My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

4 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight P.E.K.K.A Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Mini P.E.K.K.A P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Goblin Gang
Zap
Goblin Gang
Barbarian Barrel
Knight Goblin Gang
The Log
Goblin Gang Mini P.E.K.K.A
Earthquake
Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Knight Goblin Gang Mini P.E.K.K.A P.E.K.K.A
Fireball
Goblin Gang
Poison
Goblin Gang
Lightning
Knight Mini P.E.K.K.A Goblinstein
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Goblin Gang Fireball Mini P.E.K.K.A Goblinstein P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Knight Goblin Gang Fireball

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Fireball The Log
Goblin Gang
Knight Mini P.E.K.K.A P.E.K.K.A
Fireball
Knight The Log Mega Knight
Mini P.E.K.K.A
Goblin Gang The Log Mega Knight
P.E.K.K.A
Goblin Gang The Log
The Log
Knight Fireball Mini P.E.K.K.A P.E.K.K.A Mega Knight
Mega Knight
Fireball Mini P.E.K.K.A The Log
Goblinstein

Defense Synergies 4 9

Knight
Goblin Gang Fireball Mini P.E.K.K.A The Log
Goblin Gang
Knight Mini P.E.K.K.A P.E.K.K.A The Log
Fireball
The Log Knight Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
The Log Knight Goblin Gang Fireball
P.E.K.K.A
The Log Goblin Gang
The Log
Fireball Mini P.E.K.K.A P.E.K.K.A Knight Goblin Gang Mega Knight
Mega Knight
Fireball The Log
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball The Log
Mini P.E.K.K.A P.E.K.K.A Knight Goblin Gang The Log Mega Knight
Goblin Gang Mini P.E.K.K.A P.E.K.K.A Mega Knight Knight
Mini P.E.K.K.A P.E.K.K.A Knight Goblin Gang Mega Knight
Fireball Mini P.E.K.K.A P.E.K.K.A The Log Mega Knight
Goblin Gang Fireball The Log Mega Knight
Goblin Gang Fireball
Fireball P.E.K.K.A The Log Mega Knight
Mini P.E.K.K.A P.E.K.K.A Goblin Gang
Knight Goblin Gang Mini P.E.K.K.A Mega Knight
Goblin Gang Knight Fireball The Log Mega Knight
Goblin Gang Fireball
Mini P.E.K.K.A P.E.K.K.A Mega Knight Knight Goblin Gang Fireball The Log
Fireball Mega Knight Goblin Gang Mini P.E.K.K.A P.E.K.K.A The Log
Mini P.E.K.K.A P.E.K.K.A Knight Goblin Gang Mega Knight
Goblin Gang Fireball Mini P.E.K.K.A P.E.K.K.A The Log Mega Knight
Mega Knight Knight Goblin Gang Fireball Mini P.E.K.K.A P.E.K.K.A
Fireball Mega Knight Knight Goblin Gang The Log
The Log Knight Fireball Mega Knight
Mini P.E.K.K.A P.E.K.K.A
Goblin Gang Mega Knight Knight Fireball Mini P.E.K.K.A P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mini P.E.K.K.A Mega Knight Fireball P.E.K.K.A
Fireball Knight Goblin Gang Mini P.E.K.K.A The Log Mega Knight
Goblin Gang P.E.K.K.A Mega Knight Knight Mini P.E.K.K.A The Log
Goblin Gang Mini P.E.K.K.A P.E.K.K.A Mega Knight Knight Fireball The Log
P.E.K.K.A Knight Goblin Gang Mini P.E.K.K.A Mega Knight
Fireball Goblin Gang
Goblin Gang Mini P.E.K.K.A P.E.K.K.A Knight Fireball
Mini P.E.K.K.A P.E.K.K.A Mega Knight Knight
P.E.K.K.A Mega Knight Knight Fireball Mini P.E.K.K.A The Log
P.E.K.K.A Goblin Gang
P.E.K.K.A Mega Knight Knight Mini P.E.K.K.A
P.E.K.K.A Mega Knight Fireball The Log
Mini P.E.K.K.A P.E.K.K.A Mega Knight Knight Goblin Gang Fireball
Fireball Mega Knight
Goblin Gang Knight Fireball Mini P.E.K.K.A P.E.K.K.A The Log
Mega Knight Fireball Mini P.E.K.K.A P.E.K.K.A The Log
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight The Log
Fireball The Log
Fireball The Log
Knight Fireball The Log
Fireball The Log Mega Knight
Fireball
The Log
Fireball The Log
Fireball The Log
Goblin Gang Fireball Mini P.E.K.K.A
Knight Fireball The Log
Fireball
Knight Fireball The Log
Fireball
Fireball The Log
Fireball The Log
Fireball The Log Mega Knight
Fireball
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A The Log Mega Knight
Fireball The Log Mega Knight
Fireball The Log Mega Knight
Fireball
The Log
Fireball The Log
The Log Fireball Mega Knight
Fireball The Log
Fireball The Log Mega Knight
Fireball The Log
Fireball
Fireball
Fireball Mini P.E.K.K.A
Fireball The Log Mega Knight
Fireball
P.E.K.K.A Mega Knight
Fireball The Log
Goblin Gang Fireball
Fireball
The Log Fireball
Fireball Knight Goblin Gang Mini P.E.K.K.A Mega Knight
The Log Fireball
Fireball
P.E.K.K.A Mega Knight
Goblin Gang Fireball The Log
Fireball
Fireball The Log Mega Knight
P.E.K.K.A
Fireball Mega Knight

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