My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Hunter Balloon Lumberjack Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon
Giant Snowball
Balloon Lumberjack
Zap
Firecracker Balloon
Barbarian Barrel
Knight Firecracker Hunter Lumberjack
The Log
Firecracker Mini P.E.K.K.A Hunter Lumberjack
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Knight Firecracker Mini P.E.K.K.A Hunter Balloon Lumberjack
Fireball
Firecracker Hunter Balloon Lumberjack
Poison
Firecracker Hunter Balloon
Lightning
Knight Mini P.E.K.K.A Hunter Balloon Lumberjack Goblinstein
Rocket
Hunter Balloon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Rage

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Knight Firecracker Mini P.E.K.K.A Hunter Lumberjack Balloon Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Knight Firecracker Mini P.E.K.K.A

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Balloon Hunter Lumberjack
Firecracker
Knight Mini P.E.K.K.A Balloon Lumberjack
Mini P.E.K.K.A
Firecracker Rage Hunter Lumberjack
Rage
Balloon Mini P.E.K.K.A
Hunter
Knight Mini P.E.K.K.A Balloon Lumberjack
Balloon
Knight Rage Lumberjack Firecracker Hunter
Lumberjack
Balloon Knight Firecracker Mini P.E.K.K.A Hunter
Goblinstein

Defense Synergies 2 7

Knight
Firecracker Hunter Mini P.E.K.K.A Lumberjack
Firecracker
Knight Mini P.E.K.K.A Hunter Lumberjack
Mini P.E.K.K.A
Knight Firecracker Hunter
Rage
Hunter
Knight Firecracker Mini P.E.K.K.A Lumberjack
Balloon
Lumberjack
Knight Firecracker Hunter
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker
Mini P.E.K.K.A Hunter Lumberjack Knight Firecracker
Mini P.E.K.K.A Hunter Lumberjack Knight
Mini P.E.K.K.A Hunter Lumberjack Knight Firecracker
Firecracker Mini P.E.K.K.A Lumberjack
Firecracker Hunter Lumberjack
Hunter Firecracker
Mini P.E.K.K.A Hunter Lumberjack
Knight Firecracker Mini P.E.K.K.A Hunter Lumberjack
Knight Firecracker Hunter Lumberjack
Hunter Firecracker
Mini P.E.K.K.A Hunter Lumberjack Knight
Firecracker Mini P.E.K.K.A Hunter Lumberjack
Mini P.E.K.K.A Knight Hunter Lumberjack
Mini P.E.K.K.A Hunter Lumberjack
Knight Firecracker Mini P.E.K.K.A Hunter Lumberjack
Knight Firecracker Hunter Lumberjack
Hunter Knight Firecracker Lumberjack
Mini P.E.K.K.A Hunter Lumberjack
Knight Firecracker Mini P.E.K.K.A Hunter Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Lumberjack
Knight Firecracker Mini P.E.K.K.A Hunter Lumberjack
Lumberjack Knight Mini P.E.K.K.A Hunter
Mini P.E.K.K.A Hunter Lumberjack Knight
Knight Mini P.E.K.K.A Hunter Lumberjack
Firecracker Hunter
Mini P.E.K.K.A Knight Hunter Lumberjack
Mini P.E.K.K.A Knight Hunter Lumberjack
Knight Firecracker Mini P.E.K.K.A
Knight Mini P.E.K.K.A Hunter Lumberjack
Mini P.E.K.K.A Knight Hunter Lumberjack
Firecracker
Knight Firecracker Mini P.E.K.K.A Hunter Lumberjack
Firecracker Mini P.E.K.K.A Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker
Firecracker
Knight Firecracker
Firecracker
Firecracker Hunter
Firecracker
Firecracker Hunter
Firecracker
Mini P.E.K.K.A Lumberjack
Firecracker Knight
Firecracker
Knight Firecracker Hunter
Firecracker
Firecracker
Firecracker Hunter
Firecracker
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Hunter
Firecracker
Firecracker Hunter
Firecracker Hunter
Firecracker
Firecracker Hunter
Firecracker
Mini P.E.K.K.A
Hunter
Firecracker
Firecracker
Firecracker Hunter
Knight Firecracker Mini P.E.K.K.A Hunter Lumberjack
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker

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