My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

3 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker P.E.K.K.A Mother Witch Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Sparky
Giant Snowball
Zap
Firecracker Sparky
Barbarian Barrel
Knight Firecracker Sparky
The Log
Firecracker Mini P.E.K.K.A Sparky
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Knight Firecracker Mini P.E.K.K.A P.E.K.K.A Mother Witch Sparky
Fireball
Firecracker Mother Witch Sparky
Poison
Firecracker Mother Witch Sparky
Lightning
Knight Mini P.E.K.K.A Mother Witch Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A P.E.K.K.A Mother Witch Sparky Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Firecracker Void Mini P.E.K.K.A Mother Witch Sparky P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Firecracker Void Mini P.E.K.K.A

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Mother Witch Sparky
Firecracker
Knight Mini P.E.K.K.A P.E.K.K.A Sparky Mega Knight
Mini P.E.K.K.A
Sparky Firecracker Mega Knight
Void
P.E.K.K.A
Firecracker Mother Witch
Mother Witch
Knight P.E.K.K.A Mega Knight
Sparky
Mini P.E.K.K.A Knight Firecracker
Mega Knight
Firecracker Mini P.E.K.K.A Mother Witch

Defense Synergies 1 8

Knight
Firecracker Mini P.E.K.K.A Mother Witch Sparky
Firecracker
Knight Mini P.E.K.K.A P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Knight Firecracker Mother Witch
Void
P.E.K.K.A
Firecracker
Mother Witch
Knight Mini P.E.K.K.A Mega Knight
Sparky
Knight
Mega Knight
Firecracker Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Void Sparky
Mini P.E.K.K.A P.E.K.K.A Sparky Knight Firecracker Mega Knight
Mini P.E.K.K.A P.E.K.K.A Sparky Mega Knight Knight Void
Mini P.E.K.K.A P.E.K.K.A Sparky Knight Firecracker Mega Knight
Firecracker Mini P.E.K.K.A P.E.K.K.A Sparky Mega Knight
Firecracker Mother Witch Mega Knight
Firecracker Void
Void P.E.K.K.A Sparky Mega Knight
Mini P.E.K.K.A P.E.K.K.A Sparky
Knight Firecracker Mini P.E.K.K.A Sparky Mega Knight
Mother Witch Knight Firecracker Mega Knight
Firecracker
Mini P.E.K.K.A P.E.K.K.A Sparky Mega Knight Knight
Sparky Mega Knight Firecracker Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Sparky Knight Mega Knight
Mini P.E.K.K.A P.E.K.K.A Sparky Mega Knight
Sparky Mega Knight Knight Firecracker Mini P.E.K.K.A P.E.K.K.A
Mega Knight Knight Firecracker
Knight Firecracker Mother Witch Mega Knight
Mini P.E.K.K.A P.E.K.K.A Sparky
Mega Knight Knight Firecracker Mini P.E.K.K.A P.E.K.K.A Mother Witch Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Mega Knight Void P.E.K.K.A Sparky
Void Knight Firecracker Mini P.E.K.K.A Mega Knight
P.E.K.K.A Mega Knight Knight Mini P.E.K.K.A Sparky
Mini P.E.K.K.A P.E.K.K.A Mega Knight Knight Sparky
P.E.K.K.A Knight Mini P.E.K.K.A Sparky Mega Knight
Firecracker Mother Witch
Mini P.E.K.K.A P.E.K.K.A Sparky Knight Void
Mini P.E.K.K.A P.E.K.K.A Mega Knight Knight Sparky
Void P.E.K.K.A Mega Knight Knight Firecracker Mini P.E.K.K.A Sparky
P.E.K.K.A Sparky
P.E.K.K.A Mega Knight Knight Mini P.E.K.K.A Sparky
P.E.K.K.A Mega Knight Void
Mini P.E.K.K.A P.E.K.K.A Mega Knight Knight Sparky
Firecracker Sparky Mega Knight
Sparky Knight Firecracker Mini P.E.K.K.A P.E.K.K.A
Mega Knight Firecracker Mini P.E.K.K.A P.E.K.K.A Mother Witch Sparky
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Knight Firecracker Sparky
Firecracker Void
Void Sparky
Knight Firecracker Void Sparky
Firecracker Sparky Mega Knight
Firecracker Mother Witch
Firecracker Sparky
Firecracker
Void Firecracker
Mini P.E.K.K.A Void Sparky
Firecracker Void Knight Sparky
Void Firecracker
Knight Firecracker Void Sparky
Firecracker Void
Firecracker Sparky
Firecracker Sparky
Firecracker Sparky Mega Knight
Sparky
Mini P.E.K.K.A Sparky
Void Firecracker Mini P.E.K.K.A Sparky Mega Knight
Firecracker Mother Witch Mega Knight
Void Sparky Mega Knight
Void
Void Sparky
Void
Firecracker Mother Witch Sparky Mega Knight
Firecracker Void Sparky
Void Sparky Mega Knight
Void Firecracker Sparky
Firecracker Mother Witch Sparky
Firecracker Void
Mini P.E.K.K.A Void Sparky
Void Sparky Mega Knight
Void Firecracker Sparky
P.E.K.K.A Sparky Mega Knight
Firecracker Sparky
Void
Firecracker
Void Knight Firecracker Mini P.E.K.K.A Sparky Mega Knight
Firecracker
Void Sparky
Firecracker P.E.K.K.A Sparky Mega Knight
Firecracker Sparky
Firecracker Void
Void Firecracker Sparky Mega Knight

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