My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Flying Machine Bowler Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Flying Machine Royal Hogs Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Skeleton Army Phoenix
Giant Snowball
Flying Machine Royal Hogs Skeleton Army
Zap
Flying Machine Royal Hogs Skeleton Army
Barbarian Barrel
Knight Royal Hogs Skeleton Army
The Log
Royal Hogs Skeleton Army
Earthquake
Royal Hogs Skeleton Army
Arrows
Flying Machine Royal Hogs Skeleton Army
Royal Delivery
Knight Flying Machine Royal Hogs Skeleton Army Bowler
Fireball
Flying Machine Royal Hogs Skeleton Army Bowler
Poison
Flying Machine Royal Hogs Skeleton Army Phoenix
Lightning
Knight Bowler Phoenix
Rocket
Royal Hogs Bowler Phoenix

Against air swarms

Spells and units that can counter air swarms.

Tornado Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Freeze Bowler

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Army Tornado Freeze Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Skeleton Army Tornado Flying Machine Freeze Phoenix Royal Hogs Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Skeleton Army Tornado Flying Machine

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Flying Machine Royal Hogs
Flying Machine
Knight Royal Hogs Bowler
Royal Hogs
Knight Flying Machine Bowler
Skeleton Army
Tornado
Freeze Bowler
Freeze
Tornado Phoenix
Bowler
Flying Machine Royal Hogs Tornado
Phoenix
Freeze

Defense Synergies 1 8

Knight
Flying Machine Skeleton Army Tornado Bowler Phoenix
Flying Machine
Knight Skeleton Army Bowler
Royal Hogs
Skeleton Army
Knight Flying Machine Freeze
Tornado
Bowler Knight
Freeze
Skeleton Army
Bowler
Tornado Knight Flying Machine
Phoenix
Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Knight Flying Machine
Skeleton Army Knight Flying Machine Phoenix
Skeleton Army Tornado Bowler Knight Freeze
Skeleton Army Knight Bowler Phoenix
Skeleton Army Tornado Bowler
Skeleton Army Tornado Freeze Bowler Flying Machine
Tornado Flying Machine Freeze Phoenix
Bowler Flying Machine Phoenix
Skeleton Army Tornado Phoenix
Knight Skeleton Army Tornado Bowler Phoenix
Skeleton Army Knight Flying Machine Tornado Freeze Bowler
Flying Machine Tornado Phoenix
Skeleton Army Bowler Knight Flying Machine Freeze
Skeleton Army Bowler Tornado Freeze
Skeleton Army Knight Phoenix
Skeleton Army Tornado Freeze Bowler
Knight Skeleton Army Tornado Bowler
Knight Flying Machine Skeleton Army Tornado Bowler
Tornado Freeze Knight Flying Machine Bowler
Tornado Phoenix
Skeleton Army Bowler Knight Flying Machine

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Bowler
Knight Flying Machine Bowler Phoenix
Skeleton Army Knight Bowler
Skeleton Army Bowler Knight Tornado Phoenix
Knight Skeleton Army Bowler Phoenix
Flying Machine Tornado Freeze
Skeleton Army Knight Flying Machine Bowler Phoenix
Knight Skeleton Army Phoenix
Freeze Knight Flying Machine Skeleton Army Tornado Phoenix
Skeleton Army Phoenix
Knight Flying Machine Bowler Phoenix
Skeleton Army Tornado Bowler Phoenix
Skeleton Army Bowler Knight
Flying Machine Skeleton Army Bowler
Skeleton Army Phoenix Knight Flying Machine Tornado Freeze Bowler
Bowler Flying Machine Freeze Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Flying Machine Freeze
Flying Machine Tornado Bowler
Flying Machine
Knight Flying Machine Freeze
Bowler
Flying Machine Tornado Freeze
Flying Machine Tornado Bowler
Flying Machine Tornado Freeze Bowler
Flying Machine Tornado
Tornado Bowler
Knight Flying Machine Tornado Bowler
Flying Machine Tornado
Flying Machine Knight Bowler
Flying Machine Freeze
Flying Machine
Flying Machine Bowler
Flying Machine Bowler
Tornado Freeze
Flying Machine Bowler
Flying Machine Tornado Bowler
Bowler
Tornado
Tornado Bowler
Flying Machine
Tornado Freeze Bowler
Flying Machine Tornado Bowler
Flying Machine Tornado Bowler
Tornado
Flying Machine Tornado
Flying Machine Freeze
Bowler
Freeze
Bowler
Flying Machine Skeleton Army Freeze
Flying Machine Tornado
Freeze
Knight Flying Machine Bowler
Flying Machine Bowler
Tornado
Flying Machine
Flying Machine Tornado Freeze Bowler
Flying Machine Tornado
Flying Machine Tornado Freeze Bowler

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