My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Executioner Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards
Giant Snowball
Hog Rider Guards
Zap
Firecracker Inferno Tower Guards
Barbarian Barrel
Knight Firecracker Inferno Tower Guards Executioner Electro Wizard
The Log
Firecracker Hog Rider Guards
Earthquake
Firecracker Hog Rider Inferno Tower Guards
Arrows
Firecracker Guards
Royal Delivery
Knight Firecracker Hog Rider Guards Executioner Electro Wizard
Fireball
Firecracker Hog Rider Inferno Tower Executioner Electro Wizard
Poison
Firecracker Inferno Tower Guards Executioner Electro Wizard
Lightning
Knight Inferno Tower Executioner Electro Wizard
Rocket
Hog Rider Inferno Tower Executioner

Against air swarms

Spells and units that can counter air swarms.

Firecracker Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Inferno Tower Guards Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Firecracker Guards Hog Rider Electro Wizard Inferno Tower Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Firecracker Guards

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Hog Rider Executioner The Log Electro Wizard
Firecracker
Knight Hog Rider
Hog Rider
Knight Firecracker The Log Guards Executioner Electro Wizard
Inferno Tower
Guards
Hog Rider The Log
Executioner
Knight Hog Rider The Log
The Log
Hog Rider Knight Guards Executioner
Electro Wizard
Knight Hog Rider

Defense Synergies 8 9

Knight
Firecracker Inferno Tower Executioner Electro Wizard The Log
Firecracker
Knight The Log Inferno Tower Guards Electro Wizard
Hog Rider
Inferno Tower
Knight Guards The Log Electro Wizard Firecracker
Guards
Inferno Tower Firecracker Executioner The Log Electro Wizard
Executioner
Knight Guards The Log
The Log
Firecracker Inferno Tower Knight Guards Executioner Electro Wizard
Electro Wizard
Knight Inferno Tower Firecracker Guards The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Inferno Tower Executioner The Log Electro Wizard
Inferno Tower Knight Firecracker Executioner The Log Electro Wizard
Inferno Tower Knight Executioner Electro Wizard
Inferno Tower Knight Firecracker Guards Electro Wizard
Firecracker The Log
The Log Firecracker Guards Executioner Electro Wizard
Inferno Tower Electro Wizard Firecracker Executioner
Inferno Tower The Log Electro Wizard
Inferno Tower
Knight Guards Firecracker Inferno Tower Electro Wizard
Guards Executioner Electro Wizard Knight Firecracker The Log
Inferno Tower Executioner Firecracker Electro Wizard
Inferno Tower Knight Guards The Log Electro Wizard
Executioner Firecracker Guards The Log Electro Wizard
Inferno Tower Knight Electro Wizard
Inferno Tower The Log Electro Wizard
Knight Firecracker Inferno Tower Executioner Electro Wizard
Knight Firecracker Guards Executioner The Log Electro Wizard
Executioner The Log Knight Firecracker Guards Electro Wizard
Inferno Tower Electro Wizard
Knight Firecracker Guards Executioner The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Inferno Tower Electro Wizard
Electro Wizard Knight Firecracker Executioner The Log
Guards Knight Inferno Tower The Log Electro Wizard
Guards Knight Inferno Tower The Log Electro Wizard
Inferno Tower Knight Guards Executioner
Firecracker Executioner Electro Wizard
Guards Knight Inferno Tower Electro Wizard
Inferno Tower Knight
Electro Wizard Knight Firecracker Inferno Tower The Log
Inferno Tower Guards
Knight Inferno Tower Guards
Guards The Log Electro Wizard
Knight Inferno Tower Guards Executioner
Firecracker Executioner
Inferno Tower Guards Electro Wizard Knight Firecracker Executioner The Log
Executioner Firecracker Inferno Tower The Log Electro Wizard
Inferno Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Guards The Log
Firecracker Executioner The Log Electro Wizard
The Log
Knight Firecracker Guards The Log
Executioner Firecracker The Log
Firecracker Executioner
Firecracker Executioner The Log
The Log Firecracker Executioner
The Log Firecracker
Guards Electro Wizard
Firecracker Knight The Log Electro Wizard
Firecracker Executioner
Knight Firecracker Executioner The Log
Firecracker
Firecracker The Log
Firecracker Executioner The Log
Firecracker Executioner The Log
Firecracker Executioner The Log Electro Wizard
Firecracker The Log
The Log
The Log
The Log
Firecracker The Log Executioner
Firecracker The Log Executioner Electro Wizard
The Log
Firecracker The Log
Firecracker Executioner Electro Wizard
Electro Wizard Firecracker Guards
The Log
Firecracker Electro Wizard
Firecracker The Log
Electro Wizard Guards
Firecracker Executioner Electro Wizard
The Log
Knight Firecracker Executioner Electro Wizard
The Log Firecracker Executioner
Firecracker Executioner
Firecracker Guards The Log Electro Wizard
Firecracker Executioner Electro Wizard
Firecracker Executioner The Log Electro Wizard
Firecracker

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