My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Tesla Electro Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Curse
Giant Snowball
Hog Rider Goblin Curse Electro Dragon
Zap
Firecracker Goblin Curse
Barbarian Barrel
Knight Firecracker Tesla Goblin Curse
The Log
Firecracker Hog Rider Goblin Curse
Earthquake
Firecracker Tesla Hog Rider
Arrows
Firecracker Goblin Curse
Royal Delivery
Knight Firecracker Hog Rider Electro Dragon
Fireball
Firecracker Tesla Hog Rider Electro Dragon
Poison
Firecracker Goblin Curse Electro Dragon
Lightning
Knight Tesla Electro Dragon
Rocket
Hog Rider Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Goblin Curse Rage

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Goblin Curse Rage Knight Firecracker Tesla Hog Rider Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Goblin Curse Rage Knight

Attack Synergies 4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Hog Rider Electro Dragon
Firecracker
Knight Hog Rider Mirror
Tesla
Hog Rider
Knight Firecracker Rage Mirror
Mirror
Firecracker Hog Rider
Goblin Curse
Rage
Hog Rider Electro Dragon
Electro Dragon
Knight Rage

Defense Synergies 4 4

Knight
Firecracker Tesla Electro Dragon
Firecracker
Knight Tesla Mirror Electro Dragon
Tesla
Knight Mirror Firecracker
Hog Rider
Mirror
Tesla Firecracker Electro Dragon
Goblin Curse
Rage
Electro Dragon
Knight Firecracker Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Tesla Electro Dragon
Knight Firecracker Tesla Goblin Curse Electro Dragon
Tesla Knight Goblin Curse Electro Dragon
Tesla Knight Firecracker Goblin Curse Electro Dragon
Firecracker
Firecracker Tesla Electro Dragon
Tesla Firecracker Goblin Curse Electro Dragon
Tesla Electro Dragon
Tesla Goblin Curse
Knight Firecracker Tesla
Goblin Curse Knight Firecracker Tesla Electro Dragon
Tesla Firecracker Goblin Curse Electro Dragon
Tesla Knight Goblin Curse Electro Dragon
Firecracker Tesla Goblin Curse Electro Dragon
Knight Tesla Goblin Curse
Tesla Goblin Curse
Tesla Knight Firecracker Electro Dragon
Tesla Knight Firecracker Electro Dragon
Knight Firecracker Tesla Goblin Curse Electro Dragon
Tesla Goblin Curse
Knight Firecracker Tesla Goblin Curse Electro Dragon
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tesla
Knight Firecracker Tesla Electro Dragon
Knight Electro Dragon
Knight Tesla
Knight Tesla Goblin Curse
Firecracker Tesla Goblin Curse Electro Dragon
Knight Tesla
Knight Tesla Goblin Curse
Electro Dragon Knight Firecracker
Tesla Goblin Curse
Knight Tesla Electro Dragon
Knight Tesla Goblin Curse
Firecracker Tesla Goblin Curse Electro Dragon
Tesla Electro Dragon Knight Firecracker
Firecracker Tesla Goblin Curse Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Electro Dragon
Firecracker Goblin Curse Electro Dragon
Electro Dragon
Knight Firecracker
Firecracker Goblin Curse
Firecracker Goblin Curse Electro Dragon
Firecracker
Firecracker Goblin Curse Electro Dragon
Firecracker Electro Dragon
Electro Dragon
Firecracker Knight Electro Dragon
Firecracker Goblin Curse Electro Dragon
Knight Firecracker
Firecracker Electro Dragon
Firecracker
Firecracker Electro Dragon
Firecracker Electro Dragon
Firecracker Electro Dragon
Firecracker Goblin Curse Electro Dragon
Electro Dragon
Firecracker Goblin Curse Electro Dragon
Firecracker Electro Dragon
Electro Dragon
Firecracker Goblin Curse
Firecracker Goblin Curse Electro Dragon
Electro Dragon Firecracker
Electro Dragon
Firecracker Electro Dragon
Firecracker Goblin Curse
Electro Dragon
Firecracker Goblin Curse Electro Dragon
Knight Firecracker Electro Dragon
Firecracker Electro Dragon
Firecracker Electro Dragon
Electro Dragon Firecracker
Firecracker Electro Dragon
Electro Dragon Firecracker
Firecracker Electro Dragon

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