Firecracker Fireball Bowler Executioner Mega Knight
Electro Wizard Knight Firecracker Fireball Bowler Executioner
Bowler Executioner Mega Knight Firecracker Fireball Electro Wizard
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Firecracker
Firecracker Fireball Bowler Executioner Electro Wizard
Fireball
Knight Firecracker Fireball
Fireball Executioner Firecracker Bowler Mega Knight
Firecracker Fireball Executioner
Firecracker Bowler Executioner
Fireball Firecracker Bowler Executioner
Fireball Firecracker
Fireball Bowler Electro Wizard
Firecracker Knight Fireball Bowler Electro Wizard
Fireball Firecracker Executioner
Knight Firecracker Fireball Bowler Executioner
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Bowler Executioner
Firecracker Fireball Bowler Executioner Mega Knight
Fireball
Firecracker Fireball Bowler Executioner Electro Wizard Mega Knight
Firecracker Fireball Bowler Mega Knight
Fireball Bowler Mega Knight
Fireball
Bowler
Fireball
Firecracker Fireball Bowler Executioner Mega Knight
Firecracker Fireball Bowler Executioner Electro Wizard
Fireball Bowler Mega Knight
Fireball Firecracker
Firecracker Fireball Executioner Electro Wizard
Electro Wizard Firecracker Fireball
Fireball Bowler
Fireball Mega Knight
Firecracker Fireball Electro Wizard
Mega Knight
Firecracker Fireball Bowler
Electro Wizard Fireball
Fireball Firecracker Executioner Electro Wizard
Fireball
Fireball Knight Firecracker Bowler Executioner Electro Wizard Mega Knight
Firecracker Fireball Bowler Executioner
Fireball
Firecracker Executioner Mega Knight
Firecracker Fireball Bowler Electro Wizard
Firecracker Fireball Executioner Electro Wizard
Firecracker Fireball Bowler Executioner Electro Wizard Mega Knight
Fireball Firecracker Bowler Mega Knight

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