My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Tesla Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards
Giant Snowball
Hog Rider Guards
Zap
Firecracker Guards
Barbarian Barrel
Knight Firecracker Tesla Guards Ice Wizard
The Log
Firecracker Hog Rider Guards
Earthquake
Firecracker Tesla Hog Rider Guards
Arrows
Firecracker Guards
Royal Delivery
Knight Firecracker Hog Rider Guards Ice Wizard
Fireball
Firecracker Tesla Hog Rider Ice Wizard
Poison
Firecracker Guards Ice Wizard
Lightning
Knight Tesla Ice Wizard
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Poison Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Poison The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Guards Poison Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Firecracker Guards Ice Wizard Tesla Hog Rider Poison

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Firecracker Guards

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Hog Rider Poison The Log Ice Wizard
Firecracker
Knight Hog Rider
Tesla
Hog Rider
Knight Firecracker The Log Guards Poison
Guards
Hog Rider The Log
Poison
Knight Hog Rider The Log
The Log
Hog Rider Knight Guards Poison
Ice Wizard
Knight

Defense Synergies 5 13

Knight
Firecracker Tesla Ice Wizard Poison The Log
Firecracker
Knight The Log Tesla Guards Ice Wizard
Tesla
Knight The Log Firecracker Guards Poison
Hog Rider
Guards
Firecracker Tesla Poison The Log Ice Wizard
Poison
Knight Tesla Guards The Log Ice Wizard
The Log
Firecracker Tesla Knight Guards Poison Ice Wizard
Ice Wizard
Knight Firecracker Guards Poison The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Tesla The Log
Knight Firecracker Tesla The Log Ice Wizard
Tesla Knight Ice Wizard
Tesla Knight Firecracker Guards Ice Wizard
Firecracker Poison The Log
The Log Firecracker Tesla Guards Ice Wizard
Tesla Firecracker Poison Ice Wizard
Tesla Poison The Log
Tesla Ice Wizard
Knight Guards Firecracker Tesla Ice Wizard
Guards Poison Ice Wizard Knight Firecracker Tesla The Log
Tesla Firecracker Poison Ice Wizard
Tesla Knight Guards The Log Ice Wizard
Firecracker Tesla Guards Poison The Log
Knight Tesla
Tesla The Log
Tesla Knight Firecracker Poison
Tesla Knight Firecracker Guards The Log Ice Wizard
Poison The Log Knight Firecracker Tesla Guards Ice Wizard
Tesla
Knight Firecracker Tesla Guards Poison The Log
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Tesla
Poison Knight Firecracker Tesla The Log
Guards Knight The Log
Guards Knight Tesla The Log
Knight Tesla Guards
Firecracker Poison Tesla Ice Wizard
Guards Knight Tesla Ice Wizard
Knight Tesla
Knight Firecracker Poison The Log
Tesla Guards
Knight Tesla Guards
Guards Poison The Log
Knight Tesla Guards
Firecracker Tesla
Tesla Guards Knight Firecracker Poison The Log
Poison Firecracker Tesla The Log Ice Wizard
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Firecracker Guards The Log
Firecracker Poison The Log Ice Wizard
Poison The Log
Knight Firecracker Guards Poison The Log
Poison Firecracker The Log
Firecracker Poison Ice Wizard
Firecracker Poison The Log
Poison The Log Firecracker Ice Wizard
Poison The Log Firecracker
Guards Poison
Firecracker Poison Knight The Log
Poison Firecracker
Poison Knight Firecracker The Log
Firecracker Poison
Firecracker Poison The Log
Firecracker Poison The Log
Firecracker Poison The Log
Poison
Firecracker Poison The Log
Firecracker Poison The Log
Poison The Log
Poison
The Log
Poison The Log
Firecracker Poison The Log Ice Wizard
Firecracker Poison The Log Ice Wizard
Poison The Log
Poison Firecracker The Log
Poison Firecracker Ice Wizard
Firecracker Guards Poison
Poison The Log
Firecracker Poison
Firecracker Poison The Log
Guards
Poison Firecracker Ice Wizard
The Log
Poison Knight Firecracker
The Log Firecracker Poison
Poison
Firecracker
Firecracker Guards Poison The Log
Firecracker Poison
Poison Firecracker The Log
Firecracker

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