My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Tesla Witch Prince P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Prince
Giant Snowball
Goblin Barrel Witch
Zap
Firecracker Goblin Barrel Witch Prince
Barbarian Barrel
Knight Firecracker Tesla Goblin Barrel Witch
The Log
Firecracker Goblin Barrel Witch Prince
Earthquake
Firecracker Tesla Goblin Barrel Witch
Arrows
Firecracker Goblin Barrel Witch
Royal Delivery
Knight Firecracker Goblin Barrel Witch Prince P.E.K.K.A
Fireball
Firecracker Tesla Goblin Barrel Witch
Poison
Firecracker Witch
Lightning
Knight Tesla Witch Prince
Rocket
Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Prince P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Firecracker Goblin Barrel Tesla Fireball Witch Prince P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Firecracker Goblin Barrel Tesla

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Goblin Barrel Fireball Witch Prince
Firecracker
Knight Goblin Barrel Prince P.E.K.K.A
Tesla
Fireball
Knight
Goblin Barrel
Knight Prince Firecracker P.E.K.K.A
Witch
Knight Prince P.E.K.K.A
Prince
Goblin Barrel Knight Firecracker Witch
P.E.K.K.A
Firecracker Goblin Barrel Witch

Defense Synergies 2 8

Knight
Firecracker Tesla Fireball Witch
Firecracker
Knight Tesla Prince P.E.K.K.A
Tesla
Knight Firecracker Fireball Prince
Fireball
Knight Tesla
Goblin Barrel
Witch
Knight Prince
Prince
Firecracker Tesla Witch
P.E.K.K.A
Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Tesla Fireball
P.E.K.K.A Knight Firecracker Tesla Witch Prince
Tesla Witch Prince P.E.K.K.A Knight
Tesla Witch Prince P.E.K.K.A Knight Firecracker
Firecracker Fireball Prince P.E.K.K.A
Fireball Firecracker Tesla
Tesla Firecracker Fireball Witch
Tesla Fireball P.E.K.K.A
Tesla Witch P.E.K.K.A Prince
Knight Firecracker Tesla Prince
Witch Knight Firecracker Tesla Fireball
Tesla Firecracker Fireball Witch
Tesla Prince P.E.K.K.A Knight Fireball Witch
Fireball Firecracker Tesla Witch Prince P.E.K.K.A
P.E.K.K.A Knight Tesla Prince
Tesla Fireball Prince P.E.K.K.A
Tesla Knight Firecracker Fireball Witch Prince P.E.K.K.A
Tesla Fireball Knight Firecracker Witch Prince
Witch Knight Firecracker Tesla Fireball
P.E.K.K.A Tesla Prince
Knight Firecracker Tesla Fireball Witch Prince P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tesla Fireball Witch Prince P.E.K.K.A
Fireball Knight Firecracker Tesla Prince
P.E.K.K.A Knight Witch Prince
Prince P.E.K.K.A Knight Tesla Fireball
P.E.K.K.A Knight Tesla Witch Prince
Firecracker Fireball Tesla Witch
Prince P.E.K.K.A Knight Tesla Fireball Witch
P.E.K.K.A Knight Tesla Prince
P.E.K.K.A Knight Firecracker Fireball Witch Prince
Witch P.E.K.K.A Tesla
P.E.K.K.A Knight Tesla Witch Prince
P.E.K.K.A Fireball Prince
Prince P.E.K.K.A Knight Tesla Fireball Witch
Firecracker Tesla Fireball Witch
Tesla Witch Knight Firecracker Fireball Prince P.E.K.K.A
Firecracker Tesla Fireball Witch P.E.K.K.A
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Firecracker
Firecracker Fireball
Fireball
Knight Firecracker Fireball Prince
Fireball Firecracker
Firecracker Fireball Witch
Firecracker Witch
Fireball Firecracker
Fireball Firecracker
Fireball Prince
Firecracker Knight Fireball Prince
Fireball Firecracker
Knight Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Prince
Firecracker Fireball Witch
Firecracker Fireball
Fireball
Firecracker Fireball Prince
Firecracker Fireball Witch
Fireball Prince
Fireball
Prince
Fireball
Firecracker Fireball Witch
Witch
Firecracker Fireball Witch
Fireball Witch Prince
Fireball Firecracker
Firecracker Fireball Witch
Firecracker Fireball Witch
Fireball
Fireball
Firecracker Fireball
P.E.K.K.A Prince
Firecracker Fireball
Fireball Witch Prince
Fireball Firecracker Witch
Fireball
Fireball Knight Firecracker Prince
Firecracker Fireball
Fireball
Firecracker Prince P.E.K.K.A
Firecracker Fireball Witch
Firecracker Fireball Witch
Firecracker Fireball Witch Prince
Prince P.E.K.K.A
Fireball Firecracker

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