My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Dart Goblin Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Guards Goblin Drill
Giant Snowball
Goblin Gang Dart Goblin Goblin Barrel Guards Baby Dragon Goblin Drill
Zap
Goblin Gang Dart Goblin Goblin Barrel Guards Goblin Drill
Barbarian Barrel
Knight Goblin Gang Dart Goblin Wizard Goblin Barrel Guards Goblin Drill
The Log
Goblin Gang Dart Goblin Goblin Barrel Guards Goblin Drill
Earthquake
Goblin Gang Goblin Barrel Guards Goblin Drill
Arrows
Goblin Gang Dart Goblin Goblin Barrel Guards Goblin Drill
Royal Delivery
Knight Goblin Gang Dart Goblin Wizard Goblin Barrel Guards Baby Dragon Goblin Drill
Fireball
Goblin Gang Dart Goblin Wizard Goblin Barrel Baby Dragon Goblin Drill
Poison
Goblin Gang Dart Goblin Wizard Guards Goblin Drill
Lightning
Knight Wizard Baby Dragon
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Guards Baby Dragon Goblin Drill

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Goblin Gang Dart Goblin Goblin Barrel Guards Baby Dragon Goblin Drill Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Goblin Gang Dart Goblin Goblin Barrel

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Dart Goblin Goblin Barrel Baby Dragon Wizard Goblin Drill
Goblin Gang
Knight Goblin Barrel Dart Goblin Baby Dragon Goblin Drill
Dart Goblin
Knight Goblin Barrel Goblin Gang Baby Dragon Goblin Drill
Wizard
Knight
Goblin Barrel
Knight Goblin Gang Dart Goblin Guards Baby Dragon Goblin Drill
Guards
Goblin Barrel
Baby Dragon
Knight Goblin Gang Dart Goblin Goblin Barrel
Goblin Drill
Knight Goblin Gang Dart Goblin Goblin Barrel

Defense Synergies 2 11

Knight
Goblin Gang Dart Goblin Wizard Baby Dragon
Goblin Gang
Knight Dart Goblin Guards Goblin Drill
Dart Goblin
Knight Goblin Gang Guards Baby Dragon Goblin Drill
Wizard
Knight Guards
Goblin Barrel
Guards
Goblin Gang Dart Goblin Wizard Baby Dragon Goblin Drill
Baby Dragon
Knight Dart Goblin Guards
Goblin Drill
Goblin Gang Dart Goblin Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Dart Goblin Wizard Baby Dragon
Knight Goblin Gang Dart Goblin Goblin Drill
Goblin Gang Knight Dart Goblin Goblin Drill
Knight Goblin Gang Dart Goblin Guards Goblin Drill
Goblin Gang Dart Goblin Guards Baby Dragon
Dart Goblin Goblin Gang Wizard Baby Dragon
Dart Goblin Baby Dragon
Goblin Gang Goblin Drill
Knight Goblin Gang Guards Dart Goblin
Goblin Gang Dart Goblin Guards Knight Wizard Baby Dragon Goblin Drill
Goblin Gang Dart Goblin Wizard Baby Dragon
Goblin Drill Knight Goblin Gang Wizard Guards
Wizard Goblin Gang Dart Goblin Guards Baby Dragon Goblin Drill
Knight Goblin Gang Goblin Drill
Goblin Gang Goblin Drill
Wizard Knight Goblin Gang Goblin Drill
Knight Goblin Gang Dart Goblin Wizard Guards Baby Dragon Goblin Drill
Wizard Baby Dragon Goblin Drill Knight Dart Goblin Guards
Dart Goblin Goblin Drill
Goblin Gang Wizard Knight Dart Goblin Guards Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Guards
Knight Goblin Gang Wizard Baby Dragon
Goblin Gang Guards Knight
Goblin Gang Guards Knight
Knight Goblin Gang Guards Goblin Drill
Wizard Goblin Gang Dart Goblin Baby Dragon
Goblin Gang Guards Knight Dart Goblin
Knight
Knight Baby Dragon
Goblin Gang Dart Goblin Guards Goblin Drill
Knight Dart Goblin Guards
Guards
Knight Goblin Gang Wizard Guards
Wizard Dart Goblin Baby Dragon
Goblin Gang Guards Knight Dart Goblin Baby Dragon Goblin Drill
Dart Goblin Wizard Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Dart Goblin Guards Baby Dragon Goblin Drill
Dart Goblin Baby Dragon
Dart Goblin Baby Dragon Goblin Drill
Knight Dart Goblin Guards
Wizard Baby Dragon
Wizard Dart Goblin Baby Dragon
Dart Goblin Wizard Baby Dragon
Dart Goblin Wizard Baby Dragon
Dart Goblin Wizard
Goblin Gang Guards
Knight Dart Goblin Wizard
Dart Goblin Wizard Baby Dragon
Knight Dart Goblin Baby Dragon
Dart Goblin Baby Dragon
Dart Goblin Baby Dragon
Dart Goblin Wizard Baby Dragon Goblin Drill
Dart Goblin Wizard Baby Dragon
Dart Goblin Wizard Baby Dragon
Dart Goblin Wizard Baby Dragon
Baby Dragon
Wizard
Baby Dragon Goblin Drill
Wizard Baby Dragon
Dart Goblin Wizard Baby Dragon
Wizard Baby Dragon
Dart Goblin Baby Dragon
Dart Goblin Wizard Baby Dragon
Dart Goblin Wizard Guards
Dart Goblin Wizard
Wizard
Goblin Gang Dart Goblin Guards
Dart Goblin Wizard Baby Dragon
Knight Goblin Gang Dart Goblin Wizard Baby Dragon
Dart Goblin Wizard Baby Dragon
Dart Goblin
Goblin Gang Dart Goblin Guards Baby Dragon
Dart Goblin
Dart Goblin Baby Dragon
Dart Goblin Wizard

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