My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Furnace Wizard Executioner Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Valkyrie Furnace Wizard Executioner Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Furnace Little Prince
Zap
Firecracker Furnace Little Prince
Barbarian Barrel
Knight Firecracker Valkyrie Furnace Wizard Executioner Little Prince
The Log
Firecracker Furnace Little Prince
Earthquake
Firecracker Furnace
Arrows
Firecracker Furnace Little Prince
Royal Delivery
Knight Firecracker Valkyrie Wizard Executioner Little Prince
Fireball
Firecracker Furnace Wizard Executioner Little Prince
Poison
Firecracker Furnace Wizard Executioner Little Prince
Lightning
Knight Valkyrie Furnace Wizard Executioner Little Prince
Rocket
Valkyrie Furnace Wizard Executioner Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Furnace Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Furnace Wizard Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Executioner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Firecracker Little Prince Valkyrie Furnace Wizard Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Firecracker Little Prince Valkyrie

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Executioner Furnace Wizard Little Prince
Firecracker
Knight Valkyrie Mega Knight
Valkyrie
Firecracker Furnace Wizard Executioner Little Prince
Furnace
Knight Valkyrie
Wizard
Knight Valkyrie Mega Knight
Executioner
Knight Valkyrie Mega Knight
Mega Knight
Firecracker Wizard Executioner
Little Prince
Knight Valkyrie

Defense Synergies 4 9

Knight
Firecracker Executioner Little Prince Furnace Wizard
Firecracker
Knight Valkyrie Mega Knight
Valkyrie
Firecracker Furnace Wizard Executioner Little Prince
Furnace
Knight Valkyrie
Wizard
Knight Valkyrie Mega Knight
Executioner
Knight Valkyrie Mega Knight
Mega Knight
Firecracker Wizard Executioner
Little Prince
Knight Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Valkyrie Wizard Executioner
Knight Firecracker Valkyrie Furnace Executioner Mega Knight
Furnace Mega Knight Knight Valkyrie Executioner
Knight Firecracker Valkyrie Furnace Mega Knight
Firecracker Valkyrie Mega Knight
Firecracker Valkyrie Furnace Executioner Mega Knight
Furnace Firecracker Wizard Executioner Little Prince
Valkyrie Mega Knight
Furnace
Knight Firecracker Valkyrie Mega Knight Little Prince
Valkyrie Executioner Knight Firecracker Furnace Wizard Mega Knight
Executioner Firecracker Furnace Wizard
Furnace Mega Knight Knight Valkyrie Wizard
Valkyrie Wizard Executioner Mega Knight Firecracker Furnace
Knight Furnace Mega Knight
Furnace Mega Knight
Wizard Mega Knight Knight Firecracker Valkyrie Furnace Executioner
Valkyrie Mega Knight Knight Firecracker Furnace Wizard Executioner Little Prince
Valkyrie Furnace Wizard Executioner Knight Firecracker Mega Knight Little Prince
Valkyrie Wizard Mega Knight Knight Firecracker Furnace Executioner Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Mega Knight Furnace
Knight Firecracker Valkyrie Wizard Executioner Mega Knight
Mega Knight Knight Valkyrie Furnace
Valkyrie Mega Knight Knight
Knight Valkyrie Executioner Mega Knight
Firecracker Furnace Wizard Executioner
Knight Valkyrie Furnace
Mega Knight Knight Valkyrie
Mega Knight Knight Firecracker Valkyrie
Mega Knight Knight Valkyrie
Mega Knight Valkyrie
Mega Knight Knight Valkyrie Wizard Executioner
Wizard Firecracker Valkyrie Furnace Executioner Mega Knight
Knight Firecracker Valkyrie Furnace Executioner Little Prince
Valkyrie Executioner Mega Knight Firecracker Wizard
Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Valkyrie
Firecracker Executioner
Knight Firecracker Valkyrie
Wizard Executioner Firecracker Valkyrie Furnace Mega Knight
Firecracker Wizard Executioner Furnace
Firecracker Furnace Wizard Executioner
Firecracker Wizard Executioner
Firecracker Wizard
Firecracker Knight Valkyrie Wizard
Firecracker Wizard Executioner
Knight Firecracker Executioner
Firecracker
Firecracker Furnace
Firecracker Furnace Wizard Executioner
Firecracker Furnace Wizard Executioner Mega Knight
Firecracker Wizard Executioner Mega Knight
Firecracker Valkyrie Wizard Mega Knight Little Prince
Mega Knight
Wizard
Firecracker Valkyrie Furnace Wizard Executioner Mega Knight Little Prince
Firecracker Wizard Executioner
Wizard Mega Knight
Firecracker
Firecracker Furnace Wizard Executioner Little Prince
Firecracker Wizard
Wizard Mega Knight
Firecracker
Mega Knight
Firecracker Wizard
Firecracker Wizard Executioner
Knight Firecracker Valkyrie Wizard Executioner Mega Knight
Firecracker Wizard Executioner
Firecracker Executioner Mega Knight
Firecracker
Firecracker Executioner
Firecracker Executioner Mega Knight Little Prince
Firecracker Wizard Mega Knight

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