My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Dark Prince Prince Magic Archer Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Dark Prince Prince Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Dark Prince Prince Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Dark Prince Magic Archer Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Dark Prince Prince
Giant Snowball
Hog Rider
Zap
Firecracker Dark Prince Prince
Barbarian Barrel
Knight Firecracker Dark Prince Magic Archer
The Log
Firecracker Hog Rider Dark Prince Prince
Earthquake
Firecracker Hog Rider
Arrows
Firecracker
Royal Delivery
Knight Firecracker Hog Rider Dark Prince Prince Magic Archer
Fireball
Firecracker Hog Rider Magic Archer
Poison
Firecracker Magic Archer
Lightning
Knight Dark Prince Prince Magic Archer
Rocket
Hog Rider Prince Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Dark Prince The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Dark Prince Prince

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Firecracker Hog Rider Dark Prince Magic Archer Golden Knight Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Knight Firecracker Hog Rider

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Hog Rider Prince The Log Magic Archer
Firecracker
Knight Hog Rider Dark Prince Prince
Hog Rider
Knight Firecracker The Log Dark Prince Prince Magic Archer Golden Knight
Dark Prince
Prince Firecracker Hog Rider Magic Archer
Prince
Dark Prince Knight Firecracker Hog Rider The Log Magic Archer
The Log
Hog Rider Knight Prince Magic Archer
Magic Archer
Knight Hog Rider Dark Prince Prince The Log Golden Knight
Golden Knight
Hog Rider Magic Archer

Defense Synergies 4 10

Knight
Firecracker Magic Archer The Log
Firecracker
Knight The Log Dark Prince Prince Golden Knight
Hog Rider
Dark Prince
Firecracker Prince The Log Magic Archer
Prince
The Log Firecracker Dark Prince Magic Archer
The Log
Firecracker Prince Knight Dark Prince Magic Archer Golden Knight
Magic Archer
Knight Dark Prince Prince The Log
Golden Knight
Firecracker The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker The Log Magic Archer Golden Knight
Knight Firecracker Dark Prince Prince The Log
Prince Knight Dark Prince
Prince Knight Firecracker Dark Prince
Firecracker Dark Prince Prince The Log
The Log Firecracker Dark Prince Magic Archer
Firecracker Magic Archer
The Log Magic Archer Golden Knight
Prince
Knight Firecracker Dark Prince Prince
Knight Firecracker Dark Prince The Log Magic Archer
Firecracker Magic Archer
Prince Knight Dark Prince The Log
Firecracker Dark Prince Prince The Log Magic Archer Golden Knight
Knight Prince
Prince The Log
Knight Firecracker Dark Prince Prince
Knight Firecracker Dark Prince Prince The Log Magic Archer Golden Knight
The Log Knight Firecracker Dark Prince Magic Archer
Prince
Dark Prince Knight Firecracker Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Dark Prince Prince
Knight Firecracker Prince The Log Magic Archer
Knight Dark Prince Prince The Log Golden Knight
Dark Prince Prince Knight The Log
Knight Dark Prince Prince
Firecracker Magic Archer
Dark Prince Prince Knight
Knight Dark Prince Prince
Knight Firecracker Dark Prince Prince The Log Magic Archer
Knight Dark Prince Prince Golden Knight
Dark Prince Prince The Log
Dark Prince Prince Knight Golden Knight
Firecracker Magic Archer
Knight Firecracker Dark Prince Prince The Log Magic Archer Golden Knight
Firecracker Dark Prince The Log Magic Archer Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Knight Firecracker The Log Golden Knight
Firecracker The Log Magic Archer Golden Knight
The Log Magic Archer
Knight Firecracker Dark Prince Prince The Log
Firecracker Dark Prince The Log Magic Archer
Firecracker Magic Archer
Firecracker The Log Magic Archer
The Log Firecracker Magic Archer
The Log Firecracker Golden Knight
Prince
Firecracker Knight Dark Prince Prince The Log Magic Archer Golden Knight
Firecracker Magic Archer
Knight Firecracker The Log Magic Archer Golden Knight
Firecracker Magic Archer
Firecracker Prince The Log Magic Archer
Firecracker The Log Magic Archer Golden Knight
Magic Archer Firecracker The Log
Firecracker Dark Prince Prince The Log Magic Archer
Firecracker The Log Magic Archer Golden Knight
Prince The Log Magic Archer
Prince The Log
The Log
Firecracker The Log Dark Prince Magic Archer
Firecracker The Log Magic Archer Golden Knight
Prince The Log Magic Archer Golden Knight
Firecracker The Log Magic Archer Golden Knight
Firecracker Magic Archer
Firecracker
The Log Magic Archer
Firecracker Magic Archer
Prince
Firecracker The Log Magic Archer
Dark Prince Prince Magic Archer
Firecracker Magic Archer
The Log
Knight Firecracker Dark Prince Prince Magic Archer
The Log Firecracker Magic Archer
Firecracker Dark Prince Prince
Firecracker The Log Magic Archer Golden Knight
Firecracker Magic Archer
Firecracker Dark Prince Prince The Log Magic Archer Golden Knight
Prince
Firecracker

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: