My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Tesla Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians Hog Rider Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Inferno Dragon
Giant Snowball
Hog Rider Inferno Dragon Lumberjack
Zap
Firecracker Inferno Dragon
Barbarian Barrel
Knight Firecracker Tesla Elite Barbarians Lumberjack
The Log
Firecracker Elite Barbarians Hog Rider Lumberjack
Earthquake
Firecracker Tesla Hog Rider
Arrows
Firecracker
Royal Delivery
Knight Firecracker Elite Barbarians Hog Rider Inferno Dragon Lumberjack
Fireball
Firecracker Tesla Elite Barbarians Hog Rider Inferno Dragon Lumberjack
Poison
Firecracker
Lightning
Knight Tesla Elite Barbarians Inferno Dragon Lumberjack
Rocket
Elite Barbarians Hog Rider Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Firecracker Void Tesla Hog Rider Inferno Dragon Lumberjack Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Firecracker Void Tesla

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Hog Rider Elite Barbarians Lumberjack
Firecracker
Knight Hog Rider Elite Barbarians Inferno Dragon Lumberjack
Tesla
Elite Barbarians
Knight Firecracker Hog Rider Lumberjack
Hog Rider
Knight Firecracker Elite Barbarians Void Lumberjack
Void
Hog Rider
Inferno Dragon
Firecracker
Lumberjack
Knight Firecracker Elite Barbarians Hog Rider

Defense Synergies 2 4

Knight
Firecracker Tesla Lumberjack
Firecracker
Knight Tesla Lumberjack
Tesla
Knight Firecracker Inferno Dragon
Elite Barbarians
Hog Rider
Void
Inferno Dragon
Tesla
Lumberjack
Knight Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Tesla Void
Elite Barbarians Inferno Dragon Lumberjack Knight Firecracker Tesla
Tesla Lumberjack Knight Elite Barbarians Void Inferno Dragon
Tesla Elite Barbarians Inferno Dragon Lumberjack Knight Firecracker
Firecracker Elite Barbarians Lumberjack
Firecracker Tesla Lumberjack
Tesla Inferno Dragon Firecracker Void
Tesla Void
Tesla Inferno Dragon Elite Barbarians Lumberjack
Knight Elite Barbarians Firecracker Tesla Lumberjack
Knight Firecracker Tesla Lumberjack
Tesla Inferno Dragon Firecracker
Tesla Lumberjack Knight Elite Barbarians
Firecracker Tesla Lumberjack
Elite Barbarians Inferno Dragon Knight Tesla Lumberjack
Tesla Elite Barbarians Inferno Dragon Lumberjack
Tesla Knight Firecracker Elite Barbarians Lumberjack
Tesla Knight Firecracker Elite Barbarians Lumberjack
Knight Firecracker Tesla Inferno Dragon Lumberjack
Tesla Elite Barbarians Inferno Dragon Lumberjack
Knight Firecracker Tesla Elite Barbarians Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Tesla Elite Barbarians Void
Void Knight Firecracker Tesla Elite Barbarians Inferno Dragon Lumberjack
Lumberjack Knight Elite Barbarians
Lumberjack Knight Tesla Elite Barbarians
Knight Tesla Elite Barbarians Inferno Dragon Lumberjack
Firecracker Tesla
Knight Tesla Elite Barbarians Void Lumberjack
Knight Tesla Elite Barbarians Inferno Dragon Lumberjack
Void Knight Firecracker Elite Barbarians Inferno Dragon
Tesla Inferno Dragon
Inferno Dragon Knight Tesla Elite Barbarians Lumberjack
Elite Barbarians Void
Elite Barbarians Knight Tesla Lumberjack
Firecracker Tesla
Tesla Elite Barbarians Knight Firecracker Inferno Dragon Lumberjack
Firecracker Tesla Elite Barbarians Inferno Dragon
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Knight Firecracker
Firecracker Void
Void
Knight Firecracker Void
Firecracker
Firecracker
Firecracker
Firecracker
Void Firecracker
Elite Barbarians Void Lumberjack
Firecracker Void Knight
Void Firecracker
Knight Firecracker Elite Barbarians Void
Firecracker Void
Firecracker Elite Barbarians
Firecracker
Firecracker
Void Firecracker
Firecracker Void
Void
Void
Void
Void
Firecracker
Inferno Dragon
Firecracker Void
Void
Void Firecracker
Elite Barbarians Firecracker Void
Firecracker Void
Elite Barbarians Void
Void
Void Firecracker
Firecracker
Void
Firecracker
Void Knight Firecracker Lumberjack
Firecracker
Void
Firecracker Elite Barbarians
Firecracker Elite Barbarians
Firecracker Void
Void Firecracker
Inferno Dragon
Firecracker Void
Void

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