My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Balloon Executioner Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Balloon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon
Giant Snowball
Balloon
Zap
Firecracker Balloon
Barbarian Barrel
Knight Firecracker Executioner
The Log
Firecracker Mini P.E.K.K.A
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Knight Firecracker Mini P.E.K.K.A Balloon Executioner
Fireball
Firecracker Balloon Executioner
Poison
Firecracker Balloon Executioner
Lightning
Knight Mini P.E.K.K.A Balloon Executioner
Rocket
Balloon Executioner

Against air swarms

Spells and units that can counter air swarms.

Firecracker Freeze Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Freeze Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Rage Freeze Executioner Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Knight Firecracker Mini P.E.K.K.A Freeze Balloon Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Knight Firecracker Mini P.E.K.K.A

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Balloon Executioner
Firecracker
Knight Mini P.E.K.K.A Balloon Mega Knight
Mini P.E.K.K.A
Firecracker Rage Mega Knight
Rage
Balloon Mini P.E.K.K.A
Freeze
Balloon
Balloon
Knight Rage Freeze Firecracker Executioner Mega Knight
Executioner
Knight Balloon Mega Knight
Mega Knight
Firecracker Mini P.E.K.K.A Balloon Executioner

Defense Synergies 2 7

Knight
Firecracker Executioner Mini P.E.K.K.A
Firecracker
Knight Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Knight Firecracker Freeze Executioner
Rage
Freeze
Mini P.E.K.K.A Mega Knight
Balloon
Executioner
Knight Mini P.E.K.K.A Mega Knight
Mega Knight
Firecracker Freeze Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Executioner
Mini P.E.K.K.A Knight Firecracker Executioner Mega Knight
Mini P.E.K.K.A Mega Knight Knight Freeze Executioner
Mini P.E.K.K.A Knight Firecracker Mega Knight
Firecracker Mini P.E.K.K.A Mega Knight
Freeze Firecracker Executioner Mega Knight
Firecracker Freeze Executioner
Mega Knight
Mini P.E.K.K.A
Knight Firecracker Mini P.E.K.K.A Mega Knight
Executioner Knight Firecracker Freeze Mega Knight
Executioner Firecracker
Mini P.E.K.K.A Mega Knight Knight Freeze
Executioner Mega Knight Firecracker Mini P.E.K.K.A Freeze
Mini P.E.K.K.A Knight Mega Knight
Mini P.E.K.K.A Freeze Mega Knight
Mega Knight Knight Firecracker Mini P.E.K.K.A Executioner
Mega Knight Knight Firecracker Executioner
Freeze Executioner Knight Firecracker Mega Knight
Mini P.E.K.K.A
Mega Knight Knight Firecracker Mini P.E.K.K.A Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Mega Knight
Knight Firecracker Mini P.E.K.K.A Executioner Mega Knight
Mega Knight Knight Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight Knight
Knight Mini P.E.K.K.A Executioner Mega Knight
Firecracker Executioner Freeze
Mini P.E.K.K.A Knight
Mini P.E.K.K.A Mega Knight Knight
Freeze Mega Knight Knight Firecracker Mini P.E.K.K.A
Mega Knight Knight Mini P.E.K.K.A
Mega Knight
Mini P.E.K.K.A Mega Knight Knight Executioner
Firecracker Executioner Mega Knight
Knight Firecracker Mini P.E.K.K.A Freeze Executioner
Executioner Mega Knight Firecracker Mini P.E.K.K.A Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Freeze
Firecracker Executioner
Knight Firecracker Freeze
Executioner Firecracker Mega Knight
Firecracker Executioner Freeze
Firecracker Executioner
Firecracker Freeze Executioner
Firecracker
Mini P.E.K.K.A
Firecracker Knight
Firecracker Executioner
Knight Firecracker Executioner
Firecracker Freeze
Firecracker
Firecracker Executioner
Firecracker Executioner Mega Knight
Freeze
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Executioner Mega Knight
Firecracker Mega Knight
Mega Knight
Firecracker Freeze Executioner Mega Knight
Firecracker Executioner
Mega Knight
Firecracker
Firecracker Executioner
Firecracker Freeze
Mini P.E.K.K.A
Mega Knight
Firecracker Freeze
Mega Knight
Firecracker
Freeze
Firecracker Executioner
Freeze
Knight Firecracker Mini P.E.K.K.A Executioner Mega Knight
Firecracker Executioner
Firecracker Executioner Mega Knight
Firecracker Freeze
Firecracker Executioner
Firecracker Freeze Executioner Mega Knight

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