My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer Wizard Witch Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Giant Skeleton
Giant Snowball
Goblin Gang Musketeer Goblin Barrel Witch
Zap
Goblin Gang Goblin Barrel Witch
Barbarian Barrel
Knight Goblin Gang Musketeer Wizard Goblin Barrel Witch Giant Skeleton
The Log
Goblin Gang Musketeer Goblin Barrel Witch Giant Skeleton
Earthquake
Goblin Gang Goblin Barrel Witch
Arrows
Goblin Gang Goblin Barrel Witch
Royal Delivery
Knight Goblin Gang Musketeer Wizard Goblin Barrel Witch Giant Skeleton
Fireball
Goblin Gang Musketeer Wizard Goblin Barrel Witch
Poison
Goblin Gang Musketeer Wizard Witch
Lightning
Knight Musketeer Wizard Witch
Rocket
Musketeer Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Musketeer Wizard Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Goblin Gang Goblin Barrel Fireball Musketeer Wizard Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Goblin Gang Goblin Barrel Fireball

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Musketeer Goblin Barrel Fireball Wizard Witch
Goblin Gang
Knight Goblin Barrel Giant Skeleton
Fireball
Knight
Musketeer
Knight Giant Skeleton
Wizard
Knight Giant Skeleton
Goblin Barrel
Knight Goblin Gang Giant Skeleton
Witch
Knight Giant Skeleton
Giant Skeleton
Goblin Gang Musketeer Wizard Goblin Barrel Witch

Defense Synergies 3 8

Knight
Goblin Gang Musketeer Fireball Wizard Witch
Goblin Gang
Knight Musketeer Giant Skeleton
Fireball
Knight Musketeer
Musketeer
Knight Goblin Gang Fireball Giant Skeleton
Wizard
Knight Giant Skeleton
Goblin Barrel
Witch
Knight Giant Skeleton
Giant Skeleton
Goblin Gang Musketeer Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Musketeer Wizard
Knight Goblin Gang Musketeer Witch
Goblin Gang Witch Knight Musketeer Giant Skeleton
Witch Knight Goblin Gang Musketeer
Fireball Giant Skeleton
Goblin Gang Fireball Musketeer
Musketeer Goblin Gang Fireball Wizard Witch
Fireball Musketeer Giant Skeleton
Witch Goblin Gang Musketeer
Knight Goblin Gang Musketeer Giant Skeleton
Goblin Gang Witch Knight Fireball Musketeer Wizard Giant Skeleton
Musketeer Goblin Gang Fireball Wizard Witch
Knight Goblin Gang Fireball Musketeer Wizard Witch Giant Skeleton
Fireball Wizard Goblin Gang Witch
Knight Goblin Gang
Goblin Gang Fireball
Wizard Knight Goblin Gang Fireball Musketeer Witch
Fireball Knight Goblin Gang Musketeer Wizard Witch
Wizard Witch Knight Fireball Musketeer Giant Skeleton
Musketeer
Goblin Gang Wizard Knight Fireball Musketeer Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Fireball Witch Giant Skeleton
Fireball Knight Goblin Gang Musketeer Wizard
Goblin Gang Giant Skeleton Knight Musketeer Witch
Goblin Gang Giant Skeleton Knight Fireball Musketeer
Giant Skeleton Knight Goblin Gang Musketeer Witch
Fireball Wizard Goblin Gang Musketeer Witch
Goblin Gang Knight Fireball Musketeer Witch Giant Skeleton
Giant Skeleton Knight
Giant Skeleton Knight Fireball Witch
Witch Goblin Gang Musketeer
Knight Musketeer Witch Giant Skeleton
Fireball Giant Skeleton
Giant Skeleton Knight Goblin Gang Fireball Wizard Witch
Wizard Fireball Musketeer Witch
Goblin Gang Witch Knight Fireball Musketeer Giant Skeleton
Fireball Musketeer Wizard Witch Giant Skeleton
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Musketeer Giant Skeleton
Fireball Musketeer
Fireball Giant Skeleton
Knight Fireball Musketeer Giant Skeleton
Fireball Wizard
Fireball Wizard Musketeer Witch
Musketeer Wizard Witch
Fireball Wizard
Fireball Wizard
Goblin Gang Fireball Musketeer
Knight Fireball Musketeer Wizard
Fireball Musketeer Wizard
Knight Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer Wizard Witch
Fireball Musketeer Wizard
Fireball
Fireball Musketeer Wizard
Fireball Wizard Witch
Fireball Musketeer Giant Skeleton
Fireball Wizard
Musketeer
Fireball Musketeer
Fireball Wizard Witch
Witch
Fireball Musketeer Wizard Witch
Fireball Musketeer Wizard Witch
Fireball Musketeer
Fireball Musketeer Wizard Witch
Fireball Musketeer Wizard Witch
Fireball
Fireball Musketeer Wizard
Fireball
Giant Skeleton
Fireball Wizard
Goblin Gang Fireball Musketeer Witch
Fireball Musketeer Wizard Witch
Fireball
Fireball Knight Goblin Gang Musketeer Wizard
Fireball Musketeer Wizard
Fireball Giant Skeleton
Musketeer
Goblin Gang Fireball Musketeer Witch Giant Skeleton
Fireball Musketeer Witch
Fireball Musketeer Witch Giant Skeleton
Fireball Wizard

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