My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Musketeer P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Guards
Giant Snowball
Musketeer Goblin Barrel Guards
Zap
Firecracker Goblin Barrel Guards
Barbarian Barrel
Knight Firecracker Musketeer Goblin Barrel Guards Electro Wizard
The Log
Firecracker Musketeer Goblin Barrel Guards
Earthquake
Firecracker Goblin Barrel Guards
Arrows
Firecracker Goblin Barrel Guards
Royal Delivery
Knight Firecracker Musketeer Goblin Barrel Guards P.E.K.K.A Electro Wizard
Fireball
Firecracker Musketeer Goblin Barrel Electro Wizard
Poison
Firecracker Musketeer Guards Electro Wizard
Lightning
Knight Musketeer Electro Wizard
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Guards P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Firecracker Goblin Barrel Guards Musketeer Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Firecracker Goblin Barrel

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Musketeer Goblin Barrel The Log Electro Wizard
Firecracker
Knight Goblin Barrel P.E.K.K.A
Musketeer
Knight P.E.K.K.A The Log
Goblin Barrel
Knight Firecracker Guards P.E.K.K.A
Guards
Goblin Barrel The Log
P.E.K.K.A
Electro Wizard Firecracker Musketeer Goblin Barrel The Log
The Log
Knight Musketeer Guards P.E.K.K.A
Electro Wizard
P.E.K.K.A Knight

Defense Synergies 7 11

Knight
Firecracker Musketeer Electro Wizard The Log
Firecracker
Knight The Log Musketeer Guards P.E.K.K.A Electro Wizard
Musketeer
Knight Guards The Log Firecracker P.E.K.K.A Electro Wizard
Goblin Barrel
Guards
Musketeer Firecracker The Log Electro Wizard
P.E.K.K.A
The Log Firecracker Musketeer Electro Wizard
The Log
Firecracker Musketeer P.E.K.K.A Knight Guards Electro Wizard
Electro Wizard
Knight Firecracker Musketeer Guards P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Musketeer The Log Electro Wizard
P.E.K.K.A Knight Firecracker Musketeer The Log Electro Wizard
P.E.K.K.A Knight Musketeer Electro Wizard
P.E.K.K.A Knight Firecracker Musketeer Guards Electro Wizard
Firecracker P.E.K.K.A The Log
The Log Firecracker Musketeer Guards Electro Wizard
Musketeer Electro Wizard Firecracker
Musketeer P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Musketeer
Knight Guards Firecracker Musketeer Electro Wizard
Guards Electro Wizard Knight Firecracker Musketeer The Log
Musketeer Firecracker Electro Wizard
P.E.K.K.A Knight Musketeer Guards The Log Electro Wizard
Firecracker Guards P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Knight Electro Wizard
P.E.K.K.A The Log Electro Wizard
Knight Firecracker Musketeer P.E.K.K.A Electro Wizard
Knight Firecracker Musketeer Guards The Log Electro Wizard
The Log Knight Firecracker Musketeer Guards Electro Wizard
P.E.K.K.A Musketeer Electro Wizard
Knight Firecracker Musketeer Guards P.E.K.K.A The Log Electro Wizard
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards P.E.K.K.A Electro Wizard
Electro Wizard Knight Firecracker Musketeer The Log
Guards P.E.K.K.A Knight Musketeer The Log Electro Wizard
Guards P.E.K.K.A Knight Musketeer The Log Electro Wizard
P.E.K.K.A Knight Musketeer Guards
Firecracker Musketeer Electro Wizard
Guards P.E.K.K.A Knight Musketeer Electro Wizard
P.E.K.K.A Knight
P.E.K.K.A Electro Wizard Knight Firecracker The Log
P.E.K.K.A Musketeer Guards
P.E.K.K.A Knight Musketeer Guards
P.E.K.K.A Guards The Log Electro Wizard
P.E.K.K.A Knight Guards
Firecracker Musketeer
Guards Electro Wizard Knight Firecracker Musketeer P.E.K.K.A The Log
Firecracker Musketeer P.E.K.K.A The Log Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Musketeer Guards The Log
Firecracker Musketeer The Log Electro Wizard
The Log
Knight Firecracker Musketeer Guards The Log
Firecracker The Log
Firecracker Musketeer
Firecracker Musketeer The Log
The Log Firecracker
The Log Firecracker
Musketeer Guards Electro Wizard
Firecracker Knight Musketeer The Log Electro Wizard
Firecracker Musketeer
Knight Firecracker Musketeer The Log
Firecracker Musketeer
Firecracker Musketeer The Log
Firecracker Musketeer The Log
Firecracker Musketeer The Log
Firecracker Musketeer The Log Electro Wizard
Firecracker The Log
Musketeer The Log
Musketeer The Log
Musketeer The Log
Firecracker The Log
Firecracker The Log Musketeer Electro Wizard
Musketeer The Log
Firecracker Musketeer The Log
Firecracker Musketeer Electro Wizard
Electro Wizard Firecracker Musketeer Guards
Musketeer The Log
Firecracker Electro Wizard
P.E.K.K.A
Firecracker The Log
Electro Wizard Musketeer Guards
Firecracker Musketeer Electro Wizard
The Log
Knight Firecracker Musketeer Electro Wizard
The Log Firecracker Musketeer
Firecracker Musketeer P.E.K.K.A
Firecracker Musketeer Guards The Log Electro Wizard
Firecracker Musketeer Electro Wizard
Firecracker Musketeer The Log Electro Wizard
P.E.K.K.A
Firecracker

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