My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Great!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Rascals Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Rascals Valkyrie Wizard Rune Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Rascals Valkyrie Hog Rider Rune Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider
Zap
Firecracker
Barbarian Barrel
Knight Firecracker Rascals Valkyrie Wizard
The Log
Firecracker Rascals Hog Rider
Earthquake
Firecracker Hog Rider
Arrows
Firecracker Rascals
Royal Delivery
Knight Firecracker Rascals Valkyrie Hog Rider Wizard
Fireball
Firecracker Rascals Hog Rider Wizard
Poison
Firecracker Rascals Wizard
Lightning
Knight Valkyrie Wizard
Rocket
Rascals Valkyrie Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Rune Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Firecracker Fireball Valkyrie Hog Rider Rune Giant Rascals Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Knight Firecracker Fireball Valkyrie

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Hog Rider Fireball Wizard
Firecracker
Knight Hog Rider Rascals Valkyrie
Rascals
Firecracker Hog Rider
Fireball
Hog Rider Knight
Valkyrie
Hog Rider Firecracker Wizard
Hog Rider
Knight Firecracker Fireball Valkyrie Rascals Wizard
Wizard
Knight Valkyrie Hog Rider
Rune Giant

Defense Synergies 2 5

Knight
Firecracker Fireball Wizard
Firecracker
Knight Valkyrie Rascals
Rascals
Firecracker
Fireball
Knight Valkyrie
Valkyrie
Firecracker Fireball Wizard
Hog Rider
Wizard
Knight Valkyrie
Rune Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Fireball Valkyrie Wizard
Knight Firecracker Rascals Valkyrie
Knight Rascals Valkyrie
Knight Firecracker Rascals Valkyrie
Firecracker Fireball Valkyrie
Fireball Firecracker Rascals Valkyrie
Firecracker Rascals Fireball Wizard
Rascals Fireball Valkyrie
Rascals
Knight Firecracker Rascals Valkyrie
Valkyrie Knight Firecracker Rascals Fireball Wizard
Firecracker Rascals Fireball Wizard
Knight Rascals Fireball Valkyrie Wizard
Fireball Valkyrie Wizard Firecracker Rascals
Knight Rascals
Rascals Fireball
Wizard Knight Firecracker Rascals Fireball Valkyrie
Fireball Valkyrie Knight Firecracker Rascals Wizard
Valkyrie Wizard Knight Firecracker Rascals Fireball
Rascals Valkyrie Wizard Knight Firecracker Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Rascals Valkyrie Fireball
Fireball Knight Firecracker Valkyrie Wizard
Knight Rascals Valkyrie
Valkyrie Knight Rascals Fireball
Knight Rascals Valkyrie
Firecracker Fireball Wizard Rascals
Rascals Knight Fireball Valkyrie
Knight Rascals Valkyrie
Knight Firecracker Fireball Valkyrie
Knight Rascals Valkyrie
Fireball Valkyrie
Rascals Knight Fireball Valkyrie Wizard
Wizard Firecracker Rascals Fireball Valkyrie
Rascals Knight Firecracker Fireball Valkyrie
Valkyrie Firecracker Rascals Fireball Wizard
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Firecracker Rascals Valkyrie
Firecracker Fireball
Fireball
Knight Firecracker Rascals Fireball Valkyrie
Fireball Wizard Firecracker Valkyrie
Firecracker Fireball Wizard
Firecracker Wizard
Fireball Firecracker Wizard
Fireball Firecracker Wizard
Fireball
Firecracker Knight Fireball Valkyrie Wizard
Fireball Firecracker Wizard
Knight Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Wizard
Firecracker Fireball Wizard
Fireball
Firecracker Fireball Wizard
Firecracker Fireball Valkyrie Wizard
Fireball
Fireball Wizard
Fireball
Firecracker Fireball Valkyrie Wizard
Firecracker Fireball Wizard
Fireball Wizard
Fireball Firecracker
Firecracker Fireball Wizard
Firecracker Fireball Wizard
Fireball
Fireball Wizard
Firecracker Fireball
Firecracker Fireball Wizard
Fireball
Fireball Firecracker Wizard
Fireball
Fireball Knight Firecracker Rascals Valkyrie Wizard
Firecracker Fireball Wizard
Fireball
Firecracker
Firecracker Rascals Fireball
Firecracker Fireball
Firecracker Fireball
Fireball Firecracker Wizard

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