My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Valkyrie Baby Dragon Balloon Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Valkyrie Baby Dragon Balloon Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon
Giant Snowball
Baby Dragon Balloon Lumberjack
Zap
Firecracker Balloon
Barbarian Barrel
Knight Firecracker Valkyrie Lumberjack
The Log
Firecracker Mini P.E.K.K.A Lumberjack
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Knight Firecracker Mini P.E.K.K.A Valkyrie Baby Dragon Balloon Lumberjack
Fireball
Firecracker Baby Dragon Balloon Lumberjack
Poison
Firecracker Balloon
Lightning
Knight Mini P.E.K.K.A Valkyrie Baby Dragon Balloon Lumberjack
Rocket
Valkyrie Balloon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Baby Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Valkyrie Baby Dragon Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Firecracker Mini P.E.K.K.A Valkyrie Baby Dragon Lumberjack Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Knight Firecracker Mini P.E.K.K.A Valkyrie

Attack Synergies 6 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Baby Dragon Balloon Lumberjack
Firecracker
Knight Mini P.E.K.K.A Valkyrie Baby Dragon Balloon Lumberjack Mega Knight
Mini P.E.K.K.A
Firecracker Valkyrie Baby Dragon Lumberjack Mega Knight
Valkyrie
Balloon Lumberjack Firecracker Mini P.E.K.K.A Baby Dragon
Baby Dragon
Knight Firecracker Mini P.E.K.K.A Valkyrie Balloon Lumberjack Mega Knight
Balloon
Knight Valkyrie Lumberjack Firecracker Baby Dragon Mega Knight
Lumberjack
Valkyrie Balloon Knight Firecracker Mini P.E.K.K.A Baby Dragon Mega Knight
Mega Knight
Firecracker Mini P.E.K.K.A Baby Dragon Balloon Lumberjack

Defense Synergies 2 13

Knight
Firecracker Mini P.E.K.K.A Baby Dragon Lumberjack
Firecracker
Knight Valkyrie Mini P.E.K.K.A Baby Dragon Lumberjack Mega Knight
Mini P.E.K.K.A
Knight Firecracker Valkyrie Baby Dragon
Valkyrie
Firecracker Mini P.E.K.K.A Baby Dragon Lumberjack
Baby Dragon
Knight Firecracker Mini P.E.K.K.A Valkyrie Lumberjack Mega Knight
Balloon
Lumberjack
Knight Firecracker Valkyrie Baby Dragon
Mega Knight
Firecracker Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Valkyrie Baby Dragon
Mini P.E.K.K.A Lumberjack Knight Firecracker Valkyrie Mega Knight
Mini P.E.K.K.A Lumberjack Mega Knight Knight Valkyrie
Mini P.E.K.K.A Lumberjack Knight Firecracker Valkyrie Mega Knight
Firecracker Mini P.E.K.K.A Valkyrie Lumberjack Mega Knight
Firecracker Valkyrie Baby Dragon Lumberjack Mega Knight
Firecracker Baby Dragon
Valkyrie Baby Dragon Mega Knight
Mini P.E.K.K.A Lumberjack
Knight Firecracker Mini P.E.K.K.A Valkyrie Lumberjack Mega Knight
Valkyrie Knight Firecracker Baby Dragon Lumberjack Mega Knight
Firecracker Baby Dragon
Mini P.E.K.K.A Lumberjack Mega Knight Knight Valkyrie
Valkyrie Mega Knight Firecracker Mini P.E.K.K.A Baby Dragon Lumberjack
Mini P.E.K.K.A Knight Lumberjack Mega Knight
Mini P.E.K.K.A Lumberjack Mega Knight
Mega Knight Knight Firecracker Mini P.E.K.K.A Valkyrie Lumberjack
Valkyrie Mega Knight Knight Firecracker Baby Dragon Lumberjack
Valkyrie Baby Dragon Knight Firecracker Lumberjack Mega Knight
Mini P.E.K.K.A Lumberjack
Valkyrie Mega Knight Knight Firecracker Mini P.E.K.K.A Baby Dragon Lumberjack
Mini P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Valkyrie Lumberjack Mega Knight
Knight Firecracker Mini P.E.K.K.A Valkyrie Baby Dragon Lumberjack Mega Knight
Lumberjack Mega Knight Knight Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Lumberjack Mega Knight Knight
Knight Mini P.E.K.K.A Valkyrie Lumberjack Mega Knight
Firecracker Baby Dragon
Mini P.E.K.K.A Knight Valkyrie Lumberjack
Mini P.E.K.K.A Mega Knight Knight Valkyrie Lumberjack
Mega Knight Knight Firecracker Mini P.E.K.K.A Valkyrie Baby Dragon
Mega Knight Knight Mini P.E.K.K.A Valkyrie Lumberjack
Mega Knight Valkyrie
Mini P.E.K.K.A Mega Knight Knight Valkyrie Lumberjack
Firecracker Valkyrie Baby Dragon Mega Knight
Knight Firecracker Mini P.E.K.K.A Valkyrie Baby Dragon Lumberjack
Valkyrie Mega Knight Firecracker Mini P.E.K.K.A Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Valkyrie Baby Dragon
Firecracker Baby Dragon
Baby Dragon
Knight Firecracker Valkyrie
Firecracker Valkyrie Baby Dragon Mega Knight
Firecracker Baby Dragon
Firecracker Baby Dragon
Firecracker Baby Dragon
Firecracker
Mini P.E.K.K.A Lumberjack
Firecracker Knight Valkyrie
Firecracker Baby Dragon
Knight Firecracker Baby Dragon
Firecracker Baby Dragon
Firecracker Baby Dragon
Firecracker Baby Dragon
Firecracker Baby Dragon Mega Knight
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Baby Dragon Mega Knight
Firecracker Valkyrie Baby Dragon Mega Knight
Baby Dragon Mega Knight
Baby Dragon
Firecracker Valkyrie Baby Dragon Mega Knight
Firecracker Baby Dragon
Baby Dragon Mega Knight
Firecracker Baby Dragon
Firecracker Baby Dragon
Firecracker
Mini P.E.K.K.A
Mega Knight
Firecracker
Mega Knight
Firecracker
Firecracker Baby Dragon
Knight Firecracker Mini P.E.K.K.A Valkyrie Baby Dragon Lumberjack Mega Knight
Firecracker Baby Dragon
Firecracker Mega Knight
Firecracker Baby Dragon
Firecracker
Firecracker Baby Dragon Mega Knight
Firecracker Mega Knight

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